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Optimize threading and texture fallback stability
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8 changed files with 251 additions and 141 deletions
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@ -260,6 +260,7 @@ private:
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size_t textureCacheBytes_ = 0;
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uint64_t textureCacheCounter_ = 0;
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size_t textureCacheBudgetBytes_ = 1024ull * 1024 * 1024;
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uint32_t textureBudgetRejectWarnings_ = 0;
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std::unique_ptr<VkTexture> whiteTexture_;
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std::unique_ptr<VkTexture> transparentTexture_;
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