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feat(editor): add --gen-mesh-cage prison-cell primitive
Square cage frame: top + bottom thin slabs + 4 corner posts (thicker than bars) + N evenly-spaced bars per side. Bars on each side span perpendicular to that side's plane so the cage reads as enclosed from any viewing angle. Defaults: width=1.5, height=2.0, barsPerSide=5, barR=0.04. Useful for prison cells, animal pens, dungeon set dressing, caged exhibits. Brings the procedural mesh primitive set to 36.
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3 changed files with 131 additions and 1 deletions
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@ -206,7 +206,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-archway", "--gen-mesh-barrel", "--gen-mesh-chest",
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"--gen-mesh-anvil", "--gen-mesh-mushroom", "--gen-mesh-cart",
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"--gen-mesh-banner", "--gen-mesh-grave", "--gen-mesh-bench",
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"--gen-mesh-shrine", "--gen-mesh-totem",
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"--gen-mesh-shrine", "--gen-mesh-totem", "--gen-mesh-cage",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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