Simplify wall collision and add intro camera pan

- Remove complex ramp/edge filtering that was skipping building walls
- Simpler wall detection: any vertical geometry above step height
- Add intro camera pan on game start
This commit is contained in:
Kelsi 2026-02-05 18:12:27 -08:00
parent 9828eb2880
commit 961ddb187e
6 changed files with 54 additions and 137 deletions

View file

@ -183,7 +183,6 @@ public:
int sfxVolume = 100;
float mouseSensitivity = 0.2f;
bool invertMouse = false;
bool introSeen = false;
};
bool getSinglePlayerSettings(SinglePlayerSettings& out) const;
void setSinglePlayerSettings(const SinglePlayerSettings& settings);