mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-25 00:20:16 +00:00
Fix cross-platform FSR3 compile path and Path-A runtime wiring
This commit is contained in:
parent
725602b5e5
commit
9ff9f2f1f1
7 changed files with 333 additions and 113 deletions
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@ -1,8 +1,15 @@
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#include <cstddef>
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#if WOWEE_AMD_FFX_SDK_KITS
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#include <ffx_fsr3upscaler.h>
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#include <ffx_frameinterpolation.h>
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#include <ffx_opticalflow.h>
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#include <ffx_vk.h>
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#else
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#include <FidelityFX/host/ffx_fsr3upscaler.h>
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#include <FidelityFX/host/ffx_frameinterpolation.h>
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#include <FidelityFX/host/ffx_opticalflow.h>
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#include <FidelityFX/host/backends/vk/ffx_vk.h>
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#endif
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namespace wowee::rendering {
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@ -14,11 +21,14 @@ bool amdFsr3FramegenCompileProbe() {
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FfxFrameInterpolationContext fiContext{};
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FfxOpticalflowContext ofContext{};
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FfxInterface backend{};
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#if WOWEE_AMD_FFX_SDK_KITS
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FfxApiDimensions2D renderSize{};
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#else
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FfxDimensions2D renderSize{};
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#endif
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static_assert(FFX_FSR3UPSCALER_VERSION_MAJOR >= 3, "Expected FSR3 upscaler v3+");
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static_assert(FFX_FRAMEINTERPOLATION_VERSION_MAJOR >= 1, "Expected frame interpolation v1+");
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static_assert(FFX_OPTICALFLOW_VERSION_MAJOR >= 1, "Expected optical flow v1+");
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(void)fsr3Context;
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(void)fiContext;
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@ -1,5 +1,4 @@
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#include "rendering/amd_fsr3_runtime.hpp"
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#include "rendering/amd_fsr3_wrapper_abi.h"
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#include <algorithm>
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@ -18,9 +17,14 @@
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#endif
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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#if WOWEE_AMD_FFX_SDK_KITS
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#include "third_party/ffx_fsr3_legacy_compat.h"
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#include <ffx_vk.h>
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#else
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#include <FidelityFX/host/ffx_fsr3.h>
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#include <FidelityFX/host/backends/vk/ffx_vk.h>
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#endif
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#endif
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namespace wowee::rendering {
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@ -57,10 +61,7 @@ AmdFsr3Runtime::~AmdFsr3Runtime() {
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shutdown();
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}
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bool AmdFsr3Runtime::hasWrapperExternalInterop() const {
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if (loadPathKind_ != LoadPathKind::Wrapper) return false;
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return (wrapperCapabilities_ & WOWEE_FSR3_WRAPPER_CAP_EXTERNAL_INTEROP) != 0u;
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}
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bool AmdFsr3Runtime::hasWrapperExternalInterop() const { return false; }
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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namespace {
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@ -191,28 +192,22 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
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if (const char* envPath = std::getenv("WOWEE_FFX_SDK_RUNTIME_LIB")) {
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if (*envPath) candidates.push_back({envPath, LoadPathKind::Official});
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}
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if (const char* wrapperEnv = std::getenv("WOWEE_FFX_SDK_RUNTIME_WRAPPER_LIB")) {
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if (*wrapperEnv) candidates.push_back({wrapperEnv, LoadPathKind::Wrapper});
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}
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#if defined(_WIN32)
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candidates.push_back({"amd_fidelityfx_vk.dll", LoadPathKind::Official});
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candidates.push_back({"libamd_fidelityfx_vk.dll", LoadPathKind::Official});
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candidates.push_back({"ffx_fsr3_vk.dll", LoadPathKind::Official});
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candidates.push_back({"ffx_fsr3.dll", LoadPathKind::Official});
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candidates.push_back({"ffx_fsr3_vk_wrapper.dll", LoadPathKind::Wrapper});
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candidates.push_back({"ffx_fsr3_bridge.dll", LoadPathKind::Wrapper});
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#elif defined(__APPLE__)
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candidates.push_back({"libamd_fidelityfx_vk.dylib", LoadPathKind::Official});
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candidates.push_back({"libffx_fsr3_vk.dylib", LoadPathKind::Official});
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candidates.push_back({"libffx_fsr3.dylib", LoadPathKind::Official});
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candidates.push_back({"libffx_fsr3_vk_wrapper.dylib", LoadPathKind::Wrapper});
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candidates.push_back({"libffx_fsr3_bridge.dylib", LoadPathKind::Wrapper});
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#else
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candidates.push_back({"./libamd_fidelityfx_vk.so", LoadPathKind::Official});
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candidates.push_back({"libamd_fidelityfx_vk.so", LoadPathKind::Official});
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candidates.push_back({"./libffx_fsr3_vk.so", LoadPathKind::Official});
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candidates.push_back({"libffx_fsr3_vk.so", LoadPathKind::Official});
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candidates.push_back({"libffx_fsr3.so", LoadPathKind::Official});
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candidates.push_back({"./libffx_fsr3_vk_wrapper.so", LoadPathKind::Wrapper});
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candidates.push_back({"libffx_fsr3_vk_wrapper.so", LoadPathKind::Wrapper});
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candidates.push_back({"libffx_fsr3_bridge.so", LoadPathKind::Wrapper});
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#endif
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for (const Candidate& candidate : candidates) {
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#if defined(_WIN32)
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HMODULE h = LoadLibraryA(candidate.path.c_str());
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@ -228,7 +223,7 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
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break;
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}
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if (!libHandle_) {
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lastError_ = "no official runtime (Path A) or wrapper runtime (Path B) found";
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lastError_ = "no official runtime (Path A) found";
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return false;
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}
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@ -353,7 +348,11 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
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return false;
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}
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#if WOWEE_AMD_FFX_SDK_KITS
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scratchBufferSize_ = fns_->getScratchMemorySizeVK(FFX_FSR3_CONTEXT_COUNT);
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#else
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scratchBufferSize_ = fns_->getScratchMemorySizeVK(desc.physicalDevice, FFX_FSR3_CONTEXT_COUNT);
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#endif
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if (scratchBufferSize_ == 0) {
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LOG_WARNING("FSR3 runtime: scratch buffer size query returned 0.");
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lastError_ = "scratch buffer size query returned 0";
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@ -368,14 +367,23 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
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return false;
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}
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#if WOWEE_AMD_FFX_SDK_KITS
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FfxDevice ffxDevice = fns_->getDeviceVK(desc.device);
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#else
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VkDeviceContext vkDevCtx{};
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vkDevCtx.vkDevice = desc.device;
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vkDevCtx.vkPhysicalDevice = desc.physicalDevice;
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vkDevCtx.vkDeviceProcAddr = desc.getDeviceProcAddr;
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FfxDevice ffxDevice = fns_->getDeviceVK(&vkDevCtx);
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#endif
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FfxInterface backendShared{};
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FfxErrorCode ifaceErr = fns_->getInterfaceVK(&backendShared, ffxDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
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#if WOWEE_AMD_FFX_SDK_KITS
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FfxErrorCode ifaceErr = fns_->getInterfaceVK(
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&backendShared, ffxDevice, desc.physicalDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
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#else
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FfxErrorCode ifaceErr = fns_->getInterfaceVK(
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&backendShared, ffxDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
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#endif
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if (ifaceErr != FFX_OK) {
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LOG_WARNING("FSR3 runtime: ffxGetInterfaceVK failed (", static_cast<int>(ifaceErr), ").");
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lastError_ = "ffxGetInterfaceVK failed";
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@ -541,13 +549,23 @@ bool AmdFsr3Runtime::dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc) {
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static wchar_t kDepthName[] = L"FSR3_Depth";
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static wchar_t kMotionName[] = L"FSR3_MotionVectors";
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static wchar_t kOutputName[] = L"FSR3_Output";
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#if WOWEE_AMD_FFX_SDK_KITS
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dispatch.color = fns_->getResourceVK(desc.colorImage, colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.depth = fns_->getResourceVK(desc.depthImage, depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.motionVectors = fns_->getResourceVK(desc.motionVectorImage, mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
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#else
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dispatch.color = fns_->getResourceVK(reinterpret_cast<void*>(desc.colorImage), colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.depth = fns_->getResourceVK(reinterpret_cast<void*>(desc.depthImage), depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.motionVectors = fns_->getResourceVK(reinterpret_cast<void*>(desc.motionVectorImage), mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
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#endif
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dispatch.exposure = FfxResource{};
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dispatch.reactive = FfxResource{};
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dispatch.transparencyAndComposition = FfxResource{};
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#if WOWEE_AMD_FFX_SDK_KITS
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dispatch.upscaleOutput = fns_->getResourceVK(desc.outputImage, outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#else
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dispatch.upscaleOutput = fns_->getResourceVK(reinterpret_cast<void*>(desc.outputImage), outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#endif
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dispatch.jitterOffset.x = desc.jitterX;
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dispatch.jitterOffset.y = desc.jitterY;
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dispatch.motionVectorScale.x = desc.motionScaleX;
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@ -658,10 +676,17 @@ bool AmdFsr3Runtime::dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& d
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static wchar_t kInterpolatedName[] = L"FSR3_InterpolatedOutput";
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FfxFrameGenerationDispatchDescription fgDispatch{};
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fgDispatch.commandList = fns_->getCommandListVK(desc.commandBuffer);
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#if WOWEE_AMD_FFX_SDK_KITS
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fgDispatch.presentColor = fns_->getResourceVK(
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desc.outputImage, presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
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fgDispatch.outputs[0] = fns_->getResourceVK(
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desc.frameGenOutputImage, fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#else
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fgDispatch.presentColor = fns_->getResourceVK(
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reinterpret_cast<void*>(desc.outputImage), presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
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fgDispatch.outputs[0] = fns_->getResourceVK(
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reinterpret_cast<void*>(desc.frameGenOutputImage), fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#endif
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fgDispatch.numInterpolatedFrames = 1;
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fgDispatch.reset = desc.reset;
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fgDispatch.backBufferTransferFunction = FFX_BACKBUFFER_TRANSFER_FUNCTION_SRGB;
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@ -1,12 +1,20 @@
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#include "rendering/amd_fsr3_wrapper_abi.h"
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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#if WOWEE_AMD_FFX_SDK_KITS
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#include "third_party/ffx_fsr3_legacy_compat.h"
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#include <ffx_vk.h>
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#if defined(_WIN32)
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#include <ffx_dx12.h>
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#endif
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#else
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#include <FidelityFX/host/backends/vk/ffx_vk.h>
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#if defined(_WIN32)
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#include <FidelityFX/host/backends/dx12/ffx_dx12.h>
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#endif
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#include <FidelityFX/host/ffx_fsr3.h>
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#endif
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#endif
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#include <algorithm>
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#include <array>
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@ -878,7 +886,11 @@ WOWEE_FSR3_WRAPPER_EXPORT int32_t wowee_fsr3_wrapper_initialize(const WoweeFsr3W
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ctx->scratchBufferSize = 0;
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#endif
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} else {
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#if WOWEE_AMD_FFX_SDK_KITS
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ctx->scratchBufferSize = ctx->fns.getScratchMemorySizeVK(FFX_FSR3_CONTEXT_COUNT);
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#else
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ctx->scratchBufferSize = ctx->fns.getScratchMemorySizeVK(initDesc->physicalDevice, FFX_FSR3_CONTEXT_COUNT);
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#endif
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}
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if (ctx->scratchBufferSize == 0) {
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destroyContext(ctx);
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@ -901,6 +913,11 @@ WOWEE_FSR3_WRAPPER_EXPORT int32_t wowee_fsr3_wrapper_initialize(const WoweeFsr3W
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&backendShared, ffxDevice, ctx->scratchBuffer, ctx->scratchBufferSize, FFX_FSR3_CONTEXT_COUNT);
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#endif
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} else {
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#if WOWEE_AMD_FFX_SDK_KITS
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FfxDevice ffxDevice = ctx->fns.getDeviceVK(initDesc->device);
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ifaceErr = ctx->fns.getInterfaceVK(
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&backendShared, ffxDevice, initDesc->physicalDevice, ctx->scratchBuffer, ctx->scratchBufferSize, FFX_FSR3_CONTEXT_COUNT);
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#else
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VkDeviceContext vkDevCtx{};
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vkDevCtx.vkDevice = initDesc->device;
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vkDevCtx.vkPhysicalDevice = initDesc->physicalDevice;
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@ -908,6 +925,7 @@ WOWEE_FSR3_WRAPPER_EXPORT int32_t wowee_fsr3_wrapper_initialize(const WoweeFsr3W
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FfxDevice ffxDevice = ctx->fns.getDeviceVK(&vkDevCtx);
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ifaceErr = ctx->fns.getInterfaceVK(
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&backendShared, ffxDevice, ctx->scratchBuffer, ctx->scratchBufferSize, FFX_FSR3_CONTEXT_COUNT);
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#endif
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}
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if (ifaceErr != FFX_OK) {
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const bool wasDx12Backend = (ctx->backend == WrapperBackend::Dx12Bridge);
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@ -1108,10 +1126,17 @@ WOWEE_FSR3_WRAPPER_EXPORT int32_t wowee_fsr3_wrapper_dispatch_upscale(WoweeFsr3W
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#endif
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} else {
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dispatch.commandList = ctx->fns.getCommandListVK(dispatchDesc->commandBuffer);
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#if WOWEE_AMD_FFX_SDK_KITS
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dispatch.color = ctx->fns.getResourceVK(dispatchDesc->colorImage, colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.depth = ctx->fns.getResourceVK(dispatchDesc->depthImage, depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.motionVectors = ctx->fns.getResourceVK(dispatchDesc->motionVectorImage, mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.upscaleOutput = ctx->fns.getResourceVK(dispatchDesc->outputImage, outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#else
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dispatch.color = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->colorImage), colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.depth = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->depthImage), depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.motionVectors = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->motionVectorImage), mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.upscaleOutput = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->outputImage), outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#endif
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}
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dispatch.exposure = FfxResource{};
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dispatch.reactive = FfxResource{};
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@ -1289,8 +1314,13 @@ WOWEE_FSR3_WRAPPER_EXPORT int32_t wowee_fsr3_wrapper_dispatch_framegen(WoweeFsr3
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#endif
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} else {
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fgDispatch.commandList = ctx->fns.getCommandListVK(dispatchDesc->commandBuffer);
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#if WOWEE_AMD_FFX_SDK_KITS
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fgDispatch.presentColor = ctx->fns.getResourceVK(dispatchDesc->outputImage, presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
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fgDispatch.outputs[0] = ctx->fns.getResourceVK(dispatchDesc->frameGenOutputImage, fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#else
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fgDispatch.presentColor = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->outputImage), presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
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fgDispatch.outputs[0] = ctx->fns.getResourceVK(reinterpret_cast<void*>(dispatchDesc->frameGenOutputImage), fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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#endif
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}
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fgDispatch.numInterpolatedFrames = 1;
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fgDispatch.reset = (dispatchDesc->reset != 0u);
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@ -119,13 +119,7 @@ static int envIntOrDefault(const char* key, int defaultValue) {
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#if defined(_WIN32)
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static uint64_t exportImageMemoryHandleWin32(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
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VmaAllocator allocator, const AllocatedImage& image) {
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#if !defined(VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR) || !defined(VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT)
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(void)device;
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(void)getDeviceProcAddr;
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(void)allocator;
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(void)image;
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return 0;
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#else
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#if defined(VK_USE_PLATFORM_WIN32_KHR) && defined(VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR) && defined(VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT)
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if (!device || !getDeviceProcAddr || !allocator || !image.allocation) return 0;
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auto getMemHandle = reinterpret_cast<PFN_vkGetMemoryWin32HandleKHR>(
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getDeviceProcAddr(device, "vkGetMemoryWin32HandleKHR"));
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@ -143,17 +137,18 @@ static uint64_t exportImageMemoryHandleWin32(VkDevice device, PFN_vkGetDevicePro
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HANDLE outHandle = nullptr;
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if (getMemHandle(device, &handleInfo, &outHandle) != VK_SUCCESS || !outHandle) return 0;
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return reinterpret_cast<uint64_t>(outHandle);
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#else
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(void)device;
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(void)getDeviceProcAddr;
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(void)allocator;
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(void)image;
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return 0;
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#endif
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}
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static uint64_t exportSemaphoreHandleWin32(VkDevice device, PFN_vkGetDeviceProcAddr getDeviceProcAddr,
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VkSemaphore semaphore) {
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#if !defined(VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR) || !defined(VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT)
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(void)device;
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(void)getDeviceProcAddr;
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(void)semaphore;
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return 0;
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#else
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#if defined(VK_USE_PLATFORM_WIN32_KHR) && defined(VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR) && defined(VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT)
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if (!device || !getDeviceProcAddr || !semaphore) return 0;
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auto getSemHandle = reinterpret_cast<PFN_vkGetSemaphoreWin32HandleKHR>(
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getDeviceProcAddr(device, "vkGetSemaphoreWin32HandleKHR"));
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@ -167,6 +162,11 @@ static uint64_t exportSemaphoreHandleWin32(VkDevice device, PFN_vkGetDeviceProcA
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HANDLE outHandle = nullptr;
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if (getSemHandle(device, &handleInfo, &outHandle) != VK_SUCCESS || !outHandle) return 0;
|
||||
return reinterpret_cast<uint64_t>(outHandle);
|
||||
#else
|
||||
(void)device;
|
||||
(void)getDeviceProcAddr;
|
||||
(void)semaphore;
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
|
@ -4001,16 +4001,7 @@ bool Renderer::initFSR2Resources() {
|
|||
fsr2_.amdFsr3FramegenRuntimeReady = fsr2_.amdFsr3Runtime->initialize(fgInit);
|
||||
if (fsr2_.amdFsr3FramegenRuntimeReady) {
|
||||
fsr2_.amdFsr3RuntimeLastError.clear();
|
||||
if (fsr2_.amdFsr3Runtime->loadPathKind() == AmdFsr3Runtime::LoadPathKind::Wrapper) {
|
||||
const std::string& wrapperBackend = fsr2_.amdFsr3Runtime->wrapperBackendName();
|
||||
if (!wrapperBackend.empty()) {
|
||||
fsr2_.amdFsr3RuntimePath = "Path B (" + wrapperBackend + ")";
|
||||
} else {
|
||||
fsr2_.amdFsr3RuntimePath = "Path B";
|
||||
}
|
||||
} else {
|
||||
fsr2_.amdFsr3RuntimePath = "Path A";
|
||||
}
|
||||
fsr2_.amdFsr3RuntimePath = "Path A";
|
||||
LOG_INFO("FSR3 framegen runtime library loaded from ", fsr2_.amdFsr3Runtime->loadedLibraryPath(),
|
||||
" (upscale+framegen dispatch enabled)");
|
||||
} else {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue