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feat(editor): add WMAT JSON round-trip (--export/--import-wmat-json)
Closes the editing loop on the item-material catalog: dump a
.wmat to JSON, hand-edit materialKind / weightCategory / foley /
impact sound bindings / material flags (e.g. swap a Hide entry
from Light to Medium weight, add IsBreakable to a wooden bow,
re-bind Plate's foley to a different WSND entry, mark a new
HolyForged variant), re-import to a byte-identical binary.
Three different field types each take dual int+name forms:
- materialKind: int 0..11 OR "cloth"/"leather"/"mail"/"plate"/
"wood"/"stone"/"metal"/"liquid"/"organic"/"crystal"/
"ethereal"/"hide"
- weightCategory: int 0..2 OR "light"/"medium"/"heavy"
- materialFlags: int bitfield OR pipe-separated label string
("IsMagical|IsBreakable|IsHolyCharged"). Importer prefers
int form when both present so unknown bits round-trip
losslessly.
Verified byte-identical round-trip on all three presets
(armor / weapon / magical). CLI flag count 948 -> 950.
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@ -1813,6 +1813,10 @@ void printUsage(const char* argv0) {
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std::printf(" Print WMAT entries (id / kind / weight / foley/impact sound ids / material flags / name) — flags decoded as label list\n");
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std::printf(" --validate-wmat <wmat-base> [--json]\n");
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std::printf(" Static checks: id+name required, materialKind 0..11, weightCategory 0..2, no duplicate ids; warns on Holy+Cursed combo, Plate non-heavy, Cloth non-light\n");
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std::printf(" --export-wmat-json <wmat-base> [out.json]\n");
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std::printf(" Export binary .wmat to a human-editable JSON sidecar (defaults to <base>.wmat.json)\n");
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std::printf(" --import-wmat-json <json-path> [out-base]\n");
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std::printf(" Import a .wmat.json sidecar back into binary .wmat (accepts materialKind/weightCategory int OR name; materialFlags int OR pipe-separated label string)\n");
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std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
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std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
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std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");
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