mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 00:53:52 +00:00
fix(render): code quality cleanup
Magic number elimination: - Create protocol_constants.hpp, warden_constants.hpp, render_constants.hpp, ui_constants.hpp - Replace ~55 magic numbers across game_handler, warden_handler, m2_renderer_render Reduce nesting depth: - Extract 5 parseEffect* methods from handleSpellLogExecute (max indent 52 → 16 cols) - Extract resolveSpellSchool/playSpellCastSound/playSpellImpactSound from 3× duplicate audio blocks in handleSpellGo - Flatten SMSG_INVENTORY_CHANGE_FAILURE with early-return guards - Extract drawScreenEdgeVignette() for 3 duplicate vignette blocks DRY extract patterns: - Replace 12 compound expansion checks with isPreWotlk() across movement_handler (9), chat_handler (1), social_handler (1) const to constexpr: - Promote 23+ static const arrays/scalars to static constexpr across 12 source files Error handling: - Convert PIN auth from exceptions to std::optional<PinProof> - Add [[nodiscard]] to 15+ initialize/parse methods - Wrap ~20 unchecked initialize() calls with LOG_WARNING/LOG_ERROR Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
This commit is contained in:
parent
2e8856bacd
commit
97106bd6ae
41 changed files with 849 additions and 424 deletions
|
|
@ -137,7 +137,8 @@ bool Application::initialize() {
|
|||
|
||||
// Create and initialize audio coordinator (owns all audio managers)
|
||||
audioCoordinator_ = std::make_unique<audio::AudioCoordinator>();
|
||||
audioCoordinator_->initialize();
|
||||
if (!audioCoordinator_->initialize())
|
||||
LOG_WARNING("Audio coordinator initialization failed — game will run without audio");
|
||||
renderer->setAudioCoordinator(audioCoordinator_.get());
|
||||
|
||||
// Create UI manager
|
||||
|
|
@ -2549,7 +2550,8 @@ void Application::loadQuestMarkerModels() {
|
|||
if (auto* vkCtx = renderer->getVkContext()) {
|
||||
VkDescriptorSetLayout pfl = renderer->getPerFrameSetLayout();
|
||||
if (pfl != VK_NULL_HANDLE) {
|
||||
qmr->initialize(vkCtx, pfl, assetManager.get());
|
||||
if (!qmr->initialize(vkCtx, pfl, assetManager.get()))
|
||||
LOG_WARNING("Quest marker renderer re-init failed (non-fatal)");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue