tbc: fix SMSG_CAST_RESULT — no castCount prefix in TBC 2.4.3

TBC 2.4.3 SMSG_CAST_RESULT sends spellId(u32) + result(u8) = 5 bytes.
WotLK 3.3.5a added a castCount(u8) prefix making it 6 bytes.  Without
this fix the WotLK parser was reading spellId[0] as castCount, then the
remaining 3 spellId bytes plus result byte as spellId (wrong), and then
whatever follows as result — producing incorrect failure messages and
potentially not clearing the cast bar on TBC.

Add TbcPacketParsers::parseCastResult override and a virtual base method,
then route SMSG_CAST_RESULT through virtual dispatch in the game handler.
This commit is contained in:
Kelsi 2026-03-09 21:46:18 -07:00
parent 1b2c7f595e
commit 921c83df2e
3 changed files with 40 additions and 10 deletions

View file

@ -1742,28 +1742,28 @@ void GameHandler::handlePacket(network::Packet& packet) {
}
// ---- Cast result (WotLK extended cast failed) ----
case Opcode::SMSG_CAST_RESULT:
// WotLK: uint8 castCount + uint32 spellId + uint8 result [+ optional extra]
case Opcode::SMSG_CAST_RESULT: {
// WotLK: castCount(u8) + spellId(u32) + result(u8)
// TBC/Classic: spellId(u32) + result(u8) (no castCount prefix)
// If result == 0, the spell successfully began; otherwise treat like SMSG_CAST_FAILED.
if (packet.getSize() - packet.getReadPos() >= 6) {
/*uint8_t castCount =*/ packet.readUInt8();
/*uint32_t spellId =*/ packet.readUInt32();
uint8_t result = packet.readUInt8();
if (result != 0) {
// Failure — clear cast bar and show message
uint32_t castResultSpellId = 0;
uint8_t castResult = 0;
if (packetParsers_->parseCastResult(packet, castResultSpellId, castResult)) {
if (castResult != 0) {
casting = false;
currentCastSpellId = 0;
castTimeRemaining = 0.0f;
const char* reason = getSpellCastResultString(result, -1);
const char* reason = getSpellCastResultString(castResult, -1);
MessageChatData msg;
msg.type = ChatType::SYSTEM;
msg.language = ChatLanguage::UNIVERSAL;
msg.message = reason ? reason
: ("Spell cast failed (error " + std::to_string(result) + ")");
: ("Spell cast failed (error " + std::to_string(castResult) + ")");
addLocalChatMessage(msg);
}
}
break;
}
// ---- Spell failed on another unit ----
case Opcode::SMSG_SPELL_FAILED_OTHER: