mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 15:20:15 +00:00
Make this compatible to build with MSVS 2022
This commit is contained in:
parent
590131590c
commit
9dd15ef922
9 changed files with 201 additions and 49 deletions
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@ -14,6 +14,7 @@ set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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# Options
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(WOWEE_BUILD_TESTS "Build tests" OFF)
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option(WOWEE_ENABLE_ASAN "Enable AddressSanitizer (Debug builds)" OFF)
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# Opcode registry generation/validation
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find_package(Python3 COMPONENTS Interpreter QUIET)
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@ -50,7 +51,7 @@ else()
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find_package(PkgConfig REQUIRED)
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endif()
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if(PkgConfig_FOUND)
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pkg_check_modules(FFMPEG REQUIRED libavformat libavcodec libswscale libavutil)
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pkg_check_modules(FFMPEG libavformat libavcodec libswscale libavutil)
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else()
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# Fallback for MSVC/vcpkg — find FFmpeg libraries manually
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find_path(FFMPEG_INCLUDE_DIRS libavformat/avformat.h)
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@ -59,9 +60,15 @@ else()
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find_library(AVUTIL_LIB NAMES avutil)
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find_library(SWSCALE_LIB NAMES swscale)
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set(FFMPEG_LIBRARIES ${AVFORMAT_LIB} ${AVCODEC_LIB} ${AVUTIL_LIB} ${SWSCALE_LIB})
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if(NOT AVFORMAT_LIB)
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message(FATAL_ERROR "FFmpeg not found. On Windows install via MSYS2: mingw-w64-x86_64-ffmpeg")
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endif()
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endif()
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if(FFMPEG_INCLUDE_DIRS AND AVFORMAT_LIB)
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set(HAVE_FFMPEG TRUE)
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message(STATUS "Found FFmpeg: ${AVFORMAT_LIB}")
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elseif(FFMPEG_FOUND)
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set(HAVE_FFMPEG TRUE)
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else()
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set(HAVE_FFMPEG FALSE)
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message(WARNING "FFmpeg not found — video_player will be disabled. Install via vcpkg: ffmpeg:x64-windows")
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endif()
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# Unicorn Engine (x86 emulator for cross-platform Warden module execution)
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@ -83,6 +90,9 @@ if(NOT glm_FOUND)
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endif()
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# GLM GTX extensions (quaternion, norm, etc.) require this flag on newer GLM versions
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add_compile_definitions(GLM_ENABLE_EXPERIMENTAL GLM_FORCE_DEPTH_ZERO_TO_ONE)
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if(WIN32)
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add_compile_definitions(NOMINMAX _CRT_SECURE_NO_WARNINGS)
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endif()
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# SPIR-V shader compilation via glslc
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find_program(GLSLC glslc HINTS ${Vulkan_GLSLC_EXECUTABLE} "$ENV{VULKAN_SDK}/bin")
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@ -292,7 +302,7 @@ set(WOWEE_SOURCES
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src/rendering/levelup_effect.cpp
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src/rendering/charge_effect.cpp
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src/rendering/loading_screen.cpp
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src/rendering/video_player.cpp
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$<$<BOOL:${HAVE_FFMPEG}>:${CMAKE_CURRENT_SOURCE_DIR}/src/rendering/video_player.cpp>
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# UI
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src/ui/ui_manager.cpp
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@ -438,8 +448,10 @@ target_include_directories(wowee PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/src
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${CMAKE_CURRENT_SOURCE_DIR}/extern
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${CMAKE_CURRENT_SOURCE_DIR}/extern/vk-bootstrap/src
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${FFMPEG_INCLUDE_DIRS}
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)
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if(HAVE_FFMPEG)
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target_include_directories(wowee PRIVATE ${FFMPEG_INCLUDE_DIRS})
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endif()
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# Link libraries
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target_link_libraries(wowee PRIVATE
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@ -460,9 +472,12 @@ if(TARGET GLEW::GLEW)
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target_link_libraries(wowee PRIVATE GLEW::GLEW)
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endif()
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target_link_libraries(wowee PRIVATE ${FFMPEG_LIBRARIES})
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if (FFMPEG_LIBRARY_DIRS)
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target_link_directories(wowee PRIVATE ${FFMPEG_LIBRARY_DIRS})
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if(HAVE_FFMPEG)
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target_compile_definitions(wowee PRIVATE HAVE_FFMPEG)
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target_link_libraries(wowee PRIVATE ${FFMPEG_LIBRARIES})
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if(FFMPEG_LIBRARY_DIRS)
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target_link_directories(wowee PRIVATE ${FFMPEG_LIBRARY_DIRS})
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endif()
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endif()
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# Platform-specific libraries
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@ -508,6 +523,47 @@ else()
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target_compile_options(wowee PRIVATE -Wall -Wextra -Wpedantic)
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endif()
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# Debug build flags
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if(MSVC)
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# /ZI — Edit-and-Continue debug info (works with hot-reload in VS 2022)
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# /RTC1 — stack-frame and uninitialised-variable runtime checks (Debug only)
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# /sdl — additional SDL security checks
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# /Od — disable optimisation so stepping matches source lines exactly
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target_compile_options(wowee PRIVATE
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$<$<CONFIG:Debug>:/ZI /RTC1 /sdl /Od>
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)
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# Ensure the linker emits a .pdb alongside the .exe for every config
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target_link_options(wowee PRIVATE
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$<$<CONFIG:Debug>:/DEBUG:FULL>
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$<$<CONFIG:RelWithDebInfo>:/DEBUG:FASTLINK>
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)
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else()
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# -g3 — maximum DWARF debug info (includes macro definitions)
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# -Og — optimise for debugging (better than -O0, keeps most frames)
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# -fno-omit-frame-pointer — preserve frame pointers so stack traces are clean
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target_compile_options(wowee PRIVATE
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$<$<CONFIG:Debug>:-g3 -Og -fno-omit-frame-pointer>
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$<$<CONFIG:RelWithDebInfo>:-g -fno-omit-frame-pointer>
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)
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endif()
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# AddressSanitizer — catch buffer overflows, use-after-free, etc.
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# Enable with: cmake ... -DWOWEE_ENABLE_ASAN=ON -DCMAKE_BUILD_TYPE=Debug
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if(WOWEE_ENABLE_ASAN)
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if(MSVC)
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target_compile_options(wowee PRIVATE /fsanitize=address)
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# ASAN on MSVC requires the dynamic CRT (/MD or /MDd)
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target_compile_options(wowee PRIVATE
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$<$<CONFIG:Debug>:/MDd>
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$<$<CONFIG:Release>:/MD>
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)
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else()
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target_compile_options(wowee PRIVATE -fsanitize=address -fno-omit-frame-pointer)
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target_link_options(wowee PRIVATE -fsanitize=address)
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endif()
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message(STATUS "AddressSanitizer: ENABLED")
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endif()
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# Release build optimizations
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include(CheckIPOSupported)
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check_ipo_supported(RESULT _ipo_supported OUTPUT _ipo_error)
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@ -522,14 +578,27 @@ if(NOT MSVC)
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target_compile_options(wowee PRIVATE $<$<CONFIG:Release>:-fvisibility=hidden -fvisibility-inlines-hidden>)
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endif()
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# Copy assets to build directory (runs every build, not just configure)
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add_custom_target(copy_assets ALL
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# Copy assets next to the executable (runs every build, not just configure).
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# Uses $<TARGET_FILE_DIR:wowee> so MSVC multi-config generators place assets
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# in bin/Debug/ or bin/Release/ alongside the exe, not the common bin/ parent.
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add_custom_command(TARGET wowee POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory
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${CMAKE_CURRENT_SOURCE_DIR}/assets
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${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/assets
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COMMENT "Syncing assets to build directory"
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$<TARGET_FILE_DIR:wowee>/assets
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COMMENT "Syncing assets to $<TARGET_FILE_DIR:wowee>/assets"
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)
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add_dependencies(wowee copy_assets)
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# On Windows, SDL 2.28+ uses LoadLibraryExW with LOAD_LIBRARY_SEARCH_DEFAULT_DIRS
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# which does NOT include System32. Copy vulkan-1.dll into the output directory so
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# SDL_Vulkan_LoadLibrary can locate it without needing a full system PATH search.
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if(WIN32)
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add_custom_command(TARGET wowee POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"$ENV{SystemRoot}/System32/vulkan-1.dll"
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"$<TARGET_FILE_DIR:wowee>/vulkan-1.dll"
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COMMENT "Copying vulkan-1.dll to output directory"
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)
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endif()
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# Install targets
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install(TARGETS wowee
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@ -685,6 +754,7 @@ message(STATUS " Build Type: ${CMAKE_BUILD_TYPE}")
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message(STATUS " SDL2: ${SDL2_VERSION}")
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message(STATUS " OpenSSL: ${OPENSSL_VERSION}")
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message(STATUS " ImGui: ${IMGUI_DIR}")
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message(STATUS " ASAN: ${WOWEE_ENABLE_ASAN}")
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message(STATUS "")
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# ---- CPack packaging ----
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@ -2,6 +2,7 @@
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#include <openssl/sha.h>
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#include <openssl/md5.h>
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#include <openssl/hmac.h>
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#include <openssl/evp.h>
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namespace wowee {
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namespace auth {
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@ -19,7 +20,8 @@ std::vector<uint8_t> Crypto::sha1(const std::string& data) {
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std::vector<uint8_t> Crypto::md5(const std::vector<uint8_t>& data) {
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std::vector<uint8_t> hash(MD5_DIGEST_LENGTH);
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MD5(data.data(), data.size(), hash.data());
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unsigned int length = 0;
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EVP_Digest(data.data(), data.size(), hash.data(), &length, EVP_md5(), nullptr);
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return hash;
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}
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@ -2,6 +2,9 @@
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#include "core/logger.hpp"
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#include "rendering/vk_context.hpp"
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#include <SDL2/SDL_vulkan.h>
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#ifdef _WIN32
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#include <cstdlib>
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#endif
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namespace wowee {
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namespace core {
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@ -29,6 +32,33 @@ bool Window::initialize() {
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return false;
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}
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// Explicitly load the Vulkan library before creating the window.
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// SDL_CreateWindow with SDL_WINDOW_VULKAN fails on some platforms/drivers
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// if the Vulkan loader hasn't been located yet; calling this first gives a
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// clear error and avoids the misleading "not configured in SDL" message.
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// SDL 2.28+ uses LoadLibraryExW(LOAD_LIBRARY_SEARCH_DEFAULT_DIRS) which does
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// not search System32, so fall back to the explicit path on Windows if needed.
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bool vulkanLoaded = (SDL_Vulkan_LoadLibrary(nullptr) == 0);
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#ifdef _WIN32
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if (!vulkanLoaded) {
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const char* sysRoot = std::getenv("SystemRoot");
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if (sysRoot && *sysRoot) {
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std::string fallbackPath = std::string(sysRoot) + "\\System32\\vulkan-1.dll";
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vulkanLoaded = (SDL_Vulkan_LoadLibrary(fallbackPath.c_str()) == 0);
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if (vulkanLoaded) {
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LOG_INFO("Loaded Vulkan library via explicit path: ", fallbackPath);
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}
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}
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}
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#endif
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if (!vulkanLoaded) {
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LOG_ERROR("Failed to load Vulkan library: ", SDL_GetError());
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LOG_ERROR("Ensure the Vulkan runtime (vulkan-1.dll) is installed. "
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"Install the latest GPU drivers or the Vulkan Runtime from https://vulkan.lunarg.com/");
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SDL_Quit();
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return false;
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}
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// Create Vulkan window (no GL attributes needed)
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Uint32 flags = SDL_WINDOW_VULKAN | SDL_WINDOW_SHOWN;
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if (config.fullscreen) {
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@ -74,6 +104,7 @@ void Window::shutdown() {
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window = nullptr;
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}
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SDL_Vulkan_UnloadLibrary();
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SDL_Quit();
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LOG_INFO("Window shutdown complete");
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}
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@ -182,6 +182,7 @@ void WardenMemory::patchRuntimeGlobals() {
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// uint32 dwAllocationGranularity
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// uint16 wProcessorLevel
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// uint16 wProcessorRevision
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#pragma pack(push, 1)
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struct {
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uint16_t wProcessorArchitecture;
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uint16_t wReserved;
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@ -194,7 +195,7 @@ void WardenMemory::patchRuntimeGlobals() {
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uint32_t dwAllocationGranularity;
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uint16_t wProcessorLevel;
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uint16_t wProcessorRevision;
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} __attribute__((packed)) sysInfo = {
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} sysInfo = {
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0, // x86
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0,
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4096, // 4K page size
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@ -207,6 +208,7 @@ void WardenMemory::patchRuntimeGlobals() {
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6, // P6 family
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0x3A09 // revision
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};
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#pragma pack(pop)
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static_assert(sizeof(sysInfo) == 36, "SYSTEM_INFO must be 36 bytes");
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uint32_t rva = sysInfoAddr - imageBase_;
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if (rva + 36 <= imageSize_) {
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@ -8,6 +8,10 @@
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#include <openssl/rsa.h>
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#include <openssl/bn.h>
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#include <openssl/sha.h>
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#include <openssl/evp.h>
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#include <openssl/pem.h>
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#include <openssl/param_build.h>
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#include <openssl/core_names.h>
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#ifdef _WIN32
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#ifndef WIN32_LEAN_AND_MEAN
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@ -342,37 +346,47 @@ bool WardenModule::verifyRSASignature(const std::vector<uint8_t>& data) {
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std::vector<uint8_t> expectedHash = auth::Crypto::sha1(dataToHash);
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// Create RSA public key structure
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RSA* rsa = RSA_new();
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if (!rsa) {
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std::cerr << "[WardenModule] Failed to create RSA structure" << '\n';
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return false;
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}
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// Create RSA public key using EVP_PKEY_fromdata (OpenSSL 3.0 compatible)
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BIGNUM* n = BN_bin2bn(modulus, 256, nullptr);
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BIGNUM* e = BN_new();
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BN_set_word(e, exponent);
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#if OPENSSL_VERSION_NUMBER >= 0x10100000L
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// OpenSSL 1.1.0+
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RSA_set0_key(rsa, n, e, nullptr);
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#else
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// OpenSSL 1.0.x
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rsa->n = n;
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rsa->e = e;
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#endif
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// Decrypt signature using public key
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EVP_PKEY* pkey = nullptr;
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EVP_PKEY_CTX* ctx = nullptr;
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std::vector<uint8_t> decryptedSig(256);
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int decryptedLen = RSA_public_decrypt(
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256,
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signature.data(),
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decryptedSig.data(),
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rsa,
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RSA_NO_PADDING
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);
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int decryptedLen = -1;
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RSA_free(rsa);
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{
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OSSL_PARAM_BLD* bld = OSSL_PARAM_BLD_new();
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OSSL_PARAM_BLD_push_BN(bld, OSSL_PKEY_PARAM_RSA_N, n);
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OSSL_PARAM_BLD_push_BN(bld, OSSL_PKEY_PARAM_RSA_E, e);
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OSSL_PARAM* params = OSSL_PARAM_BLD_to_param(bld);
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OSSL_PARAM_BLD_free(bld);
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EVP_PKEY_CTX* fromCtx = EVP_PKEY_CTX_new_from_name(nullptr, "RSA", nullptr);
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if (fromCtx && EVP_PKEY_fromdata_init(fromCtx) > 0) {
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EVP_PKEY_fromdata(fromCtx, &pkey, EVP_PKEY_PUBLIC_KEY, params);
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}
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if (fromCtx) EVP_PKEY_CTX_free(fromCtx);
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OSSL_PARAM_free(params);
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if (pkey) {
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ctx = EVP_PKEY_CTX_new(pkey, nullptr);
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if (ctx && EVP_PKEY_verify_recover_init(ctx) > 0 &&
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EVP_PKEY_CTX_set_rsa_padding(ctx, RSA_NO_PADDING) > 0) {
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size_t outLen = decryptedSig.size();
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if (EVP_PKEY_verify_recover(ctx, decryptedSig.data(), &outLen,
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signature.data(), 256) > 0) {
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decryptedLen = static_cast<int>(outLen);
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}
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}
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}
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}
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BN_free(n);
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BN_free(e);
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if (ctx) EVP_PKEY_CTX_free(ctx);
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if (pkey) EVP_PKEY_free(pkey);
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if (decryptedLen < 0) {
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std::cerr << "[WardenModule] RSA public decrypt failed" << '\n';
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@ -11,6 +11,16 @@
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#include <iomanip>
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#include <zlib.h>
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namespace {
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inline uint32_t bswap32(uint32_t v) {
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return ((v & 0xFF000000u) >> 24) | ((v & 0x00FF0000u) >> 8)
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| ((v & 0x0000FF00u) << 8) | ((v & 0x000000FFu) << 24);
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}
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inline uint16_t bswap16(uint16_t v) {
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return static_cast<uint16_t>(((v & 0xFF00u) >> 8) | ((v & 0x00FFu) << 8));
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}
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}
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namespace wowee {
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namespace game {
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@ -3744,10 +3754,10 @@ bool TalentsInfoParser::parse(network::Packet& packet, TalentsInfoData& data) {
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// These two counts are big-endian (network byte order)
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uint32_t talentCountBE = packet.readUInt32();
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uint32_t talentCount = __builtin_bswap32(talentCountBE);
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uint32_t talentCount = bswap32(talentCountBE);
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uint16_t entryCountBE = packet.readUInt16();
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uint16_t entryCount = __builtin_bswap16(entryCountBE);
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uint16_t entryCount = bswap16(entryCountBE);
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// Sanity check: prevent corrupt packets from allocating excessive memory
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if (entryCount > 64) {
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@ -28,8 +28,11 @@ bool TCPSocket::connect(const std::string& host, uint16_t port) {
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net::setNonBlocking(sockfd);
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// Resolve host
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struct hostent* server = gethostbyname(host.c_str());
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if (server == nullptr) {
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struct addrinfo hints{};
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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struct addrinfo* res = nullptr;
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if (getaddrinfo(host.c_str(), nullptr, &hints, &res) != 0 || res == nullptr) {
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LOG_ERROR("Failed to resolve host: ", host);
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net::closeSocket(sockfd);
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sockfd = INVALID_SOCK;
|
||||
|
|
@ -40,8 +43,9 @@ bool TCPSocket::connect(const std::string& host, uint16_t port) {
|
|||
struct sockaddr_in serverAddr;
|
||||
memset(&serverAddr, 0, sizeof(serverAddr));
|
||||
serverAddr.sin_family = AF_INET;
|
||||
memcpy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length);
|
||||
serverAddr.sin_addr = reinterpret_cast<struct sockaddr_in*>(res->ai_addr)->sin_addr;
|
||||
serverAddr.sin_port = htons(port);
|
||||
freeaddrinfo(res);
|
||||
|
||||
int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
|
||||
if (result < 0) {
|
||||
|
|
|
|||
|
|
@ -100,8 +100,11 @@ bool WorldSocket::connect(const std::string& host, uint16_t port) {
|
|||
net::setNonBlocking(sockfd);
|
||||
|
||||
// Resolve host
|
||||
struct hostent* server = gethostbyname(host.c_str());
|
||||
if (server == nullptr) {
|
||||
struct addrinfo hints{};
|
||||
hints.ai_family = AF_INET;
|
||||
hints.ai_socktype = SOCK_STREAM;
|
||||
struct addrinfo* res = nullptr;
|
||||
if (getaddrinfo(host.c_str(), nullptr, &hints, &res) != 0 || res == nullptr) {
|
||||
LOG_ERROR("Failed to resolve host: ", host);
|
||||
net::closeSocket(sockfd);
|
||||
sockfd = INVALID_SOCK;
|
||||
|
|
@ -112,8 +115,9 @@ bool WorldSocket::connect(const std::string& host, uint16_t port) {
|
|||
struct sockaddr_in serverAddr;
|
||||
memset(&serverAddr, 0, sizeof(serverAddr));
|
||||
serverAddr.sin_family = AF_INET;
|
||||
memcpy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length);
|
||||
serverAddr.sin_addr = reinterpret_cast<struct sockaddr_in*>(res->ai_addr)->sin_addr;
|
||||
serverAddr.sin_port = htons(port);
|
||||
freeaddrinfo(res);
|
||||
|
||||
int result = ::connect(sockfd, (struct sockaddr*)&serverAddr, sizeof(serverAddr));
|
||||
if (result < 0) {
|
||||
|
|
|
|||
15
vcpkg.json
Normal file
15
vcpkg.json
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
{
|
||||
"name": "wowee",
|
||||
"version": "1.0.0",
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "sdl2",
|
||||
"features": [ "vulkan" ]
|
||||
},
|
||||
"openssl",
|
||||
"glew",
|
||||
"glm",
|
||||
"zlib",
|
||||
"ffmpeg"
|
||||
]
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue