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Simplify wall collision and add intro camera pan
- Remove complex ramp/edge filtering that was skipping building walls - Simpler wall detection: any vertical geometry above step height - Add intro camera pan on game start
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6 changed files with 54 additions and 137 deletions
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@ -183,7 +183,6 @@ public:
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int sfxVolume = 100;
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float mouseSensitivity = 0.2f;
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bool invertMouse = false;
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bool introSeen = false;
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};
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bool getSinglePlayerSettings(SinglePlayerSettings& out) const;
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void setSinglePlayerSettings(const SinglePlayerSettings& settings);
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