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feat(pipeline): WBRD battleground reward stages catalog (140th open format)
Novel replacement for the per-BG per-bracket reward
configuration vanilla WoW carried in BattlemasterList.dbc +
the hard-coded honor table in the server's BattlegroundMgr
(the "Mark of Honor" item granted on win/loss was hard-coded
per-BG type with no formal data-driven scaling). Each WBRD
entry binds one (battlegroundId, levelBracket) pair to its
win/loss honor amounts, win/loss marks, the mark itemId, an
optional weekly-bonus item, and a minimum-players-to-start
gate.
Three presets covering canonical vanilla BGs:
--gen-brd-av Alterac Valley reward ladder for brackets
5-6 (51-69 only — AV was endgame). 20
players/side, Mark of AV item 17502
--gen-brd-wsg Warsong Gulch ladder for all 6 brackets
(10-69), 10 players/side, Mark of WSG item
20558, monotonically scaling honor
(50/100/200/350/500/750)
--gen-brd-ab Arathi Basin ladder for brackets 2-6
(20-69), 15 players/side, Mark of AB item
20559, includes weekly bonus quest token
(placeholder itemId 20560)
Validator catches: id+battlegroundId required, bracketIndex
1..6 (vanilla), no duplicate rewardIds, no duplicate
(bgId,bracket) pairs (runtime reward-lookup tie),
bonusItemCount > 0 requires non-zero bonusItemId, minPlayers
ToStart > 0 (else BG queue would never start a match).
CRITICAL: lossHonor <= winHonor (else losing rewards more
than winning, no incentive to play to win — would degenerate
into AFK farming). Warns on winMarks=0 with markItemId set
(vanilla wins always granted at least 1 mark).
Format count 139 -> 140. CLI flag count 1454 -> 1461.
This commit is contained in:
parent
8f72664f6c
commit
a10497a026
10 changed files with 701 additions and 0 deletions
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@ -728,6 +728,7 @@ set(WOWEE_SOURCES
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src/pipeline/wowee_random_property.cpp
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src/pipeline/wowee_spell_proc_rules.cpp
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src/pipeline/wowee_auction_houses.cpp
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src/pipeline/wowee_battleground_rewards.cpp
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src/pipeline/custom_zone_discovery.cpp
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src/pipeline/dbc_layout.cpp
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@ -1619,6 +1620,7 @@ add_executable(wowee_editor
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tools/editor/cli_random_property_catalog.cpp
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tools/editor/cli_spell_proc_rules_catalog.cpp
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tools/editor/cli_auction_houses_catalog.cpp
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tools/editor/cli_battleground_rewards_catalog.cpp
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tools/editor/cli_catalog_pluck.cpp
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tools/editor/cli_catalog_find.cpp
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tools/editor/cli_catalog_by_name.cpp
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@ -1829,6 +1831,7 @@ add_executable(wowee_editor
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src/pipeline/wowee_random_property.cpp
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src/pipeline/wowee_spell_proc_rules.cpp
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src/pipeline/wowee_auction_houses.cpp
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src/pipeline/wowee_battleground_rewards.cpp
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src/pipeline/custom_zone_discovery.cpp
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src/pipeline/terrain_mesh.cpp
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128
include/pipeline/wowee_battleground_rewards.hpp
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128
include/pipeline/wowee_battleground_rewards.hpp
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@ -0,0 +1,128 @@
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#pragma once
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#include <cstdint>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace pipeline {
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// Wowee Open Battleground Reward Stages catalog
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// (.wbrd) — novel replacement for the per-BG per-
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// bracket reward configuration vanilla WoW carried
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// in BattlemasterList.dbc + the hard-coded honor
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// table in the server's BattlegroundMgr (the
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// "Mark of Honor" item granted on win/loss was
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// hard-coded per-BG type with no formal data-
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// driven scaling). Each WBRD entry binds one
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// (battlegroundId, levelBracket) pair to its win/
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// loss honor amounts, win/loss marks, the mark
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// itemId, an optional weekly-bonus item, and a
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// minimum-players-to-start gate.
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//
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// Cross-references with previously-added formats:
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// WBGD: battlegroundId references the existing
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// WBGD battleground catalog (1=AV, 2=WSG,
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// 3=AB).
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// WIT: markItemId and bonusItemId both reference
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// the WIT item catalog (Mark of Honor IDs
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// are 17502 AV / 20558 WSG / 20559 AB).
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//
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// Binary layout (little-endian):
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// magic[4] = "WBRD"
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// version (uint32) = current 1
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// nameLen + name (catalog label)
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// entryCount (uint32)
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// entries (each):
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// rewardId (uint32)
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// battlegroundId (uint16) — WBGD ref
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// (1=AV/2=WSG/
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// 3=AB)
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// bracketIndex (uint8) — 1=10-19 /
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// 2=20-29 / ...
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// / 6=60-69
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// minPlayersToStart (uint8) — AV=20 / WSG=10
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// / AB=15 etc.
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// winHonor (uint32)
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// lossHonor (uint32)
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// markItemId (uint32) — WIT ref
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// winMarks (uint16)
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// lossMarks (uint16)
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// bonusItemId (uint32) — weekly bonus
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// quest token
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// (0 = no bonus)
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// bonusItemCount (uint16)
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// pad0 (uint16)
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struct WoweeBattlegroundRewards {
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static constexpr uint8_t kMaxBracketIndex = 6;
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struct Entry {
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uint32_t rewardId = 0;
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uint16_t battlegroundId = 0;
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uint8_t bracketIndex = 0;
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uint8_t minPlayersToStart = 0;
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uint32_t winHonor = 0;
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uint32_t lossHonor = 0;
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uint32_t markItemId = 0;
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uint16_t winMarks = 0;
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uint16_t lossMarks = 0;
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uint32_t bonusItemId = 0;
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uint16_t bonusItemCount = 0;
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uint16_t pad0 = 0;
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};
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std::string name;
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std::vector<Entry> entries;
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bool isValid() const { return !entries.empty(); }
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const Entry* findById(uint32_t rewardId) const;
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// Resolve the reward stage for a (BG, level
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// bracket) pair — the canonical lookup the
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// post-match handler uses to credit honor +
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// marks to each participant.
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const Entry* find(uint16_t bgId,
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uint8_t bracketIndex) const;
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// Returns all reward entries for a single
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// battleground — used by the BG queue UI to
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// show per-bracket reward previews.
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std::vector<const Entry*> findByBg(uint16_t bgId) const;
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};
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class WoweeBattlegroundRewardsLoader {
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public:
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static bool save(const WoweeBattlegroundRewards& cat,
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const std::string& basePath);
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static WoweeBattlegroundRewards load(const std::string& basePath);
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static bool exists(const std::string& basePath);
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// Preset emitters used by --gen-brd* variants.
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//
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// makeAlteracValley — AV (bgId=1) reward
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// ladder for brackets 5
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// and 6 (51-60 / 61-69).
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// AV requires 20 players
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// per side. High honor +
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// Mark of AV (itemId
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// 17502).
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// makeWarsong — WSG (bgId=2) reward
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// ladder for brackets
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// 1..6 (10-19 through
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// 61-69). WSG min 10
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// players. Mark of WSG
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// (20558).
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// makeArathiBasin — AB (bgId=3) reward
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// ladder for brackets 2..6
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// (20-29 through 61-69).
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// Min 15 players. Mark of
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// AB (20559) + weekly
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// bonus quest token.
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static WoweeBattlegroundRewards makeAlteracValley(const std::string& catalogName);
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static WoweeBattlegroundRewards makeWarsong(const std::string& catalogName);
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static WoweeBattlegroundRewards makeArathiBasin(const std::string& catalogName);
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};
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} // namespace pipeline
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} // namespace wowee
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245
src/pipeline/wowee_battleground_rewards.cpp
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245
src/pipeline/wowee_battleground_rewards.cpp
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@ -0,0 +1,245 @@
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#include "pipeline/wowee_battleground_rewards.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'B', 'R', 'D'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wbrd") {
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base += ".wbrd";
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}
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return base;
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}
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} // namespace
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const WoweeBattlegroundRewards::Entry*
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WoweeBattlegroundRewards::findById(uint32_t rewardId) const {
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for (const auto& e : entries)
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if (e.rewardId == rewardId) return &e;
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return nullptr;
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}
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const WoweeBattlegroundRewards::Entry*
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WoweeBattlegroundRewards::find(uint16_t bgId,
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uint8_t bracketIndex) const {
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for (const auto& e : entries) {
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if (e.battlegroundId == bgId &&
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e.bracketIndex == bracketIndex)
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return &e;
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}
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return nullptr;
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}
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std::vector<const WoweeBattlegroundRewards::Entry*>
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WoweeBattlegroundRewards::findByBg(uint16_t bgId) const {
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std::vector<const Entry*> out;
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for (const auto& e : entries)
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if (e.battlegroundId == bgId) out.push_back(&e);
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return out;
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}
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bool WoweeBattlegroundRewardsLoader::save(
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const WoweeBattlegroundRewards& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
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writePOD(os, entryCount);
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for (const auto& e : cat.entries) {
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writePOD(os, e.rewardId);
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writePOD(os, e.battlegroundId);
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writePOD(os, e.bracketIndex);
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writePOD(os, e.minPlayersToStart);
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writePOD(os, e.winHonor);
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writePOD(os, e.lossHonor);
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writePOD(os, e.markItemId);
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writePOD(os, e.winMarks);
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writePOD(os, e.lossMarks);
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writePOD(os, e.bonusItemId);
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writePOD(os, e.bonusItemCount);
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writePOD(os, e.pad0);
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}
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return os.good();
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}
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WoweeBattlegroundRewards WoweeBattlegroundRewardsLoader::load(
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const std::string& basePath) {
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WoweeBattlegroundRewards out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t entryCount = 0;
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if (!readPOD(is, entryCount)) return out;
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if (entryCount > (1u << 20)) return out;
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out.entries.resize(entryCount);
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for (auto& e : out.entries) {
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if (!readPOD(is, e.rewardId) ||
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!readPOD(is, e.battlegroundId) ||
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!readPOD(is, e.bracketIndex) ||
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!readPOD(is, e.minPlayersToStart) ||
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!readPOD(is, e.winHonor) ||
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!readPOD(is, e.lossHonor) ||
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!readPOD(is, e.markItemId) ||
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!readPOD(is, e.winMarks) ||
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!readPOD(is, e.lossMarks) ||
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!readPOD(is, e.bonusItemId) ||
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!readPOD(is, e.bonusItemCount) ||
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!readPOD(is, e.pad0)) {
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out.entries.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeBattlegroundRewardsLoader::exists(
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const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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namespace {
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WoweeBattlegroundRewards::Entry makeStage(
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uint32_t rewardId, uint16_t bgId,
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uint8_t bracketIndex, uint8_t minPlayers,
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uint32_t winHonor, uint32_t lossHonor,
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uint32_t markItemId,
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uint16_t winMarks, uint16_t lossMarks,
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uint32_t bonusItemId = 0,
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uint16_t bonusItemCount = 0) {
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WoweeBattlegroundRewards::Entry e;
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e.rewardId = rewardId;
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e.battlegroundId = bgId;
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e.bracketIndex = bracketIndex;
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e.minPlayersToStart = minPlayers;
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e.winHonor = winHonor;
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e.lossHonor = lossHonor;
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e.markItemId = markItemId;
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e.winMarks = winMarks;
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e.lossMarks = lossMarks;
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e.bonusItemId = bonusItemId;
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e.bonusItemCount = bonusItemCount;
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return e;
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}
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} // namespace
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WoweeBattlegroundRewards WoweeBattlegroundRewardsLoader::makeAlteracValley(
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const std::string& catalogName) {
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WoweeBattlegroundRewards c;
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c.name = catalogName;
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// AV bgId=1, requires 20/side. Brackets 5
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// (51-60) and 6 (61-69 — endgame). Mark of AV =
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// itemId 17502. Win 3 marks / loss 1 mark
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// baseline.
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c.entries.push_back(makeStage(
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1, 1, 5, 20,
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750 /* winHonor */, 250 /* lossHonor */,
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17502 /* Mark of Honor: AV */,
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3, 1));
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c.entries.push_back(makeStage(
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2, 1, 6, 20,
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1000, 350,
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17502,
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3, 1));
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return c;
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}
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WoweeBattlegroundRewards WoweeBattlegroundRewardsLoader::makeWarsong(
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const std::string& catalogName) {
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WoweeBattlegroundRewards c;
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c.name = catalogName;
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// WSG bgId=2, requires 10/side. All 6 brackets.
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// Mark of WSG = itemId 20558.
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c.entries.push_back(makeStage(
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10, 2, 1, 10, 50, 25, 20558, 1, 0));
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c.entries.push_back(makeStage(
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11, 2, 2, 10, 100, 50, 20558, 1, 1));
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c.entries.push_back(makeStage(
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12, 2, 3, 10, 200, 100, 20558, 2, 1));
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c.entries.push_back(makeStage(
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13, 2, 4, 10, 350, 175, 20558, 2, 1));
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c.entries.push_back(makeStage(
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14, 2, 5, 10, 500, 250, 20558, 3, 1));
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c.entries.push_back(makeStage(
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15, 2, 6, 10, 750, 375, 20558, 3, 1));
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return c;
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}
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WoweeBattlegroundRewards WoweeBattlegroundRewardsLoader::makeArathiBasin(
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const std::string& catalogName) {
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WoweeBattlegroundRewards c;
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c.name = catalogName;
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// AB bgId=3, requires 15/side. Brackets 2..6.
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// Mark of AB = itemId 20559. Weekly bonus quest
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// turns in 3 marks for an extra Token of the
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// Triumvirate (placeholder itemId 20560).
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c.entries.push_back(makeStage(
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20, 3, 2, 15, 80, 40, 20559, 1, 0,
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20560 /* weekly bonus */, 1));
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c.entries.push_back(makeStage(
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21, 3, 3, 15, 175, 90, 20559, 2, 1,
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20560, 1));
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c.entries.push_back(makeStage(
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22, 3, 4, 15, 300, 150, 20559, 2, 1,
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20560, 1));
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c.entries.push_back(makeStage(
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23, 3, 5, 15, 450, 225, 20559, 3, 1,
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20560, 1));
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c.entries.push_back(makeStage(
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24, 3, 6, 15, 700, 350, 20559, 3, 1,
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20560, 1));
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return c;
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}
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} // namespace pipeline
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} // namespace wowee
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@ -428,6 +428,8 @@ const char* const kArgRequired[] = {
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"--gen-auh-stormwind", "--gen-auh-orgrimmar", "--gen-auh-bootybay",
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"--info-wauh", "--validate-wauh",
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"--export-wauh-json", "--import-wauh-json",
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"--gen-brd-av", "--gen-brd-wsg", "--gen-brd-ab",
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"--info-wbrd", "--validate-wbrd",
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"--gen-weather-temperate", "--gen-weather-arctic",
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||||
"--gen-weather-desert", "--gen-weather-stormy",
|
||||
"--gen-zone-atmosphere",
|
||||
|
|
|
|||
297
tools/editor/cli_battleground_rewards_catalog.cpp
Normal file
297
tools/editor/cli_battleground_rewards_catalog.cpp
Normal file
|
|
@ -0,0 +1,297 @@
|
|||
#include "cli_battleground_rewards_catalog.hpp"
|
||||
#include "cli_arg_parse.hpp"
|
||||
#include "cli_box_emitter.hpp"
|
||||
|
||||
#include "pipeline/wowee_battleground_rewards.hpp"
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace wowee {
|
||||
namespace editor {
|
||||
namespace cli {
|
||||
|
||||
namespace {
|
||||
|
||||
std::string stripWbrdExt(std::string base) {
|
||||
stripExt(base, ".wbrd");
|
||||
return base;
|
||||
}
|
||||
|
||||
const char* bgName(uint16_t bgId) {
|
||||
switch (bgId) {
|
||||
case 1: return "AV";
|
||||
case 2: return "WSG";
|
||||
case 3: return "AB";
|
||||
default: return "?";
|
||||
}
|
||||
}
|
||||
|
||||
bool saveOrError(
|
||||
const wowee::pipeline::WoweeBattlegroundRewards& c,
|
||||
const std::string& base, const char* cmd) {
|
||||
if (!wowee::pipeline::WoweeBattlegroundRewardsLoader::save(
|
||||
c, base)) {
|
||||
std::fprintf(stderr, "%s: failed to save %s.wbrd\n",
|
||||
cmd, base.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void printGenSummary(
|
||||
const wowee::pipeline::WoweeBattlegroundRewards& c,
|
||||
const std::string& base) {
|
||||
std::printf("Wrote %s.wbrd\n", base.c_str());
|
||||
std::printf(" catalog : %s\n", c.name.c_str());
|
||||
std::printf(" stages : %zu\n", c.entries.size());
|
||||
}
|
||||
|
||||
int handleGenAV(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "AlteracValleyRewards";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWbrdExt(base);
|
||||
auto c = wowee::pipeline::WoweeBattlegroundRewardsLoader::
|
||||
makeAlteracValley(name);
|
||||
if (!saveOrError(c, base, "gen-brd-av")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleGenWSG(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "WarsongRewards";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWbrdExt(base);
|
||||
auto c = wowee::pipeline::WoweeBattlegroundRewardsLoader::
|
||||
makeWarsong(name);
|
||||
if (!saveOrError(c, base, "gen-brd-wsg")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleGenAB(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "ArathiBasinRewards";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWbrdExt(base);
|
||||
auto c = wowee::pipeline::WoweeBattlegroundRewardsLoader::
|
||||
makeArathiBasin(name);
|
||||
if (!saveOrError(c, base, "gen-brd-ab")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleInfo(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
||||
base = stripWbrdExt(base);
|
||||
if (!wowee::pipeline::WoweeBattlegroundRewardsLoader::exists(base)) {
|
||||
std::fprintf(stderr, "WBRD not found: %s.wbrd\n",
|
||||
base.c_str());
|
||||
return 1;
|
||||
}
|
||||
auto c = wowee::pipeline::WoweeBattlegroundRewardsLoader::load(base);
|
||||
if (jsonOut) {
|
||||
nlohmann::json j;
|
||||
j["wbrd"] = base + ".wbrd";
|
||||
j["name"] = c.name;
|
||||
j["count"] = c.entries.size();
|
||||
nlohmann::json arr = nlohmann::json::array();
|
||||
for (const auto& e : c.entries) {
|
||||
arr.push_back({
|
||||
{"rewardId", e.rewardId},
|
||||
{"battlegroundId", e.battlegroundId},
|
||||
{"battlegroundName", bgName(e.battlegroundId)},
|
||||
{"bracketIndex", e.bracketIndex},
|
||||
{"minPlayersToStart", e.minPlayersToStart},
|
||||
{"winHonor", e.winHonor},
|
||||
{"lossHonor", e.lossHonor},
|
||||
{"markItemId", e.markItemId},
|
||||
{"winMarks", e.winMarks},
|
||||
{"lossMarks", e.lossMarks},
|
||||
{"bonusItemId", e.bonusItemId},
|
||||
{"bonusItemCount", e.bonusItemCount},
|
||||
});
|
||||
}
|
||||
j["entries"] = arr;
|
||||
std::printf("%s\n", j.dump(2).c_str());
|
||||
return 0;
|
||||
}
|
||||
std::printf("WBRD: %s.wbrd\n", base.c_str());
|
||||
std::printf(" catalog : %s\n", c.name.c_str());
|
||||
std::printf(" stages : %zu\n", c.entries.size());
|
||||
if (c.entries.empty()) return 0;
|
||||
std::printf(" id bg bracket minPl winHonor lossHonor markId winM lossM bonusId bonusN\n");
|
||||
for (const auto& e : c.entries) {
|
||||
std::printf(" %4u %-3s %5u %3u %5u %5u %5u %2u %3u %5u %3u\n",
|
||||
e.rewardId, bgName(e.battlegroundId),
|
||||
e.bracketIndex, e.minPlayersToStart,
|
||||
e.winHonor, e.lossHonor,
|
||||
e.markItemId, e.winMarks, e.lossMarks,
|
||||
e.bonusItemId, e.bonusItemCount);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleValidate(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
||||
base = stripWbrdExt(base);
|
||||
if (!wowee::pipeline::WoweeBattlegroundRewardsLoader::exists(base)) {
|
||||
std::fprintf(stderr,
|
||||
"validate-wbrd: WBRD not found: %s.wbrd\n",
|
||||
base.c_str());
|
||||
return 1;
|
||||
}
|
||||
auto c = wowee::pipeline::WoweeBattlegroundRewardsLoader::load(base);
|
||||
std::vector<std::string> errors;
|
||||
std::vector<std::string> warnings;
|
||||
if (c.entries.empty()) {
|
||||
warnings.push_back("catalog has zero entries");
|
||||
}
|
||||
using B = wowee::pipeline::WoweeBattlegroundRewards;
|
||||
std::set<uint32_t> idsSeen;
|
||||
using Pair = std::pair<uint16_t, uint8_t>;
|
||||
std::set<Pair> bgBracketPairs;
|
||||
for (size_t k = 0; k < c.entries.size(); ++k) {
|
||||
const auto& e = c.entries[k];
|
||||
std::string ctx = "entry " + std::to_string(k) +
|
||||
" (id=" + std::to_string(e.rewardId) +
|
||||
" " + bgName(e.battlegroundId) +
|
||||
" bracket=" +
|
||||
std::to_string(e.bracketIndex) + ")";
|
||||
if (e.rewardId == 0)
|
||||
errors.push_back(ctx + ": rewardId is 0");
|
||||
if (e.battlegroundId == 0)
|
||||
errors.push_back(ctx +
|
||||
": battlegroundId is 0");
|
||||
if (e.bracketIndex == 0 ||
|
||||
e.bracketIndex > B::kMaxBracketIndex) {
|
||||
errors.push_back(ctx + ": bracketIndex " +
|
||||
std::to_string(e.bracketIndex) +
|
||||
" out of range (1..6 vanilla)");
|
||||
}
|
||||
// CRITICAL invariant: minPlayersToStart > 0,
|
||||
// else BG queue would never start a match.
|
||||
if (e.minPlayersToStart == 0) {
|
||||
errors.push_back(ctx +
|
||||
": minPlayersToStart is 0 — BG queue "
|
||||
"would never start a match");
|
||||
}
|
||||
// Loss honor should be < win honor (winning
|
||||
// should always be more rewarding than losing,
|
||||
// else there's no incentive to play to win).
|
||||
if (e.lossHonor > e.winHonor) {
|
||||
errors.push_back(ctx +
|
||||
": lossHonor=" +
|
||||
std::to_string(e.lossHonor) +
|
||||
" > winHonor=" +
|
||||
std::to_string(e.winHonor) +
|
||||
" — losing rewards more than winning "
|
||||
"(no win incentive)");
|
||||
}
|
||||
// Mark = 0 on win is unusual — every BG win
|
||||
// grants at least 1 mark in vanilla. Warn.
|
||||
if (e.winMarks == 0 && e.markItemId != 0) {
|
||||
warnings.push_back(ctx +
|
||||
": winMarks=0 but markItemId is set "
|
||||
"— win grants no marks; verify "
|
||||
"intentional (vanilla wins always "
|
||||
"gave at least 1 mark)");
|
||||
}
|
||||
// bonusItemCount > 0 with bonusItemId = 0 is
|
||||
// a contradiction (count of nothing).
|
||||
if (e.bonusItemCount > 0 && e.bonusItemId == 0) {
|
||||
errors.push_back(ctx +
|
||||
": bonusItemCount=" +
|
||||
std::to_string(e.bonusItemCount) +
|
||||
" but bonusItemId is 0 — count of "
|
||||
"nothing");
|
||||
}
|
||||
// (battlegroundId, bracketIndex) MUST be
|
||||
// unique — runtime dispatch by this pair
|
||||
// would tie.
|
||||
Pair p{e.battlegroundId, e.bracketIndex};
|
||||
if (!bgBracketPairs.insert(p).second) {
|
||||
errors.push_back(ctx +
|
||||
": duplicate (bgId=" +
|
||||
std::to_string(e.battlegroundId) +
|
||||
", bracket=" +
|
||||
std::to_string(e.bracketIndex) +
|
||||
") — runtime reward-lookup tie");
|
||||
}
|
||||
if (!idsSeen.insert(e.rewardId).second) {
|
||||
errors.push_back(ctx + ": duplicate rewardId");
|
||||
}
|
||||
}
|
||||
bool ok = errors.empty();
|
||||
if (jsonOut) {
|
||||
nlohmann::json j;
|
||||
j["wbrd"] = base + ".wbrd";
|
||||
j["ok"] = ok;
|
||||
j["errors"] = errors;
|
||||
j["warnings"] = warnings;
|
||||
std::printf("%s\n", j.dump(2).c_str());
|
||||
return ok ? 0 : 1;
|
||||
}
|
||||
std::printf("validate-wbrd: %s.wbrd\n", base.c_str());
|
||||
if (ok && warnings.empty()) {
|
||||
std::printf(" OK — %zu stages, all rewardIds + "
|
||||
"(bgId,bracket) pairs unique, "
|
||||
"bracketIndex 1..6, minPlayersToStart "
|
||||
"> 0, winHonor >= lossHonor, no "
|
||||
"bonus-count without bonus-itemId\n",
|
||||
c.entries.size());
|
||||
return 0;
|
||||
}
|
||||
if (!warnings.empty()) {
|
||||
std::printf(" warnings (%zu):\n", warnings.size());
|
||||
for (const auto& w : warnings)
|
||||
std::printf(" - %s\n", w.c_str());
|
||||
}
|
||||
if (!errors.empty()) {
|
||||
std::printf(" ERRORS (%zu):\n", errors.size());
|
||||
for (const auto& e : errors)
|
||||
std::printf(" - %s\n", e.c_str());
|
||||
}
|
||||
return ok ? 0 : 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool handleBattlegroundRewardsCatalog(int& i, int argc, char** argv,
|
||||
int& outRc) {
|
||||
if (std::strcmp(argv[i], "--gen-brd-av") == 0 &&
|
||||
i + 1 < argc) {
|
||||
outRc = handleGenAV(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--gen-brd-wsg") == 0 &&
|
||||
i + 1 < argc) {
|
||||
outRc = handleGenWSG(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--gen-brd-ab") == 0 &&
|
||||
i + 1 < argc) {
|
||||
outRc = handleGenAB(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--info-wbrd") == 0 && i + 1 < argc) {
|
||||
outRc = handleInfo(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--validate-wbrd") == 0 &&
|
||||
i + 1 < argc) {
|
||||
outRc = handleValidate(i, argc, argv); return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace cli
|
||||
} // namespace editor
|
||||
} // namespace wowee
|
||||
12
tools/editor/cli_battleground_rewards_catalog.hpp
Normal file
12
tools/editor/cli_battleground_rewards_catalog.hpp
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#pragma once
|
||||
|
||||
namespace wowee {
|
||||
namespace editor {
|
||||
namespace cli {
|
||||
|
||||
bool handleBattlegroundRewardsCatalog(int& i, int argc, char** argv,
|
||||
int& outRc);
|
||||
|
||||
} // namespace cli
|
||||
} // namespace editor
|
||||
} // namespace wowee
|
||||
|
|
@ -184,6 +184,7 @@
|
|||
#include "cli_random_property_catalog.hpp"
|
||||
#include "cli_spell_proc_rules_catalog.hpp"
|
||||
#include "cli_auction_houses_catalog.hpp"
|
||||
#include "cli_battleground_rewards_catalog.hpp"
|
||||
#include "cli_catalog_pluck.hpp"
|
||||
#include "cli_catalog_find.hpp"
|
||||
#include "cli_catalog_by_name.hpp"
|
||||
|
|
@ -413,6 +414,7 @@ constexpr DispatchFn kDispatchTable[] = {
|
|||
handleRandomPropertyCatalog,
|
||||
handleSpellProcRulesCatalog,
|
||||
handleAuctionHousesCatalog,
|
||||
handleBattlegroundRewardsCatalog,
|
||||
handleCatalogPluck,
|
||||
handleCatalogFind,
|
||||
handleCatalogByName,
|
||||
|
|
|
|||
|
|
@ -142,6 +142,7 @@ constexpr FormatMagicEntry kFormats[] = {
|
|||
{{'W','I','R','C'}, ".wirc", "loot", "--info-wirc", "Item random-property pool catalog"},
|
||||
{{'W','P','R','C'}, ".wprc", "spells", "--info-wprc", "Spell proc rules catalog"},
|
||||
{{'W','A','U','H'}, ".wauh", "economy", "--info-wauh", "Auction house config catalog"},
|
||||
{{'W','B','R','D'}, ".wbrd", "pvp", "--info-wbrd", "Battleground reward stages catalog"},
|
||||
{{'W','F','A','C'}, ".wfac", "factions", nullptr, "Faction catalog"},
|
||||
{{'W','L','C','K'}, ".wlck", "locks", nullptr, "Lock catalog"},
|
||||
{{'W','S','K','L'}, ".wskl", "skills", nullptr, "Skill catalog"},
|
||||
|
|
|
|||
|
|
@ -2713,6 +2713,16 @@ void printUsage(const char* argv0) {
|
|||
std::printf(" Export binary .wauh to a human-editable JSON sidecar (defaults to <base>.wauh.json; emits factionAccess as int + name string)\n");
|
||||
std::printf(" --import-wauh-json <json-path> [out-base]\n");
|
||||
std::printf(" Import a .wauh.json sidecar back into binary .wauh (factionAccess int OR \"both\"/\"alliance\"/\"horde\"/\"neutral\" — round-trips per-AH config byte-identical)\n");
|
||||
std::printf(" --gen-brd-av <wbrd-base> [name]\n");
|
||||
std::printf(" Emit .wbrd Alterac Valley reward ladder (bgId=1, brackets 5-6 / 51-69 only, 20 players/side, Mark of AV item 17502)\n");
|
||||
std::printf(" --gen-brd-wsg <wbrd-base> [name]\n");
|
||||
std::printf(" Emit .wbrd Warsong Gulch reward ladder (bgId=2, all 6 brackets 10-69, 10 players/side, Mark of WSG item 20558, scaling honor 50/100/200/350/500/750)\n");
|
||||
std::printf(" --gen-brd-ab <wbrd-base> [name]\n");
|
||||
std::printf(" Emit .wbrd Arathi Basin reward ladder (bgId=3, brackets 2-6 / 20-69, 15 players/side, Mark of AB item 20559, weekly bonus quest token included)\n");
|
||||
std::printf(" --info-wbrd <wbrd-base> [--json]\n");
|
||||
std::printf(" Print WBRD entries (id / bg / bracket / minPlayers / win+loss honor / markId / win+loss marks / bonusItem)\n");
|
||||
std::printf(" --validate-wbrd <wbrd-base> [--json]\n");
|
||||
std::printf(" Static checks: id+battlegroundId required, bracketIndex 1..6 (vanilla), minPlayersToStart > 0 (else queue would never start a match), no duplicate rewardIds, no duplicate (bgId,bracket) pairs (runtime reward-lookup tie), bonusItemCount > 0 requires bonusItemId; CRITICAL: lossHonor <= winHonor (else losing rewards more than winning, no incentive to play to win). Warns on winMarks=0 with markItemId set (vanilla wins always granted at least 1 mark)\n");
|
||||
std::printf(" --catalog-pluck <wXXX-file> <id> [--json]\n");
|
||||
std::printf(" Extract one entry by id from any registered catalog format. Auto-detects magic, dispatches to the per-format --info-* handler internally, then prints just the matching entry. Primary-key field is auto-detected (first *Id field, or first numeric)\n");
|
||||
std::printf(" --catalog-find <directory> <id> [--magic <WXXX>] [--json]\n");
|
||||
|
|
|
|||
|
|
@ -164,6 +164,7 @@ constexpr FormatRow kFormats[] = {
|
|||
{"WIRC", ".wirc", "loot", "ItemRandomProperties.dbc + LootMgr", "Item random-property pool catalog (weighted suffix enchants)"},
|
||||
{"WPRC", ".wprc", "spells", "SpellProcEvents + per-spell procFlags","Spell proc rules catalog (event triggers + ICD + self-loop guard)"},
|
||||
{"WAUH", ".wauh", "economy", "AuctionHouse.dbc + AuctionMgr", "Auction house config catalog (deposit/cut rates + duration tiers)"},
|
||||
{"WBRD", ".wbrd", "pvp", "BattlemasterList.dbc + BattlegroundMgr","Battleground reward stages catalog (per-bracket honor + marks)"},
|
||||
|
||||
// Additional pipeline catalogs without the alternating
|
||||
// gen/info/validate CLI surface (loaded by the engine
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue