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feat(editor): add --list-project-audio inventory command
Project-wide companion to --list-zone-audio. Walks every zone in <projectDir> and reports per-zone WAV count + bytes + total duration, plus a project grand total. Reuses the RIFF/WAVE header parse from list-zone-audio. Completes the project-scope inventory trio alongside --list-project-meshes and --list-project-textures.
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1 changed files with 121 additions and 1 deletions
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@ -917,6 +917,8 @@ static void printUsage(const char* argv0) {
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std::printf(" Render WOM bone hierarchy as Graphviz DOT (pipe to `dot -Tpng -o bones.png`)\n");
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std::printf(" --list-project-meshes <projectDir> [--json]\n");
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std::printf(" Project-wide WOM inventory across every zone (vert/tri totals + per-zone breakdown)\n");
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std::printf(" --list-project-audio <projectDir> [--json]\n");
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std::printf(" Project-wide WAV inventory across every zone (duration/bytes per zone + grand total)\n");
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std::printf(" --list-project-textures <projectDir> [--json]\n");
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std::printf(" Aggregate texture refs across every WOM in a project (deduped, with zone breakdown)\n");
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std::printf(" --list-zone-meshes <zoneDir> [--json]\n");
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@ -1064,7 +1066,8 @@ int main(int argc, char* argv[]) {
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"--info-attachments", "--info-particles", "--info-sequences",
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"--info-bones", "--export-bones-dot",
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"--list-zone-meshes", "--list-zone-audio", "--list-zone-textures",
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"--list-project-meshes", "--list-project-textures",
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"--list-project-meshes", "--list-project-audio",
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"--list-project-textures",
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"--info-zone-models-total", "--info-project-models-total",
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"--list-zone-meshes", "--list-project-meshes", "--info-mesh",
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"--info-mesh-storage-budget",
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@ -2262,6 +2265,123 @@ int main(int argc, char* argv[]) {
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r.verts, r.tris, r.name.c_str());
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}
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return 0;
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} else if (std::strcmp(argv[i], "--list-project-audio") == 0 && i + 1 < argc) {
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// Project-wide companion to --list-zone-audio. Walks
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// every zone in <projectDir> and reports per-zone WAV
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// count + total bytes/duration, plus a project grand
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// total. Uses the same RIFF/WAVE header parse as
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// list-zone-audio. Completes the project-scope
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// inventory trio (meshes, textures, audio).
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std::string projectDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
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std::fprintf(stderr,
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"list-project-audio: %s is not a directory\n",
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projectDir.c_str());
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return 1;
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}
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std::vector<std::string> zones;
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for (const auto& entry : fs::directory_iterator(projectDir)) {
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if (!entry.is_directory()) continue;
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if (!fs::exists(entry.path() / "zone.json")) continue;
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zones.push_back(entry.path().string());
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}
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std::sort(zones.begin(), zones.end());
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struct ZRow {
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std::string name;
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int wavCount = 0;
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uint64_t bytes = 0;
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float duration = 0.0f;
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};
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std::vector<ZRow> rows;
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std::error_code ec;
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for (const auto& z : zones) {
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ZRow r;
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r.name = fs::path(z).filename().string();
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fs::path audDir = fs::path(z) / "audio";
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if (fs::exists(audDir)) {
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for (const auto& e : fs::recursive_directory_iterator(audDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".wav") continue;
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r.wavCount++;
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r.bytes += e.file_size();
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FILE* f = std::fopen(e.path().c_str(), "rb");
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if (f) {
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char hdr[44];
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if (std::fread(hdr, 1, 44, f) == 44 &&
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std::memcmp(hdr, "RIFF", 4) == 0 &&
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std::memcmp(hdr + 8, "WAVE", 4) == 0) {
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uint16_t channels = 0, bps = 0;
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uint32_t rate = 0, dataBytes = 0;
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std::memcpy(&channels, hdr + 22, 2);
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std::memcpy(&rate, hdr + 24, 4);
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std::memcpy(&bps, hdr + 34, 2);
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std::memcpy(&dataBytes, hdr + 40, 4);
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if (rate > 0 && channels > 0 && bps > 0) {
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uint32_t bytesPerSample =
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static_cast<uint32_t>(channels) * (bps / 8);
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if (bytesPerSample > 0) {
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r.duration += static_cast<float>(dataBytes) /
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(rate * bytesPerSample);
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}
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}
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}
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std::fclose(f);
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}
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}
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}
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rows.push_back(std::move(r));
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}
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int totalWavs = 0;
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uint64_t totalBytes = 0;
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float totalDuration = 0.0f;
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for (const auto& r : rows) {
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totalWavs += r.wavCount;
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totalBytes += r.bytes;
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totalDuration += r.duration;
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}
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if (jsonOut) {
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nlohmann::json j;
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j["project"] = projectDir;
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j["zoneCount"] = rows.size();
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j["totalWavs"] = totalWavs;
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j["totalBytes"] = totalBytes;
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j["totalDuration"] = totalDuration;
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& r : rows) {
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arr.push_back({
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{"zone", r.name},
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{"wavs", r.wavCount},
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{"bytes", r.bytes},
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{"duration", r.duration},
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});
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}
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j["zones"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return 0;
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}
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std::printf("Project audio: %s\n", projectDir.c_str());
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std::printf(" zones : %zu\n", rows.size());
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std::printf(" total wavs : %d\n", totalWavs);
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std::printf(" total bytes : %llu\n",
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static_cast<unsigned long long>(totalBytes));
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std::printf(" total duration : %.2f sec\n", totalDuration);
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if (rows.empty()) {
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std::printf(" *no zones found*\n");
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return 0;
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}
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std::printf("\n %5s %8s %8s %s\n",
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"wavs", "bytes", "sec", "zone");
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for (const auto& r : rows) {
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std::printf(" %5d %8llu %8.2f %s\n",
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r.wavCount,
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static_cast<unsigned long long>(r.bytes),
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r.duration, r.name.c_str());
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}
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return 0;
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} else if (std::strcmp(argv[i], "--list-project-textures") == 0 && i + 1 < argc) {
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// Project-wide companion to --list-zone-textures. Walks every
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// zone in <projectDir>, collects unique texture refs across
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