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chore(editor): add multi-tile WDT placeholder comment for future
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@ -667,6 +667,9 @@ void EditorApp::exportZone(const std::string& outputDir) {
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questEditor_.saveToFile(questPath);
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}
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// Update WDT with additional tiles from adjacent exports
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// (future: scan output dir for existing ADTs and include all in WDT)
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// Save placed objects
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if (objectPlacer_.objectCount() > 0) {
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std::string objPath = base + "/objects.json";
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