Fix cross-platform FSR3 compile path and Path-A runtime wiring

This commit is contained in:
Kelsi 2026-03-09 04:24:24 -07:00
parent 725602b5e5
commit 9ff9f2f1f1
7 changed files with 333 additions and 113 deletions

View file

@ -1,5 +1,4 @@
#include "rendering/amd_fsr3_runtime.hpp"
#include "rendering/amd_fsr3_wrapper_abi.h"
#include <algorithm>
@ -18,9 +17,14 @@
#endif
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
#if WOWEE_AMD_FFX_SDK_KITS
#include "third_party/ffx_fsr3_legacy_compat.h"
#include <ffx_vk.h>
#else
#include <FidelityFX/host/ffx_fsr3.h>
#include <FidelityFX/host/backends/vk/ffx_vk.h>
#endif
#endif
namespace wowee::rendering {
@ -57,10 +61,7 @@ AmdFsr3Runtime::~AmdFsr3Runtime() {
shutdown();
}
bool AmdFsr3Runtime::hasWrapperExternalInterop() const {
if (loadPathKind_ != LoadPathKind::Wrapper) return false;
return (wrapperCapabilities_ & WOWEE_FSR3_WRAPPER_CAP_EXTERNAL_INTEROP) != 0u;
}
bool AmdFsr3Runtime::hasWrapperExternalInterop() const { return false; }
#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
namespace {
@ -191,28 +192,22 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
if (const char* envPath = std::getenv("WOWEE_FFX_SDK_RUNTIME_LIB")) {
if (*envPath) candidates.push_back({envPath, LoadPathKind::Official});
}
if (const char* wrapperEnv = std::getenv("WOWEE_FFX_SDK_RUNTIME_WRAPPER_LIB")) {
if (*wrapperEnv) candidates.push_back({wrapperEnv, LoadPathKind::Wrapper});
}
#if defined(_WIN32)
candidates.push_back({"amd_fidelityfx_vk.dll", LoadPathKind::Official});
candidates.push_back({"libamd_fidelityfx_vk.dll", LoadPathKind::Official});
candidates.push_back({"ffx_fsr3_vk.dll", LoadPathKind::Official});
candidates.push_back({"ffx_fsr3.dll", LoadPathKind::Official});
candidates.push_back({"ffx_fsr3_vk_wrapper.dll", LoadPathKind::Wrapper});
candidates.push_back({"ffx_fsr3_bridge.dll", LoadPathKind::Wrapper});
#elif defined(__APPLE__)
candidates.push_back({"libamd_fidelityfx_vk.dylib", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3_vk.dylib", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3.dylib", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3_vk_wrapper.dylib", LoadPathKind::Wrapper});
candidates.push_back({"libffx_fsr3_bridge.dylib", LoadPathKind::Wrapper});
#else
candidates.push_back({"./libamd_fidelityfx_vk.so", LoadPathKind::Official});
candidates.push_back({"libamd_fidelityfx_vk.so", LoadPathKind::Official});
candidates.push_back({"./libffx_fsr3_vk.so", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3_vk.so", LoadPathKind::Official});
candidates.push_back({"libffx_fsr3.so", LoadPathKind::Official});
candidates.push_back({"./libffx_fsr3_vk_wrapper.so", LoadPathKind::Wrapper});
candidates.push_back({"libffx_fsr3_vk_wrapper.so", LoadPathKind::Wrapper});
candidates.push_back({"libffx_fsr3_bridge.so", LoadPathKind::Wrapper});
#endif
for (const Candidate& candidate : candidates) {
#if defined(_WIN32)
HMODULE h = LoadLibraryA(candidate.path.c_str());
@ -228,7 +223,7 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
break;
}
if (!libHandle_) {
lastError_ = "no official runtime (Path A) or wrapper runtime (Path B) found";
lastError_ = "no official runtime (Path A) found";
return false;
}
@ -353,7 +348,11 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
return false;
}
#if WOWEE_AMD_FFX_SDK_KITS
scratchBufferSize_ = fns_->getScratchMemorySizeVK(FFX_FSR3_CONTEXT_COUNT);
#else
scratchBufferSize_ = fns_->getScratchMemorySizeVK(desc.physicalDevice, FFX_FSR3_CONTEXT_COUNT);
#endif
if (scratchBufferSize_ == 0) {
LOG_WARNING("FSR3 runtime: scratch buffer size query returned 0.");
lastError_ = "scratch buffer size query returned 0";
@ -368,14 +367,23 @@ bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
return false;
}
#if WOWEE_AMD_FFX_SDK_KITS
FfxDevice ffxDevice = fns_->getDeviceVK(desc.device);
#else
VkDeviceContext vkDevCtx{};
vkDevCtx.vkDevice = desc.device;
vkDevCtx.vkPhysicalDevice = desc.physicalDevice;
vkDevCtx.vkDeviceProcAddr = desc.getDeviceProcAddr;
FfxDevice ffxDevice = fns_->getDeviceVK(&vkDevCtx);
#endif
FfxInterface backendShared{};
FfxErrorCode ifaceErr = fns_->getInterfaceVK(&backendShared, ffxDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
#if WOWEE_AMD_FFX_SDK_KITS
FfxErrorCode ifaceErr = fns_->getInterfaceVK(
&backendShared, ffxDevice, desc.physicalDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
#else
FfxErrorCode ifaceErr = fns_->getInterfaceVK(
&backendShared, ffxDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
#endif
if (ifaceErr != FFX_OK) {
LOG_WARNING("FSR3 runtime: ffxGetInterfaceVK failed (", static_cast<int>(ifaceErr), ").");
lastError_ = "ffxGetInterfaceVK failed";
@ -541,13 +549,23 @@ bool AmdFsr3Runtime::dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc) {
static wchar_t kDepthName[] = L"FSR3_Depth";
static wchar_t kMotionName[] = L"FSR3_MotionVectors";
static wchar_t kOutputName[] = L"FSR3_Output";
#if WOWEE_AMD_FFX_SDK_KITS
dispatch.color = fns_->getResourceVK(desc.colorImage, colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.depth = fns_->getResourceVK(desc.depthImage, depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.motionVectors = fns_->getResourceVK(desc.motionVectorImage, mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
#else
dispatch.color = fns_->getResourceVK(reinterpret_cast<void*>(desc.colorImage), colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.depth = fns_->getResourceVK(reinterpret_cast<void*>(desc.depthImage), depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
dispatch.motionVectors = fns_->getResourceVK(reinterpret_cast<void*>(desc.motionVectorImage), mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
#endif
dispatch.exposure = FfxResource{};
dispatch.reactive = FfxResource{};
dispatch.transparencyAndComposition = FfxResource{};
#if WOWEE_AMD_FFX_SDK_KITS
dispatch.upscaleOutput = fns_->getResourceVK(desc.outputImage, outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#else
dispatch.upscaleOutput = fns_->getResourceVK(reinterpret_cast<void*>(desc.outputImage), outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#endif
dispatch.jitterOffset.x = desc.jitterX;
dispatch.jitterOffset.y = desc.jitterY;
dispatch.motionVectorScale.x = desc.motionScaleX;
@ -658,10 +676,17 @@ bool AmdFsr3Runtime::dispatchFrameGeneration(const AmdFsr3RuntimeDispatchDesc& d
static wchar_t kInterpolatedName[] = L"FSR3_InterpolatedOutput";
FfxFrameGenerationDispatchDescription fgDispatch{};
fgDispatch.commandList = fns_->getCommandListVK(desc.commandBuffer);
#if WOWEE_AMD_FFX_SDK_KITS
fgDispatch.presentColor = fns_->getResourceVK(
desc.outputImage, presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
fgDispatch.outputs[0] = fns_->getResourceVK(
desc.frameGenOutputImage, fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#else
fgDispatch.presentColor = fns_->getResourceVK(
reinterpret_cast<void*>(desc.outputImage), presentDesc, kPresentName, FFX_RESOURCE_STATE_COMPUTE_READ);
fgDispatch.outputs[0] = fns_->getResourceVK(
reinterpret_cast<void*>(desc.frameGenOutputImage), fgOutDesc, kInterpolatedName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
#endif
fgDispatch.numInterpolatedFrames = 1;
fgDispatch.reset = desc.reset;
fgDispatch.backBufferTransferFunction = FFX_BACKBUFFER_TRANSFER_FUNCTION_SRGB;