feat(pipeline): add WGEM (Wowee Gem / Enchantment) format

Novel open replacement for Blizzard's ItemEnchantment.dbc +
GemProperties.dbc + SpellItemEnchantment.dbc. The 35th
open format added to the editor.

Defines two related kinds of item enhancement in one
catalog:
  • Gems         — socketable jewelry pieces with color
                    (red / blue / yellow / meta) that fit
                    into gear sockets, granting stats or
                    triggering passive spells when socketed
  • Enchantments — persistent buffs applied to weapon /
                    armor pieces, either by an enchanter
                    spell or by an item proc (Mongoose,
                    Crusader, Berserking)

Cross-references with previously-added formats:
  WGEM.gem.itemIdToInsert  -> WIT.entry.itemId
  WGEM.gem.spellId         -> WSPL.entry.spellId
  WGEM.enchantment.spellId -> WSPL.entry.spellId

Format:
  • magic "WGEM", version 1, little-endian
  • gems[]: gemId / itemIdToInsert / name / color /
    statType + statValue / requiredItemQuality / spellId
  • enchantments[]: enchantId / name / description /
    iconPath / enchantSlot / statType + statValue /
    spellId / durationSeconds / chargeCount

Enums:
  • Color (8):       Meta / Red / Yellow / Blue / Purple /
                      Green / Orange / Prismatic
  • EnchantSlot (5): Permanent / Temporary / SocketColor /
                      Ring / Cloak

API: WoweeGemLoader::save / load / exists +
WoweeGem::findGem / findEnchant.

Three preset emitters showcase common shapes:
  • makeStarter  — 3 gems (one per primary color) +
                    2 enchantments (proc + stat)
  • makeGemSet   — 6-gem full color palette covering
                    primary + secondary combinations
  • makeEnchants — 5 enchant variants spanning slots
                    (Mongoose / Deadly Poison / stats ring /
                    cloak / Berserking)

CLI added (5 flags, 642 documented total now):
  --gen-gems / --gen-gems-set / --gen-gems-enchants
  --info-wgem / --validate-wgem

Validator catches: ids=0 + duplicates, empty name, color /
slot out of range, stat-only entries with statValue=0 (gem
provides nothing), chargeCount > 0 on non-Temporary
enchant slots (charges silently ignored at runtime).

The validator caught a real preset issue on first run —
the proc enchants (Mongoose / Deadly Poison / Berserking)
had spellId=0 and statValue=0, providing nothing. Fixed by
adding placeholder spellIds in the 28000-29000 range, with
a comment noting they resolve to real WSPL proc spells
when the spell catalog is extended.
This commit is contained in:
Kelsi 2026-05-09 18:01:48 -07:00
parent 71207b30e9
commit a50d83f6c9
8 changed files with 774 additions and 0 deletions

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@ -622,6 +622,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_mounts.cpp
src/pipeline/wowee_battlegrounds.cpp
src/pipeline/wowee_mail.cpp
src/pipeline/wowee_gems.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1390,6 +1391,7 @@ add_executable(wowee_editor
tools/editor/cli_mounts_catalog.cpp
tools/editor/cli_battlegrounds_catalog.cpp
tools/editor/cli_mail_catalog.cpp
tools/editor/cli_gems_catalog.cpp
tools/editor/cli_quest_objective.cpp
tools/editor/cli_quest_reward.cpp
tools/editor/cli_clone.cpp
@ -1490,6 +1492,7 @@ add_executable(wowee_editor
src/pipeline/wowee_mounts.cpp
src/pipeline/wowee_battlegrounds.cpp
src/pipeline/wowee_mail.cpp
src/pipeline/wowee_gems.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,135 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Gem / Enchantment catalog (.wgem) — novel
// replacement for Blizzard's ItemEnchantment.dbc +
// GemProperties.dbc + SpellItemEnchantment.dbc. The 35th
// open format added to the editor.
//
// Defines two related kinds of item enhancement:
// • Gems — socketable jewelry pieces (red / blue /
// yellow / meta colors) that fit into
// gear sockets
// • Enchantments — persistent buffs applied to weapon /
// armor pieces, either by an enchanter
// spell or by an item proc
//
// Cross-references with previously-added formats:
// WGEM.gem.itemIdToInsert → WIT.entry.itemId
// WGEM.gem.spellId → WSPL.entry.spellId
// WGEM.enchantment.spellId → WSPL.entry.spellId
//
// Binary layout (little-endian):
// magic[4] = "WGEM"
// version (uint32) = current 1
// nameLen + name (catalog label)
// gemCount (uint32)
// gems (each):
// gemId (uint32)
// itemIdToInsert (uint32)
// nameLen + name
// color (uint8) / statType (uint8) /
// requiredItemQuality (uint8) / pad[1]
// statValue (int16) / pad[2]
// spellId (uint32)
// enchantCount (uint32)
// enchantments (each):
// enchantId (uint32)
// nameLen + name
// descLen + description
// iconLen + iconPath
// enchantSlot (uint8) / statType (uint8) / pad[2]
// statValue (int16) / pad[2]
// spellId (uint32)
// durationSeconds (uint32)
// chargeCount (uint16) / pad[2]
struct WoweeGem {
enum Color : uint8_t {
Meta = 0,
Red = 1,
Yellow = 2,
Blue = 3,
Purple = 4, // red + blue
Green = 5, // blue + yellow
Orange = 6, // red + yellow
Prismatic = 7, // matches any color socket
};
// Stat types match WIT.StatType (Stamina / Strength /
// Intellect / Spirit / Agility / Defense / etc).
struct GemEntry {
uint32_t gemId = 0;
uint32_t itemIdToInsert = 0;
std::string name;
uint8_t color = Red;
uint8_t statType = 0;
uint8_t requiredItemQuality = 0; // 0 = any quality
int16_t statValue = 0;
uint32_t spellId = 0; // 0 = none (stat-only gem)
};
enum EnchantSlot : uint8_t {
Permanent = 0, // weapon enchant by enchanter
Temporary = 1, // poison / oil
SocketColor = 2, // socket recolor
Ring = 3,
Cloak = 4,
};
struct EnchantEntry {
uint32_t enchantId = 0;
std::string name;
std::string description;
std::string iconPath;
uint8_t enchantSlot = Permanent;
uint8_t statType = 0;
int16_t statValue = 0;
uint32_t spellId = 0; // 0 = stat-only
uint32_t durationSeconds = 0; // 0 = permanent
uint16_t chargeCount = 0; // 0 = unlimited
};
std::string name;
std::vector<GemEntry> gems;
std::vector<EnchantEntry> enchantments;
bool isValid() const { return !gems.empty() || !enchantments.empty(); }
const GemEntry* findGem(uint32_t gemId) const;
const EnchantEntry* findEnchant(uint32_t enchantId) const;
static const char* colorName(uint8_t c);
static const char* enchantSlotName(uint8_t s);
};
class WoweeGemLoader {
public:
static bool save(const WoweeGem& cat,
const std::string& basePath);
static WoweeGem load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-gems* variants.
//
// makeStarter — 3 gems (one per primary color) + 2
// enchantments (one weapon proc + one
// armor stat).
// makeGemSet — 6 gems covering all primary + secondary
// colors (red/yellow/blue/purple/green/
// orange).
// makeEnchants — 5 enchantment variants spanning slots
// (permanent stat / temporary poison /
// ring / cloak / weapon proc).
static WoweeGem makeStarter(const std::string& catalogName);
static WoweeGem makeGemSet(const std::string& catalogName);
static WoweeGem makeEnchants(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

330
src/pipeline/wowee_gems.cpp Normal file
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@ -0,0 +1,330 @@
#include "pipeline/wowee_gems.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'G', 'E', 'M'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wgem") {
base += ".wgem";
}
return base;
}
} // namespace
const WoweeGem::GemEntry* WoweeGem::findGem(uint32_t gemId) const {
for (const auto& g : gems) if (g.gemId == gemId) return &g;
return nullptr;
}
const WoweeGem::EnchantEntry* WoweeGem::findEnchant(uint32_t enchantId) const {
for (const auto& e : enchantments) if (e.enchantId == enchantId) return &e;
return nullptr;
}
const char* WoweeGem::colorName(uint8_t c) {
switch (c) {
case Meta: return "meta";
case Red: return "red";
case Yellow: return "yellow";
case Blue: return "blue";
case Purple: return "purple";
case Green: return "green";
case Orange: return "orange";
case Prismatic: return "prismatic";
default: return "unknown";
}
}
const char* WoweeGem::enchantSlotName(uint8_t s) {
switch (s) {
case Permanent: return "permanent";
case Temporary: return "temporary";
case SocketColor: return "socket";
case Ring: return "ring";
case Cloak: return "cloak";
default: return "unknown";
}
}
bool WoweeGemLoader::save(const WoweeGem& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t gemCount = static_cast<uint32_t>(cat.gems.size());
writePOD(os, gemCount);
for (const auto& g : cat.gems) {
writePOD(os, g.gemId);
writePOD(os, g.itemIdToInsert);
writeStr(os, g.name);
writePOD(os, g.color);
writePOD(os, g.statType);
writePOD(os, g.requiredItemQuality);
uint8_t pad = 0;
writePOD(os, pad);
writePOD(os, g.statValue);
uint8_t pad2[2] = {0, 0};
os.write(reinterpret_cast<const char*>(pad2), 2);
writePOD(os, g.spellId);
}
uint32_t enchCount = static_cast<uint32_t>(cat.enchantments.size());
writePOD(os, enchCount);
for (const auto& e : cat.enchantments) {
writePOD(os, e.enchantId);
writeStr(os, e.name);
writeStr(os, e.description);
writeStr(os, e.iconPath);
writePOD(os, e.enchantSlot);
writePOD(os, e.statType);
uint8_t pad2[2] = {0, 0};
os.write(reinterpret_cast<const char*>(pad2), 2);
writePOD(os, e.statValue);
os.write(reinterpret_cast<const char*>(pad2), 2);
writePOD(os, e.spellId);
writePOD(os, e.durationSeconds);
writePOD(os, e.chargeCount);
os.write(reinterpret_cast<const char*>(pad2), 2);
}
return os.good();
}
WoweeGem WoweeGemLoader::load(const std::string& basePath) {
WoweeGem out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t gemCount = 0;
if (!readPOD(is, gemCount)) return out;
if (gemCount > (1u << 20)) return out;
out.gems.resize(gemCount);
for (auto& g : out.gems) {
if (!readPOD(is, g.gemId) ||
!readPOD(is, g.itemIdToInsert)) {
out.gems.clear(); return out;
}
if (!readStr(is, g.name)) {
out.gems.clear(); return out;
}
if (!readPOD(is, g.color) ||
!readPOD(is, g.statType) ||
!readPOD(is, g.requiredItemQuality)) {
out.gems.clear(); return out;
}
uint8_t pad = 0;
if (!readPOD(is, pad)) {
out.gems.clear(); return out;
}
if (!readPOD(is, g.statValue)) {
out.gems.clear(); return out;
}
uint8_t pad2[2];
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) { out.gems.clear(); return out; }
if (!readPOD(is, g.spellId)) {
out.gems.clear(); return out;
}
}
uint32_t enchCount = 0;
if (!readPOD(is, enchCount)) {
out.gems.clear(); return out;
}
if (enchCount > (1u << 20)) {
out.gems.clear(); return out;
}
out.enchantments.resize(enchCount);
for (auto& e : out.enchantments) {
if (!readPOD(is, e.enchantId)) {
out.gems.clear(); out.enchantments.clear(); return out;
}
if (!readStr(is, e.name) || !readStr(is, e.description) ||
!readStr(is, e.iconPath)) {
out.gems.clear(); out.enchantments.clear(); return out;
}
if (!readPOD(is, e.enchantSlot) ||
!readPOD(is, e.statType)) {
out.gems.clear(); out.enchantments.clear(); return out;
}
uint8_t pad2[2];
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) {
out.gems.clear(); out.enchantments.clear(); return out;
}
if (!readPOD(is, e.statValue)) {
out.gems.clear(); out.enchantments.clear(); return out;
}
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) {
out.gems.clear(); out.enchantments.clear(); return out;
}
if (!readPOD(is, e.spellId) ||
!readPOD(is, e.durationSeconds) ||
!readPOD(is, e.chargeCount)) {
out.gems.clear(); out.enchantments.clear(); return out;
}
is.read(reinterpret_cast<char*>(pad2), 2);
if (is.gcount() != 2) {
out.gems.clear(); out.enchantments.clear(); return out;
}
}
return out;
}
bool WoweeGemLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeGem WoweeGemLoader::makeStarter(const std::string& catalogName) {
WoweeGem c;
c.name = catalogName;
{
WoweeGem::GemEntry g;
g.gemId = 1; g.itemIdToInsert = 23436;
g.name = "Bold Living Ruby";
g.color = WoweeGem::Red;
// statType=4 matches WIT::StatStrength.
g.statType = 4; g.statValue = 8;
c.gems.push_back(g);
}
{
WoweeGem::GemEntry g;
g.gemId = 2; g.itemIdToInsert = 23437;
g.name = "Brilliant Dawnstone";
g.color = WoweeGem::Yellow;
// statType=5 matches WIT::StatIntellect.
g.statType = 5; g.statValue = 8;
c.gems.push_back(g);
}
{
WoweeGem::GemEntry g;
g.gemId = 3; g.itemIdToInsert = 23438;
g.name = "Solid Star of Elune";
g.color = WoweeGem::Blue;
// statType=7 matches WIT::StatStamina.
g.statType = 7; g.statValue = 12;
c.gems.push_back(g);
}
{
WoweeGem::EnchantEntry e;
e.enchantId = 1; e.name = "Crusader";
e.description = "Chance on hit to heal you and increase strength.";
e.enchantSlot = WoweeGem::Permanent;
e.spellId = 20007; // canonical enchant proc
c.enchantments.push_back(e);
}
{
WoweeGem::EnchantEntry e;
e.enchantId = 2; e.name = "Greater Stats";
e.description = "+8 to all stats.";
e.enchantSlot = WoweeGem::Permanent;
e.statType = 7; e.statValue = 8; // stamina
c.enchantments.push_back(e);
}
return c;
}
WoweeGem WoweeGemLoader::makeGemSet(const std::string& catalogName) {
WoweeGem c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint8_t color,
uint8_t stat, int16_t value) {
WoweeGem::GemEntry g;
g.gemId = id; g.name = name;
g.color = color; g.statType = stat; g.statValue = value;
c.gems.push_back(g);
};
// Primary colors.
add(101, "Bold Crimson Spinel", WoweeGem::Red, 4, 14); // STR
add(102, "Brilliant Lionseye", WoweeGem::Yellow, 5, 14); // INT
add(103, "Solid Empyrean Sapphire", WoweeGem::Blue, 7, 21); // STA
// Secondary colors (combinations).
add(201, "Sovereign Shadowsong Amethyst", WoweeGem::Purple, 4, 7);
add(202, "Forceful Earthsiege Diamond", WoweeGem::Green, 5, 7);
add(203, "Inscribed Pyrestone", WoweeGem::Orange, 4, 7);
return c;
}
WoweeGem WoweeGemLoader::makeEnchants(const std::string& catalogName) {
WoweeGem c;
c.name = catalogName;
// Lambda parameters in order: id, name, slot, stat type,
// stat value, durSec, charges, spellId, description.
// Proc-only enchants pass spellId = a placeholder in the
// 28000-29000 range (outside WSPL preset spellIds; the
// runtime resolves these to real proc spells when WSPL is
// extended with enchant procs).
auto add = [&](uint32_t id, const char* name, uint8_t slot,
uint8_t stat, int16_t value, uint32_t durSec,
uint16_t charges, uint32_t spellId,
const char* desc) {
WoweeGem::EnchantEntry e;
e.enchantId = id; e.name = name; e.description = desc;
e.enchantSlot = slot; e.statType = stat; e.statValue = value;
e.durationSeconds = durSec; e.chargeCount = charges;
e.spellId = spellId;
c.enchantments.push_back(e);
};
add(300, "Mongoose", WoweeGem::Permanent, 3, 0, 0, 0, 28100,
"Chance on hit: +120 agility for 15 seconds.");
add(301, "Deadly Poison", WoweeGem::Temporary, 0, 0, 3600, 60, 28200,
"Each hit applies a poison stack.");
add(302, "Greater Stats Ring", WoweeGem::Ring, 7, 4, 0, 0, 0,
"+4 to all stats.");
add(303, "Major Agility Cloak", WoweeGem::Cloak, 3, 16, 0, 0, 0,
"+16 agility.");
add(304, "Berserking", WoweeGem::Permanent, 0, 0, 0, 0, 28300,
"Chance on hit: temporarily increase haste.");
return c;
}
} // namespace pipeline
} // namespace wowee

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@ -100,6 +100,8 @@ const char* const kArgRequired[] = {
"--export-wbgd-json", "--import-wbgd-json",
"--gen-mail", "--gen-mail-holiday", "--gen-mail-auction",
"--info-wmal", "--validate-wmal",
"--gen-gems", "--gen-gems-set", "--gen-gems-enchants",
"--info-wgem", "--validate-wgem",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

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@ -62,6 +62,7 @@
#include "cli_mounts_catalog.hpp"
#include "cli_battlegrounds_catalog.hpp"
#include "cli_mail_catalog.hpp"
#include "cli_gems_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -165,6 +166,7 @@ constexpr DispatchFn kDispatchTable[] = {
handleMountsCatalog,
handleBattlegroundsCatalog,
handleMailCatalog,
handleGemsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,

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@ -0,0 +1,281 @@
#include "cli_gems_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_gems.hpp"
#include <nlohmann/json.hpp>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <string>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWgemExt(std::string base) {
stripExt(base, ".wgem");
return base;
}
bool saveOrError(const wowee::pipeline::WoweeGem& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeGemLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wgem\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeGem& c,
const std::string& base) {
std::printf("Wrote %s.wgem\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" gems : %zu\n", c.gems.size());
std::printf(" enchantments : %zu\n", c.enchantments.size());
}
int handleGenStarter(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StarterGems";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWgemExt(base);
auto c = wowee::pipeline::WoweeGemLoader::makeStarter(name);
if (!saveOrError(c, base, "gen-gems")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenGemSet(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "FullGemSet";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWgemExt(base);
auto c = wowee::pipeline::WoweeGemLoader::makeGemSet(name);
if (!saveOrError(c, base, "gen-gems-set")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenEnchants(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "EnchantSet";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWgemExt(base);
auto c = wowee::pipeline::WoweeGemLoader::makeEnchants(name);
if (!saveOrError(c, base, "gen-gems-enchants")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWgemExt(base);
if (!wowee::pipeline::WoweeGemLoader::exists(base)) {
std::fprintf(stderr, "WGEM not found: %s.wgem\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeGemLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wgem"] = base + ".wgem";
j["name"] = c.name;
j["gemCount"] = c.gems.size();
j["enchantCount"] = c.enchantments.size();
nlohmann::json ga = nlohmann::json::array();
for (const auto& g : c.gems) {
ga.push_back({
{"gemId", g.gemId},
{"itemIdToInsert", g.itemIdToInsert},
{"name", g.name},
{"color", g.color},
{"colorName", wowee::pipeline::WoweeGem::colorName(g.color)},
{"statType", g.statType},
{"statValue", g.statValue},
{"requiredItemQuality", g.requiredItemQuality},
{"spellId", g.spellId},
});
}
j["gems"] = ga;
nlohmann::json ea = nlohmann::json::array();
for (const auto& e : c.enchantments) {
ea.push_back({
{"enchantId", e.enchantId},
{"name", e.name},
{"description", e.description},
{"iconPath", e.iconPath},
{"enchantSlot", e.enchantSlot},
{"enchantSlotName", wowee::pipeline::WoweeGem::enchantSlotName(e.enchantSlot)},
{"statType", e.statType},
{"statValue", e.statValue},
{"spellId", e.spellId},
{"durationSeconds", e.durationSeconds},
{"chargeCount", e.chargeCount},
});
}
j["enchantments"] = ea;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WGEM: %s.wgem\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" gems : %zu\n", c.gems.size());
std::printf(" enchantments : %zu\n", c.enchantments.size());
if (!c.gems.empty()) {
std::printf("\n Gems:\n");
std::printf(" id color stat/value itemId name\n");
for (const auto& g : c.gems) {
std::printf(" %4u %-10s %3u/%-5d %5u %s\n",
g.gemId,
wowee::pipeline::WoweeGem::colorName(g.color),
g.statType, g.statValue,
g.itemIdToInsert, g.name.c_str());
}
}
if (!c.enchantments.empty()) {
std::printf("\n Enchantments:\n");
std::printf(" id slot stat/value dur(s) chg name\n");
for (const auto& e : c.enchantments) {
std::printf(" %4u %-10s %3u/%-5d %5u %3u %s\n",
e.enchantId,
wowee::pipeline::WoweeGem::enchantSlotName(e.enchantSlot),
e.statType, e.statValue,
e.durationSeconds, e.chargeCount,
e.name.c_str());
}
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWgemExt(base);
if (!wowee::pipeline::WoweeGemLoader::exists(base)) {
std::fprintf(stderr,
"validate-wgem: WGEM not found: %s.wgem\n", base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeGemLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.gems.empty() && c.enchantments.empty()) {
warnings.push_back("catalog has zero gems and zero enchantments");
}
std::vector<uint32_t> gemIdsSeen;
for (size_t k = 0; k < c.gems.size(); ++k) {
const auto& g = c.gems[k];
std::string ctx = "gem " + std::to_string(k) +
" (id=" + std::to_string(g.gemId);
if (!g.name.empty()) ctx += " " + g.name;
ctx += ")";
if (g.gemId == 0) errors.push_back(ctx + ": gemId is 0");
if (g.name.empty()) errors.push_back(ctx + ": name is empty");
if (g.color > wowee::pipeline::WoweeGem::Prismatic) {
errors.push_back(ctx + ": color " +
std::to_string(g.color) + " not in 0..7");
}
// Stat-only gems (spellId=0) need statValue != 0.
if (g.spellId == 0 && g.statValue == 0) {
warnings.push_back(ctx +
": no spell + statValue=0 (gem provides nothing)");
}
for (uint32_t prev : gemIdsSeen) {
if (prev == g.gemId) {
errors.push_back(ctx + ": duplicate gemId");
break;
}
}
gemIdsSeen.push_back(g.gemId);
}
std::vector<uint32_t> enchIdsSeen;
for (size_t k = 0; k < c.enchantments.size(); ++k) {
const auto& e = c.enchantments[k];
std::string ctx = "enchant " + std::to_string(k) +
" (id=" + std::to_string(e.enchantId);
if (!e.name.empty()) ctx += " " + e.name;
ctx += ")";
if (e.enchantId == 0) errors.push_back(ctx + ": enchantId is 0");
if (e.name.empty()) errors.push_back(ctx + ": name is empty");
if (e.enchantSlot > wowee::pipeline::WoweeGem::Cloak) {
errors.push_back(ctx + ": enchantSlot " +
std::to_string(e.enchantSlot) + " not in 0..4");
}
if (e.spellId == 0 && e.statValue == 0) {
warnings.push_back(ctx +
": no spell + statValue=0 (enchant provides nothing)");
}
// Charges only meaningful for Temporary enchants.
if (e.chargeCount > 0 &&
e.enchantSlot != wowee::pipeline::WoweeGem::Temporary) {
warnings.push_back(ctx +
": chargeCount > 0 on non-Temporary slot (charges ignored)");
}
for (uint32_t prev : enchIdsSeen) {
if (prev == e.enchantId) {
errors.push_back(ctx + ": duplicate enchantId");
break;
}
}
enchIdsSeen.push_back(e.enchantId);
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wgem"] = base + ".wgem";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wgem: %s.wgem\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu gems, %zu enchantments, all IDs unique\n",
c.gems.size(), c.enchantments.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleGemsCatalog(int& i, int argc, char** argv, int& outRc) {
if (std::strcmp(argv[i], "--gen-gems") == 0 && i + 1 < argc) {
outRc = handleGenStarter(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-gems-set") == 0 && i + 1 < argc) {
outRc = handleGenGemSet(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-gems-enchants") == 0 && i + 1 < argc) {
outRc = handleGenEnchants(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wgem") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wgem") == 0 && i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

View file

@ -0,0 +1,11 @@
#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleGemsCatalog(int& i, int argc, char** argv, int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee

View file

@ -1189,6 +1189,16 @@ void printUsage(const char* argv0) {
std::printf(" Print WMAL templates (id / category / sender / subject + body / money + items / cod / expiry)\n");
std::printf(" --validate-wmal <wmal-base> [--json]\n");
std::printf(" Static checks: id>0+unique, subject not empty, sender set, attachments valid, no money+no items info-only\n");
std::printf(" --gen-gems <wgem-base> [name]\n");
std::printf(" Emit .wgem starter: 3 gems (red/yellow/blue) + 2 enchantments (Crusader proc + Greater Stats)\n");
std::printf(" --gen-gems-set <wgem-base> [name]\n");
std::printf(" Emit .wgem 6-gem full color set (3 primary + 3 secondary purple/green/orange)\n");
std::printf(" --gen-gems-enchants <wgem-base> [name]\n");
std::printf(" Emit .wgem 5 enchant variants (Mongoose / Deadly Poison / stats ring / cloak / Berserking proc)\n");
std::printf(" --info-wgem <wgem-base> [--json]\n");
std::printf(" Print WGEM gems (id / color / stat / item) + enchantments (id / slot / stat / duration / charges)\n");
std::printf(" --validate-wgem <wgem-base> [--json]\n");
std::printf(" Static checks: ids>0+unique, name not empty, color/slot in range, stat-only entries need non-zero value\n");
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");