fix(render): code quality cleanup

Magic number elimination:
- Create protocol_constants.hpp, warden_constants.hpp,
  render_constants.hpp, ui_constants.hpp
- Replace ~55 magic numbers across game_handler, warden_handler,
  m2_renderer_render

Reduce nesting depth:
- Extract 5 parseEffect* methods from handleSpellLogExecute
  (max indent 52 → 16 cols)
- Extract resolveSpellSchool/playSpellCastSound/playSpellImpactSound
  from 3× duplicate audio blocks in handleSpellGo
- Flatten SMSG_INVENTORY_CHANGE_FAILURE with early-return guards
- Extract drawScreenEdgeVignette() for 3 duplicate vignette blocks

DRY extract patterns:
- Replace 12 compound expansion checks with isPreWotlk() across
  movement_handler (9), chat_handler (1), social_handler (1)

const to constexpr:
- Promote 23+ static const arrays/scalars to static constexpr across
  12 source files

Error handling:
- Convert PIN auth from exceptions to std::optional<PinProof>
- Add [[nodiscard]] to 15+ initialize/parse methods
- Wrap ~20 unchecked initialize() calls with LOG_WARNING/LOG_ERROR

Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
This commit is contained in:
Pavel Okhlopkov 2026-04-06 22:43:13 +03:00
parent 2e8856bacd
commit 97106bd6ae
41 changed files with 849 additions and 424 deletions

View file

@ -40,7 +40,7 @@ public:
~AuthHandler();
// Connection
bool connect(const std::string& host, uint16_t port = 3724);
[[nodiscard]] bool connect(const std::string& host, uint16_t port = 3724);
void disconnect();
bool isConnected() const;

View file

@ -53,7 +53,7 @@ struct LogonChallengeResponse {
// LOGON_CHALLENGE response parser
class LogonChallengeResponseParser {
public:
static bool parse(network::Packet& packet, LogonChallengeResponse& response);
[[nodiscard]] static bool parse(network::Packet& packet, LogonChallengeResponse& response);
};
// LOGON_PROOF packet builder
@ -92,7 +92,7 @@ struct LogonProofResponse {
// LOGON_PROOF response parser
class LogonProofResponseParser {
public:
static bool parse(network::Packet& packet, LogonProofResponse& response);
[[nodiscard]] static bool parse(network::Packet& packet, LogonProofResponse& response);
};
// Realm data structure
@ -131,7 +131,7 @@ struct RealmListResponse {
class RealmListResponseParser {
public:
// protocolVersion: 3 = vanilla (uint8 realmCount, uint32 icon), 8 = WotLK (uint16 realmCount, uint8 icon)
static bool parse(network::Packet& packet, RealmListResponse& response, uint8_t protocolVersion = 8);
[[nodiscard]] static bool parse(network::Packet& packet, RealmListResponse& response, uint8_t protocolVersion = 8);
};
} // namespace auth

View file

@ -2,6 +2,7 @@
#include <array>
#include <cstdint>
#include <optional>
#include <string>
namespace wowee {
@ -19,9 +20,11 @@ struct PinProof {
// - Compute: pin_hash = SHA1(client_salt || SHA1(server_salt || randomized_pin_ascii))
//
// PIN must be 4-10 ASCII digits.
PinProof computePinProof(const std::string& pinDigits,
uint32_t pinGridSeed,
const std::array<uint8_t, 16>& serverSalt);
// Returns std::nullopt on invalid input (bad length, non-digit chars, or grid corruption).
[[nodiscard]] std::optional<PinProof> computePinProof(
const std::string& pinDigits,
uint32_t pinGridSeed,
const std::array<uint8_t, 16>& serverSalt);
} // namespace auth
} // namespace wowee