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feat(editor): add Trainer/Banker/Auctioneer/Repair NPC flags + SQL export
CreatureSpawn struct gains four AzerothCore-standard NPC flag bits: trainer -> npcflag 0x10 repair -> npcflag 0x1000 banker -> npcflag 0x20000 auctioneer -> npcflag 0x200000 Saved/loaded via the JSON spawn file, exported to creature_template.npcflag, exposed as checkboxes in the NPC template panel. Lets users build full city NPCs (city auctioneer, weapon trainer, etc.) without dropping to SQL.
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4 changed files with 23 additions and 1 deletions
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@ -50,11 +50,16 @@ bool SQLExporter::exportCreatures(const std::vector<CreatureSpawn>& spawns,
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const auto& s = spawns[i];
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uint32_t entry = startEntry + static_cast<uint32_t>(i);
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// AzerothCore creature_template.npcflag bits.
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uint32_t npcFlags = 0;
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if (s.questgiver) npcFlags |= 0x02;
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if (s.trainer) npcFlags |= 0x10;
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if (s.vendor) npcFlags |= 0x80;
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if (s.flightmaster) npcFlags |= 0x02000000;
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if (s.repair) npcFlags |= 0x1000;
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if (s.innkeeper) npcFlags |= 0x10000;
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if (s.banker) npcFlags |= 0x20000;
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if (s.auctioneer) npcFlags |= 0x200000;
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if (s.flightmaster) npcFlags |= 0x02000000;
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uint32_t unitFlags = 0;
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if (!s.hostile) unitFlags |= 0x02; // NON_ATTACKABLE
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