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Fix online mode creature spawning and packet parsing
- Fix encryption desync by tracking decrypted header bytes in world socket - Fix UPDATE_OBJECT movement block parsing to handle 3.3.5a update flags - Fix UNIT_FIELD_DISPLAYID index (67, not 71) - Add creature spawn/despawn callbacks with DBC-based model loading - Add SMSG_COMPRESSED_UPDATE_OBJECT opcode support
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9 changed files with 445 additions and 30 deletions
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@ -46,6 +46,7 @@ enum class Opcode : uint16_t {
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// ---- Entity/Object updates ----
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SMSG_UPDATE_OBJECT = 0x0A9,
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SMSG_COMPRESSED_UPDATE_OBJECT = 0x1F6,
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SMSG_DESTROY_OBJECT = 0x0AA,
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// ---- Chat ----
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