mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-08 10:03:51 +00:00
feat(editor): add --list-zone-spawns combined creature+object listing
One-command survey of "what's in this zone" without running both --info-creatures and --info-objects separately. Pretty-prints two tables (creatures and objects) with idx / level-or-type / position / key-field columns. Also supports --json for downstream scripts. Useful for quick spot-checks during placement and for piping into review notes — the JSON form makes it easy to grep/jq for specific entries.
This commit is contained in:
parent
bc5d22e357
commit
998ee7ce04
1 changed files with 79 additions and 1 deletions
|
|
@ -581,6 +581,8 @@ static void printUsage(const char* argv0) {
|
|||
std::printf(" Re-snap every creature/object in a zone to actual terrain height\n");
|
||||
std::printf(" --audit-zone-spawns <zoneDir> [--threshold yards]\n");
|
||||
std::printf(" List spawns whose Z is more than <threshold> yards off from the terrain (default 5)\n");
|
||||
std::printf(" --list-zone-spawns <zoneDir> [--json]\n");
|
||||
std::printf(" Combined creature+object listing for a zone (kind, name, position, key fields)\n");
|
||||
std::printf(" --audit-project-spawns <projectDir> [--threshold yards]\n");
|
||||
std::printf(" Run --audit-zone-spawns across every zone (per-zone summary + total)\n");
|
||||
std::printf(" --snap-project-to-ground <projectDir>\n");
|
||||
|
|
@ -1034,7 +1036,7 @@ int main(int argc, char* argv[]) {
|
|||
"--random-populate-zone", "--random-populate-items",
|
||||
"--info-zone-audio", "--snap-zone-to-ground", "--audit-zone-spawns",
|
||||
"--info-project-audio", "--snap-project-to-ground",
|
||||
"--audit-project-spawns",
|
||||
"--audit-project-spawns", "--list-zone-spawns",
|
||||
"--list-items", "--info-item", "--set-item", "--export-zone-items-md",
|
||||
"--export-project-items-md", "--export-project-items-csv",
|
||||
"--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward",
|
||||
|
|
@ -13767,6 +13769,82 @@ int main(int argc, char* argv[]) {
|
|||
}
|
||||
std::printf("\n Run --snap-zone-to-ground to fix in bulk.\n");
|
||||
return 1;
|
||||
} else if (std::strcmp(argv[i], "--list-zone-spawns") == 0 && i + 1 < argc) {
|
||||
// Combined creature + object listing. Useful for a quick
|
||||
// "what's in this zone" survey without running both
|
||||
// --info-creatures and --info-objects separately.
|
||||
std::string zoneDir = argv[++i];
|
||||
bool jsonOut = (i + 1 < argc &&
|
||||
std::strcmp(argv[i + 1], "--json") == 0);
|
||||
if (jsonOut) i++;
|
||||
namespace fs = std::filesystem;
|
||||
if (!fs::exists(zoneDir + "/zone.json")) {
|
||||
std::fprintf(stderr,
|
||||
"list-zone-spawns: %s has no zone.json\n", zoneDir.c_str());
|
||||
return 1;
|
||||
}
|
||||
wowee::editor::NpcSpawner spawner;
|
||||
wowee::editor::ObjectPlacer placer;
|
||||
spawner.loadFromFile(zoneDir + "/creatures.json");
|
||||
placer.loadFromFile(zoneDir + "/objects.json");
|
||||
const auto& spawns = spawner.getSpawns();
|
||||
const auto& objs = placer.getObjects();
|
||||
if (jsonOut) {
|
||||
nlohmann::json j;
|
||||
j["zone"] = zoneDir;
|
||||
j["creatureCount"] = spawns.size();
|
||||
j["objectCount"] = objs.size();
|
||||
nlohmann::json carr = nlohmann::json::array();
|
||||
for (const auto& s : spawns) {
|
||||
carr.push_back({{"name", s.name},
|
||||
{"level", s.level},
|
||||
{"x", s.position.x},
|
||||
{"y", s.position.y},
|
||||
{"z", s.position.z},
|
||||
{"hostile", s.hostile}});
|
||||
}
|
||||
j["creatures"] = carr;
|
||||
nlohmann::json oarr = nlohmann::json::array();
|
||||
for (const auto& o : objs) {
|
||||
oarr.push_back({{"path", o.path},
|
||||
{"type", o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo"},
|
||||
{"x", o.position.x},
|
||||
{"y", o.position.y},
|
||||
{"z", o.position.z},
|
||||
{"scale", o.scale}});
|
||||
}
|
||||
j["objects"] = oarr;
|
||||
std::printf("%s\n", j.dump(2).c_str());
|
||||
return 0;
|
||||
}
|
||||
std::printf("Zone spawns: %s\n", zoneDir.c_str());
|
||||
std::printf(" creatures : %zu\n", spawns.size());
|
||||
std::printf(" objects : %zu\n", objs.size());
|
||||
if (!spawns.empty()) {
|
||||
std::printf("\n Creatures:\n");
|
||||
std::printf(" idx lvl hostile x y z name\n");
|
||||
for (size_t k = 0; k < spawns.size(); ++k) {
|
||||
const auto& s = spawns[k];
|
||||
std::printf(" %3zu %3u %-7s %8.1f %8.1f %8.1f %s\n",
|
||||
k, s.level, s.hostile ? "yes" : "no",
|
||||
s.position.x, s.position.y, s.position.z,
|
||||
s.name.c_str());
|
||||
}
|
||||
}
|
||||
if (!objs.empty()) {
|
||||
std::printf("\n Objects:\n");
|
||||
std::printf(" idx type scale x y z path\n");
|
||||
for (size_t k = 0; k < objs.size(); ++k) {
|
||||
const auto& o = objs[k];
|
||||
std::printf(" %3zu %-4s %5.2f %8.1f %8.1f %8.1f %s\n",
|
||||
k,
|
||||
o.type == wowee::editor::PlaceableType::M2 ? "m2" : "wmo",
|
||||
o.scale,
|
||||
o.position.x, o.position.y, o.position.z,
|
||||
o.path.c_str());
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
} else if (std::strcmp(argv[i], "--audit-project-spawns") == 0 && i + 1 < argc) {
|
||||
// Project-wide wrapper around --audit-zone-spawns. Spawns
|
||||
// the binary per-zone (only those with creatures.json or
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue