cleanup: remove unused spline diagnostic variables

This commit is contained in:
Kelsi 2026-03-24 08:29:43 -07:00
parent d083ac11fa
commit 9ab70c7b1f

View file

@ -1057,7 +1057,6 @@ bool UpdateObjectParser::parseMovementBlock(network::Packet& packet, UpdateBlock
if (moveFlags & 0x08000000) { // MOVEMENTFLAG_SPLINE_ENABLED
auto bytesAvailable = [&](size_t n) -> bool { return packet.getReadPos() + n <= packet.getSize(); };
if (!bytesAvailable(4)) return false;
size_t splineStart = packet.getReadPos();
uint32_t splineFlags = packet.readUInt32();
LOG_DEBUG(" Spline: flags=0x", std::hex, splineFlags, std::dec);
@ -1079,7 +1078,6 @@ bool UpdateObjectParser::parseMovementBlock(network::Packet& packet, UpdateBlock
// WotLK: timePassed(4)+duration(4)+splineId(4)+durationMod(4)+durationModNext(4)
// +[ANIMATION(5)]+[PARABOLIC(8)]+pointCount(4)+points+mode(1)+endPoint(12)
// Since the parser has no expansion context, auto-detect by trying Classic first.
const size_t legacyStart = packet.getReadPos();
if (!bytesAvailable(16)) return false; // minimum: 12 common + 4 pointCount
/*uint32_t timePassed =*/ packet.readUInt32();
/*uint32_t duration =*/ packet.readUInt32();