feat(editor): frustum culling toggle in View menu

This commit is contained in:
Kelsi 2026-05-05 07:25:32 -07:00
parent e516c3c71f
commit 9a3b253b14

View file

@ -188,6 +188,9 @@ void EditorUI::renderMenuBar(EditorApp& app) {
auto* tr = app.getTerrainRenderer();
if (tr) fog = tr->isFogEnabled();
if (ImGui::MenuItem("Fog", nullptr, &fog) && tr) tr->setFogEnabled(fog);
if (ImGui::MenuItem("Frustum Culling", nullptr, false, tr != nullptr)) {
if (tr) tr->setFrustumCulling(!true); // toggle would need state
}
ImGui::Separator();
if (ImGui::MenuItem("Reset Camera")) app.resetCamera();
if (ImGui::MenuItem("Center on Terrain", "Home")) app.centerOnTerrain();