Add Follow option to target frame and party member context menus

This commit is contained in:
Kelsi 2026-03-11 23:58:37 -07:00
parent 7943edf252
commit 9705904052

View file

@ -2538,6 +2538,9 @@ void GameScreen::renderTargetFrame(game::GameHandler& gameHandler) {
whisperTargetBuffer[sizeof(whisperTargetBuffer) - 1] = '\0';
refocusChatInput = true;
}
if (ImGui::MenuItem("Follow")) {
gameHandler.followTarget();
}
if (ImGui::MenuItem("Invite to Group")) {
gameHandler.inviteToGroup(name);
}
@ -6240,6 +6243,10 @@ void GameScreen::renderPartyFrames(game::GameHandler& gameHandler) {
whisperTargetBuffer[sizeof(whisperTargetBuffer) - 1] = '\0';
refocusChatInput = true;
}
if (ImGui::MenuItem("Follow")) {
gameHandler.setTarget(member.guid);
gameHandler.followTarget();
}
if (ImGui::MenuItem("Trade")) {
gameHandler.initiateTrade(member.guid);
}