docs: update CHANGELOG with latest features

- Zone metadata (mapId, displayName, gameplay flags)
- Zone audio configuration
- PNG/JPG heightmap import
- Collision slope overlay
- Client WOC loading
- Line count updated to 13.8k+
This commit is contained in:
Kelsi 2026-05-05 15:55:19 -07:00
parent 9db5cced2c
commit 998d09e119

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@ -14,7 +14,7 @@
- Decompose TransportManager (1,200→500 LOC): extract TransportPathRepository, TransportClockSync, TransportAnimator; consolidate 7 duplicated spline parsers into `spline_packet.cpp` (PR #60)
### World Editor (tools/editor/)
- Standalone world editor for creating custom WoW zones (12.5k+ lines, 55 files)
- Standalone world editor for creating custom WoW zones (13.8k+ lines, 55 files)
- 6 editing modes: Sculpt, Paint, Objects, Water, NPCs, Quests
- 30+ terrain tools: procedural generators (hill, mesa, crater, canyon, island, ridge, dunes), thermal erosion, noise, mirror/rotate, stamp copy/paste with file persistence
- Multi-select objects (Ctrl+Shift+Click), Select All (Ctrl+A), Select by Type (M2/WMO)
@ -27,6 +27,12 @@
- Full undo/redo for ALL terrain operations (generators, transforms, paint)
- Auto-save with configurable interval, unsaved changes quit confirmation
- Zone rename, recent zones menu, adjacent tile export with edge stitching
- Zone metadata panel: configurable Map ID, Display Name, Description
- Zone gameplay flags: Allow Flying, PvP, Indoor, Sanctuary (serialized to zone.json)
- Zone audio configuration: music track, day/night ambience, volume sliders, presets
- PNG/JPG/BMP/TGA heightmap image import (any resolution, 8/16-bit, undoable)
- Collision slope overlay on minimap (steep terrain visualization)
- Client-side WOC collision loading with walkability queries
- Live open format validation (0-7 score) in File menu
### Novel Open Formats (7/7 Blizzard format replacements)