mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Add Path A/B/C FSR3 runtime detection with clear FG fallback status
This commit is contained in:
parent
5ad4b9be2d
commit
93850ac6dc
7 changed files with 92 additions and 17 deletions
|
|
@ -210,7 +210,7 @@ void PerformanceHUD::render(const Renderer* renderer, const Camera* camera) {
|
|||
if (fgEnabled) {
|
||||
fgStatus = fgActive ? "Active" : (fgReady ? "Ready (waiting/fallback)" : "Unavailable");
|
||||
}
|
||||
ImGui::Text(" FSR3 FG: %s", fgStatus);
|
||||
ImGui::Text(" FSR3 FG: %s (%s)", fgStatus, renderer->getAmdFsr3FramegenRuntimePath());
|
||||
ImGui::Text(" FG Dispatches: %zu", renderer->getAmdFsr3FramegenDispatchCount());
|
||||
ImGui::Text(" Upscale Dispatches: %zu", renderer->getAmdFsr3UpscaleDispatchCount());
|
||||
ImGui::Text(" FG Fallbacks: %zu", renderer->getAmdFsr3FallbackCount());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue