Optimize threading and texture fallback stability

This commit is contained in:
Kelsi 2026-02-22 08:12:08 -08:00
parent f4d947fab1
commit 9c8cd44803
8 changed files with 251 additions and 141 deletions

View file

@ -260,6 +260,7 @@ private:
size_t textureCacheBytes_ = 0;
uint64_t textureCacheCounter_ = 0;
size_t textureCacheBudgetBytes_ = 1024ull * 1024 * 1024;
uint32_t textureBudgetRejectWarnings_ = 0;
std::unique_ptr<VkTexture> whiteTexture_;
std::unique_ptr<VkTexture> transparentTexture_;