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fix(loot): gate auto-loot sends per loot session
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2 changed files with 5 additions and 2 deletions
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@ -2829,6 +2829,7 @@ private:
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struct LocalLootState {
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LootResponseData data;
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bool moneyTaken = false;
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bool itemAutoLootSent = false;
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};
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std::unordered_map<uint64_t, LocalLootState> localLootState_;
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struct PendingLootRetry {
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