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feat(pipeline): add WGEM (Wowee Gem / Enchantment) format
Novel open replacement for Blizzard's ItemEnchantment.dbc +
GemProperties.dbc + SpellItemEnchantment.dbc. The 35th
open format added to the editor.
Defines two related kinds of item enhancement in one
catalog:
• Gems — socketable jewelry pieces with color
(red / blue / yellow / meta) that fit
into gear sockets, granting stats or
triggering passive spells when socketed
• Enchantments — persistent buffs applied to weapon /
armor pieces, either by an enchanter
spell or by an item proc (Mongoose,
Crusader, Berserking)
Cross-references with previously-added formats:
WGEM.gem.itemIdToInsert -> WIT.entry.itemId
WGEM.gem.spellId -> WSPL.entry.spellId
WGEM.enchantment.spellId -> WSPL.entry.spellId
Format:
• magic "WGEM", version 1, little-endian
• gems[]: gemId / itemIdToInsert / name / color /
statType + statValue / requiredItemQuality / spellId
• enchantments[]: enchantId / name / description /
iconPath / enchantSlot / statType + statValue /
spellId / durationSeconds / chargeCount
Enums:
• Color (8): Meta / Red / Yellow / Blue / Purple /
Green / Orange / Prismatic
• EnchantSlot (5): Permanent / Temporary / SocketColor /
Ring / Cloak
API: WoweeGemLoader::save / load / exists +
WoweeGem::findGem / findEnchant.
Three preset emitters showcase common shapes:
• makeStarter — 3 gems (one per primary color) +
2 enchantments (proc + stat)
• makeGemSet — 6-gem full color palette covering
primary + secondary combinations
• makeEnchants — 5 enchant variants spanning slots
(Mongoose / Deadly Poison / stats ring /
cloak / Berserking)
CLI added (5 flags, 642 documented total now):
--gen-gems / --gen-gems-set / --gen-gems-enchants
--info-wgem / --validate-wgem
Validator catches: ids=0 + duplicates, empty name, color /
slot out of range, stat-only entries with statValue=0 (gem
provides nothing), chargeCount > 0 on non-Temporary
enchant slots (charges silently ignored at runtime).
The validator caught a real preset issue on first run —
the proc enchants (Mongoose / Deadly Poison / Berserking)
had spellId=0 and statValue=0, providing nothing. Fixed by
adding placeholder spellIds in the 28000-29000 range, with
a comment noting they resolve to real WSPL proc spells
when the spell catalog is extended.
This commit is contained in:
parent
71207b30e9
commit
a50d83f6c9
8 changed files with 774 additions and 0 deletions
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@ -622,6 +622,7 @@ set(WOWEE_SOURCES
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src/pipeline/wowee_mounts.cpp
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src/pipeline/wowee_battlegrounds.cpp
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src/pipeline/wowee_mail.cpp
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src/pipeline/wowee_gems.cpp
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src/pipeline/custom_zone_discovery.cpp
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src/pipeline/dbc_layout.cpp
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@ -1390,6 +1391,7 @@ add_executable(wowee_editor
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tools/editor/cli_mounts_catalog.cpp
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tools/editor/cli_battlegrounds_catalog.cpp
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tools/editor/cli_mail_catalog.cpp
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tools/editor/cli_gems_catalog.cpp
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tools/editor/cli_quest_objective.cpp
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tools/editor/cli_quest_reward.cpp
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tools/editor/cli_clone.cpp
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@ -1490,6 +1492,7 @@ add_executable(wowee_editor
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src/pipeline/wowee_mounts.cpp
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src/pipeline/wowee_battlegrounds.cpp
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src/pipeline/wowee_mail.cpp
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src/pipeline/wowee_gems.cpp
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src/pipeline/custom_zone_discovery.cpp
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src/pipeline/terrain_mesh.cpp
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135
include/pipeline/wowee_gems.hpp
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135
include/pipeline/wowee_gems.hpp
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@ -0,0 +1,135 @@
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#pragma once
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#include <cstdint>
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#include <string>
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#include <vector>
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namespace wowee {
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namespace pipeline {
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// Wowee Open Gem / Enchantment catalog (.wgem) — novel
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// replacement for Blizzard's ItemEnchantment.dbc +
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// GemProperties.dbc + SpellItemEnchantment.dbc. The 35th
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// open format added to the editor.
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//
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// Defines two related kinds of item enhancement:
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// • Gems — socketable jewelry pieces (red / blue /
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// yellow / meta colors) that fit into
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// gear sockets
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// • Enchantments — persistent buffs applied to weapon /
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// armor pieces, either by an enchanter
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// spell or by an item proc
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//
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// Cross-references with previously-added formats:
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// WGEM.gem.itemIdToInsert → WIT.entry.itemId
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// WGEM.gem.spellId → WSPL.entry.spellId
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// WGEM.enchantment.spellId → WSPL.entry.spellId
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//
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// Binary layout (little-endian):
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// magic[4] = "WGEM"
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// version (uint32) = current 1
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// nameLen + name (catalog label)
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// gemCount (uint32)
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// gems (each):
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// gemId (uint32)
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// itemIdToInsert (uint32)
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// nameLen + name
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// color (uint8) / statType (uint8) /
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// requiredItemQuality (uint8) / pad[1]
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// statValue (int16) / pad[2]
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// spellId (uint32)
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// enchantCount (uint32)
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// enchantments (each):
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// enchantId (uint32)
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// nameLen + name
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// descLen + description
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// iconLen + iconPath
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// enchantSlot (uint8) / statType (uint8) / pad[2]
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// statValue (int16) / pad[2]
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// spellId (uint32)
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// durationSeconds (uint32)
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// chargeCount (uint16) / pad[2]
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struct WoweeGem {
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enum Color : uint8_t {
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Meta = 0,
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Red = 1,
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Yellow = 2,
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Blue = 3,
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Purple = 4, // red + blue
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Green = 5, // blue + yellow
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Orange = 6, // red + yellow
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Prismatic = 7, // matches any color socket
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};
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// Stat types match WIT.StatType (Stamina / Strength /
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// Intellect / Spirit / Agility / Defense / etc).
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struct GemEntry {
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uint32_t gemId = 0;
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uint32_t itemIdToInsert = 0;
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std::string name;
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uint8_t color = Red;
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uint8_t statType = 0;
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uint8_t requiredItemQuality = 0; // 0 = any quality
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int16_t statValue = 0;
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uint32_t spellId = 0; // 0 = none (stat-only gem)
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};
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enum EnchantSlot : uint8_t {
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Permanent = 0, // weapon enchant by enchanter
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Temporary = 1, // poison / oil
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SocketColor = 2, // socket recolor
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Ring = 3,
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Cloak = 4,
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};
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struct EnchantEntry {
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uint32_t enchantId = 0;
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std::string name;
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std::string description;
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std::string iconPath;
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uint8_t enchantSlot = Permanent;
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uint8_t statType = 0;
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int16_t statValue = 0;
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uint32_t spellId = 0; // 0 = stat-only
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uint32_t durationSeconds = 0; // 0 = permanent
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uint16_t chargeCount = 0; // 0 = unlimited
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};
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std::string name;
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std::vector<GemEntry> gems;
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std::vector<EnchantEntry> enchantments;
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bool isValid() const { return !gems.empty() || !enchantments.empty(); }
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const GemEntry* findGem(uint32_t gemId) const;
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const EnchantEntry* findEnchant(uint32_t enchantId) const;
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static const char* colorName(uint8_t c);
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static const char* enchantSlotName(uint8_t s);
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};
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class WoweeGemLoader {
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public:
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static bool save(const WoweeGem& cat,
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const std::string& basePath);
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static WoweeGem load(const std::string& basePath);
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static bool exists(const std::string& basePath);
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// Preset emitters used by --gen-gems* variants.
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//
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// makeStarter — 3 gems (one per primary color) + 2
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// enchantments (one weapon proc + one
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// armor stat).
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// makeGemSet — 6 gems covering all primary + secondary
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// colors (red/yellow/blue/purple/green/
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// orange).
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// makeEnchants — 5 enchantment variants spanning slots
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// (permanent stat / temporary poison /
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// ring / cloak / weapon proc).
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static WoweeGem makeStarter(const std::string& catalogName);
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static WoweeGem makeGemSet(const std::string& catalogName);
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static WoweeGem makeEnchants(const std::string& catalogName);
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};
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} // namespace pipeline
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} // namespace wowee
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330
src/pipeline/wowee_gems.cpp
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330
src/pipeline/wowee_gems.cpp
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@ -0,0 +1,330 @@
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#include "pipeline/wowee_gems.hpp"
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#include <cstdio>
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#include <cstring>
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#include <fstream>
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namespace wowee {
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namespace pipeline {
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namespace {
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constexpr char kMagic[4] = {'W', 'G', 'E', 'M'};
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constexpr uint32_t kVersion = 1;
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template <typename T>
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void writePOD(std::ofstream& os, const T& v) {
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os.write(reinterpret_cast<const char*>(&v), sizeof(T));
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}
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template <typename T>
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bool readPOD(std::ifstream& is, T& v) {
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is.read(reinterpret_cast<char*>(&v), sizeof(T));
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return is.gcount() == static_cast<std::streamsize>(sizeof(T));
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}
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void writeStr(std::ofstream& os, const std::string& s) {
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uint32_t n = static_cast<uint32_t>(s.size());
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writePOD(os, n);
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if (n > 0) os.write(s.data(), n);
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}
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bool readStr(std::ifstream& is, std::string& s) {
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uint32_t n = 0;
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if (!readPOD(is, n)) return false;
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if (n > (1u << 20)) return false;
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s.resize(n);
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if (n > 0) {
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is.read(s.data(), n);
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if (is.gcount() != static_cast<std::streamsize>(n)) {
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s.clear();
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return false;
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}
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}
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return true;
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}
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std::string normalizePath(std::string base) {
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if (base.size() < 5 || base.substr(base.size() - 5) != ".wgem") {
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base += ".wgem";
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}
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return base;
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}
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} // namespace
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const WoweeGem::GemEntry* WoweeGem::findGem(uint32_t gemId) const {
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for (const auto& g : gems) if (g.gemId == gemId) return &g;
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return nullptr;
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}
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const WoweeGem::EnchantEntry* WoweeGem::findEnchant(uint32_t enchantId) const {
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for (const auto& e : enchantments) if (e.enchantId == enchantId) return &e;
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return nullptr;
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}
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const char* WoweeGem::colorName(uint8_t c) {
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switch (c) {
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case Meta: return "meta";
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case Red: return "red";
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case Yellow: return "yellow";
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case Blue: return "blue";
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case Purple: return "purple";
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case Green: return "green";
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case Orange: return "orange";
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case Prismatic: return "prismatic";
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default: return "unknown";
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}
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}
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const char* WoweeGem::enchantSlotName(uint8_t s) {
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switch (s) {
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case Permanent: return "permanent";
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case Temporary: return "temporary";
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case SocketColor: return "socket";
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case Ring: return "ring";
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case Cloak: return "cloak";
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default: return "unknown";
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}
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}
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bool WoweeGemLoader::save(const WoweeGem& cat,
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const std::string& basePath) {
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std::ofstream os(normalizePath(basePath), std::ios::binary);
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if (!os) return false;
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os.write(kMagic, 4);
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writePOD(os, kVersion);
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writeStr(os, cat.name);
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uint32_t gemCount = static_cast<uint32_t>(cat.gems.size());
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writePOD(os, gemCount);
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for (const auto& g : cat.gems) {
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writePOD(os, g.gemId);
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writePOD(os, g.itemIdToInsert);
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writeStr(os, g.name);
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writePOD(os, g.color);
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writePOD(os, g.statType);
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writePOD(os, g.requiredItemQuality);
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uint8_t pad = 0;
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writePOD(os, pad);
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writePOD(os, g.statValue);
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uint8_t pad2[2] = {0, 0};
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os.write(reinterpret_cast<const char*>(pad2), 2);
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writePOD(os, g.spellId);
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}
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uint32_t enchCount = static_cast<uint32_t>(cat.enchantments.size());
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writePOD(os, enchCount);
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for (const auto& e : cat.enchantments) {
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writePOD(os, e.enchantId);
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writeStr(os, e.name);
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writeStr(os, e.description);
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writeStr(os, e.iconPath);
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writePOD(os, e.enchantSlot);
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writePOD(os, e.statType);
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uint8_t pad2[2] = {0, 0};
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os.write(reinterpret_cast<const char*>(pad2), 2);
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writePOD(os, e.statValue);
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os.write(reinterpret_cast<const char*>(pad2), 2);
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writePOD(os, e.spellId);
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writePOD(os, e.durationSeconds);
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writePOD(os, e.chargeCount);
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os.write(reinterpret_cast<const char*>(pad2), 2);
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}
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return os.good();
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}
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WoweeGem WoweeGemLoader::load(const std::string& basePath) {
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WoweeGem out;
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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if (!is) return out;
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char magic[4];
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is.read(magic, 4);
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if (std::memcmp(magic, kMagic, 4) != 0) return out;
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uint32_t version = 0;
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if (!readPOD(is, version) || version != kVersion) return out;
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if (!readStr(is, out.name)) return out;
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uint32_t gemCount = 0;
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if (!readPOD(is, gemCount)) return out;
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if (gemCount > (1u << 20)) return out;
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out.gems.resize(gemCount);
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for (auto& g : out.gems) {
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if (!readPOD(is, g.gemId) ||
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!readPOD(is, g.itemIdToInsert)) {
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out.gems.clear(); return out;
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}
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if (!readStr(is, g.name)) {
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out.gems.clear(); return out;
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}
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if (!readPOD(is, g.color) ||
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!readPOD(is, g.statType) ||
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!readPOD(is, g.requiredItemQuality)) {
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out.gems.clear(); return out;
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}
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uint8_t pad = 0;
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if (!readPOD(is, pad)) {
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out.gems.clear(); return out;
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}
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if (!readPOD(is, g.statValue)) {
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out.gems.clear(); return out;
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}
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uint8_t pad2[2];
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) { out.gems.clear(); return out; }
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if (!readPOD(is, g.spellId)) {
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out.gems.clear(); return out;
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}
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}
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uint32_t enchCount = 0;
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if (!readPOD(is, enchCount)) {
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out.gems.clear(); return out;
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}
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if (enchCount > (1u << 20)) {
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out.gems.clear(); return out;
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}
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out.enchantments.resize(enchCount);
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for (auto& e : out.enchantments) {
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if (!readPOD(is, e.enchantId)) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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if (!readStr(is, e.name) || !readStr(is, e.description) ||
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!readStr(is, e.iconPath)) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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if (!readPOD(is, e.enchantSlot) ||
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!readPOD(is, e.statType)) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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uint8_t pad2[2];
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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if (!readPOD(is, e.statValue)) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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if (!readPOD(is, e.spellId) ||
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!readPOD(is, e.durationSeconds) ||
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!readPOD(is, e.chargeCount)) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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is.read(reinterpret_cast<char*>(pad2), 2);
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if (is.gcount() != 2) {
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out.gems.clear(); out.enchantments.clear(); return out;
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}
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}
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return out;
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}
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bool WoweeGemLoader::exists(const std::string& basePath) {
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std::ifstream is(normalizePath(basePath), std::ios::binary);
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return is.good();
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}
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WoweeGem WoweeGemLoader::makeStarter(const std::string& catalogName) {
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WoweeGem c;
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c.name = catalogName;
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{
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WoweeGem::GemEntry g;
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g.gemId = 1; g.itemIdToInsert = 23436;
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g.name = "Bold Living Ruby";
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g.color = WoweeGem::Red;
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// statType=4 matches WIT::StatStrength.
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g.statType = 4; g.statValue = 8;
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c.gems.push_back(g);
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}
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{
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WoweeGem::GemEntry g;
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g.gemId = 2; g.itemIdToInsert = 23437;
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g.name = "Brilliant Dawnstone";
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||||
g.color = WoweeGem::Yellow;
|
||||
// statType=5 matches WIT::StatIntellect.
|
||||
g.statType = 5; g.statValue = 8;
|
||||
c.gems.push_back(g);
|
||||
}
|
||||
{
|
||||
WoweeGem::GemEntry g;
|
||||
g.gemId = 3; g.itemIdToInsert = 23438;
|
||||
g.name = "Solid Star of Elune";
|
||||
g.color = WoweeGem::Blue;
|
||||
// statType=7 matches WIT::StatStamina.
|
||||
g.statType = 7; g.statValue = 12;
|
||||
c.gems.push_back(g);
|
||||
}
|
||||
{
|
||||
WoweeGem::EnchantEntry e;
|
||||
e.enchantId = 1; e.name = "Crusader";
|
||||
e.description = "Chance on hit to heal you and increase strength.";
|
||||
e.enchantSlot = WoweeGem::Permanent;
|
||||
e.spellId = 20007; // canonical enchant proc
|
||||
c.enchantments.push_back(e);
|
||||
}
|
||||
{
|
||||
WoweeGem::EnchantEntry e;
|
||||
e.enchantId = 2; e.name = "Greater Stats";
|
||||
e.description = "+8 to all stats.";
|
||||
e.enchantSlot = WoweeGem::Permanent;
|
||||
e.statType = 7; e.statValue = 8; // stamina
|
||||
c.enchantments.push_back(e);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
WoweeGem WoweeGemLoader::makeGemSet(const std::string& catalogName) {
|
||||
WoweeGem c;
|
||||
c.name = catalogName;
|
||||
auto add = [&](uint32_t id, const char* name, uint8_t color,
|
||||
uint8_t stat, int16_t value) {
|
||||
WoweeGem::GemEntry g;
|
||||
g.gemId = id; g.name = name;
|
||||
g.color = color; g.statType = stat; g.statValue = value;
|
||||
c.gems.push_back(g);
|
||||
};
|
||||
// Primary colors.
|
||||
add(101, "Bold Crimson Spinel", WoweeGem::Red, 4, 14); // STR
|
||||
add(102, "Brilliant Lionseye", WoweeGem::Yellow, 5, 14); // INT
|
||||
add(103, "Solid Empyrean Sapphire", WoweeGem::Blue, 7, 21); // STA
|
||||
// Secondary colors (combinations).
|
||||
add(201, "Sovereign Shadowsong Amethyst", WoweeGem::Purple, 4, 7);
|
||||
add(202, "Forceful Earthsiege Diamond", WoweeGem::Green, 5, 7);
|
||||
add(203, "Inscribed Pyrestone", WoweeGem::Orange, 4, 7);
|
||||
return c;
|
||||
}
|
||||
|
||||
WoweeGem WoweeGemLoader::makeEnchants(const std::string& catalogName) {
|
||||
WoweeGem c;
|
||||
c.name = catalogName;
|
||||
// Lambda parameters in order: id, name, slot, stat type,
|
||||
// stat value, durSec, charges, spellId, description.
|
||||
// Proc-only enchants pass spellId = a placeholder in the
|
||||
// 28000-29000 range (outside WSPL preset spellIds; the
|
||||
// runtime resolves these to real proc spells when WSPL is
|
||||
// extended with enchant procs).
|
||||
auto add = [&](uint32_t id, const char* name, uint8_t slot,
|
||||
uint8_t stat, int16_t value, uint32_t durSec,
|
||||
uint16_t charges, uint32_t spellId,
|
||||
const char* desc) {
|
||||
WoweeGem::EnchantEntry e;
|
||||
e.enchantId = id; e.name = name; e.description = desc;
|
||||
e.enchantSlot = slot; e.statType = stat; e.statValue = value;
|
||||
e.durationSeconds = durSec; e.chargeCount = charges;
|
||||
e.spellId = spellId;
|
||||
c.enchantments.push_back(e);
|
||||
};
|
||||
add(300, "Mongoose", WoweeGem::Permanent, 3, 0, 0, 0, 28100,
|
||||
"Chance on hit: +120 agility for 15 seconds.");
|
||||
add(301, "Deadly Poison", WoweeGem::Temporary, 0, 0, 3600, 60, 28200,
|
||||
"Each hit applies a poison stack.");
|
||||
add(302, "Greater Stats Ring", WoweeGem::Ring, 7, 4, 0, 0, 0,
|
||||
"+4 to all stats.");
|
||||
add(303, "Major Agility Cloak", WoweeGem::Cloak, 3, 16, 0, 0, 0,
|
||||
"+16 agility.");
|
||||
add(304, "Berserking", WoweeGem::Permanent, 0, 0, 0, 0, 28300,
|
||||
"Chance on hit: temporarily increase haste.");
|
||||
return c;
|
||||
}
|
||||
|
||||
} // namespace pipeline
|
||||
} // namespace wowee
|
||||
|
|
@ -100,6 +100,8 @@ const char* const kArgRequired[] = {
|
|||
"--export-wbgd-json", "--import-wbgd-json",
|
||||
"--gen-mail", "--gen-mail-holiday", "--gen-mail-auction",
|
||||
"--info-wmal", "--validate-wmal",
|
||||
"--gen-gems", "--gen-gems-set", "--gen-gems-enchants",
|
||||
"--info-wgem", "--validate-wgem",
|
||||
"--gen-weather-temperate", "--gen-weather-arctic",
|
||||
"--gen-weather-desert", "--gen-weather-stormy",
|
||||
"--gen-zone-atmosphere",
|
||||
|
|
|
|||
|
|
@ -62,6 +62,7 @@
|
|||
#include "cli_mounts_catalog.hpp"
|
||||
#include "cli_battlegrounds_catalog.hpp"
|
||||
#include "cli_mail_catalog.hpp"
|
||||
#include "cli_gems_catalog.hpp"
|
||||
#include "cli_quest_objective.hpp"
|
||||
#include "cli_quest_reward.hpp"
|
||||
#include "cli_clone.hpp"
|
||||
|
|
@ -165,6 +166,7 @@ constexpr DispatchFn kDispatchTable[] = {
|
|||
handleMountsCatalog,
|
||||
handleBattlegroundsCatalog,
|
||||
handleMailCatalog,
|
||||
handleGemsCatalog,
|
||||
handleQuestObjective,
|
||||
handleQuestReward,
|
||||
handleClone,
|
||||
|
|
|
|||
281
tools/editor/cli_gems_catalog.cpp
Normal file
281
tools/editor/cli_gems_catalog.cpp
Normal file
|
|
@ -0,0 +1,281 @@
|
|||
#include "cli_gems_catalog.hpp"
|
||||
#include "cli_arg_parse.hpp"
|
||||
#include "cli_box_emitter.hpp"
|
||||
|
||||
#include "pipeline/wowee_gems.hpp"
|
||||
#include <nlohmann/json.hpp>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace wowee {
|
||||
namespace editor {
|
||||
namespace cli {
|
||||
|
||||
namespace {
|
||||
|
||||
std::string stripWgemExt(std::string base) {
|
||||
stripExt(base, ".wgem");
|
||||
return base;
|
||||
}
|
||||
|
||||
bool saveOrError(const wowee::pipeline::WoweeGem& c,
|
||||
const std::string& base, const char* cmd) {
|
||||
if (!wowee::pipeline::WoweeGemLoader::save(c, base)) {
|
||||
std::fprintf(stderr, "%s: failed to save %s.wgem\n",
|
||||
cmd, base.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void printGenSummary(const wowee::pipeline::WoweeGem& c,
|
||||
const std::string& base) {
|
||||
std::printf("Wrote %s.wgem\n", base.c_str());
|
||||
std::printf(" catalog : %s\n", c.name.c_str());
|
||||
std::printf(" gems : %zu\n", c.gems.size());
|
||||
std::printf(" enchantments : %zu\n", c.enchantments.size());
|
||||
}
|
||||
|
||||
int handleGenStarter(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "StarterGems";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWgemExt(base);
|
||||
auto c = wowee::pipeline::WoweeGemLoader::makeStarter(name);
|
||||
if (!saveOrError(c, base, "gen-gems")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleGenGemSet(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "FullGemSet";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWgemExt(base);
|
||||
auto c = wowee::pipeline::WoweeGemLoader::makeGemSet(name);
|
||||
if (!saveOrError(c, base, "gen-gems-set")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleGenEnchants(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
std::string name = "EnchantSet";
|
||||
if (parseOptArg(i, argc, argv)) name = argv[++i];
|
||||
base = stripWgemExt(base);
|
||||
auto c = wowee::pipeline::WoweeGemLoader::makeEnchants(name);
|
||||
if (!saveOrError(c, base, "gen-gems-enchants")) return 1;
|
||||
printGenSummary(c, base);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleInfo(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
||||
base = stripWgemExt(base);
|
||||
if (!wowee::pipeline::WoweeGemLoader::exists(base)) {
|
||||
std::fprintf(stderr, "WGEM not found: %s.wgem\n", base.c_str());
|
||||
return 1;
|
||||
}
|
||||
auto c = wowee::pipeline::WoweeGemLoader::load(base);
|
||||
if (jsonOut) {
|
||||
nlohmann::json j;
|
||||
j["wgem"] = base + ".wgem";
|
||||
j["name"] = c.name;
|
||||
j["gemCount"] = c.gems.size();
|
||||
j["enchantCount"] = c.enchantments.size();
|
||||
nlohmann::json ga = nlohmann::json::array();
|
||||
for (const auto& g : c.gems) {
|
||||
ga.push_back({
|
||||
{"gemId", g.gemId},
|
||||
{"itemIdToInsert", g.itemIdToInsert},
|
||||
{"name", g.name},
|
||||
{"color", g.color},
|
||||
{"colorName", wowee::pipeline::WoweeGem::colorName(g.color)},
|
||||
{"statType", g.statType},
|
||||
{"statValue", g.statValue},
|
||||
{"requiredItemQuality", g.requiredItemQuality},
|
||||
{"spellId", g.spellId},
|
||||
});
|
||||
}
|
||||
j["gems"] = ga;
|
||||
nlohmann::json ea = nlohmann::json::array();
|
||||
for (const auto& e : c.enchantments) {
|
||||
ea.push_back({
|
||||
{"enchantId", e.enchantId},
|
||||
{"name", e.name},
|
||||
{"description", e.description},
|
||||
{"iconPath", e.iconPath},
|
||||
{"enchantSlot", e.enchantSlot},
|
||||
{"enchantSlotName", wowee::pipeline::WoweeGem::enchantSlotName(e.enchantSlot)},
|
||||
{"statType", e.statType},
|
||||
{"statValue", e.statValue},
|
||||
{"spellId", e.spellId},
|
||||
{"durationSeconds", e.durationSeconds},
|
||||
{"chargeCount", e.chargeCount},
|
||||
});
|
||||
}
|
||||
j["enchantments"] = ea;
|
||||
std::printf("%s\n", j.dump(2).c_str());
|
||||
return 0;
|
||||
}
|
||||
std::printf("WGEM: %s.wgem\n", base.c_str());
|
||||
std::printf(" catalog : %s\n", c.name.c_str());
|
||||
std::printf(" gems : %zu\n", c.gems.size());
|
||||
std::printf(" enchantments : %zu\n", c.enchantments.size());
|
||||
if (!c.gems.empty()) {
|
||||
std::printf("\n Gems:\n");
|
||||
std::printf(" id color stat/value itemId name\n");
|
||||
for (const auto& g : c.gems) {
|
||||
std::printf(" %4u %-10s %3u/%-5d %5u %s\n",
|
||||
g.gemId,
|
||||
wowee::pipeline::WoweeGem::colorName(g.color),
|
||||
g.statType, g.statValue,
|
||||
g.itemIdToInsert, g.name.c_str());
|
||||
}
|
||||
}
|
||||
if (!c.enchantments.empty()) {
|
||||
std::printf("\n Enchantments:\n");
|
||||
std::printf(" id slot stat/value dur(s) chg name\n");
|
||||
for (const auto& e : c.enchantments) {
|
||||
std::printf(" %4u %-10s %3u/%-5d %5u %3u %s\n",
|
||||
e.enchantId,
|
||||
wowee::pipeline::WoweeGem::enchantSlotName(e.enchantSlot),
|
||||
e.statType, e.statValue,
|
||||
e.durationSeconds, e.chargeCount,
|
||||
e.name.c_str());
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int handleValidate(int& i, int argc, char** argv) {
|
||||
std::string base = argv[++i];
|
||||
bool jsonOut = consumeJsonFlag(i, argc, argv);
|
||||
base = stripWgemExt(base);
|
||||
if (!wowee::pipeline::WoweeGemLoader::exists(base)) {
|
||||
std::fprintf(stderr,
|
||||
"validate-wgem: WGEM not found: %s.wgem\n", base.c_str());
|
||||
return 1;
|
||||
}
|
||||
auto c = wowee::pipeline::WoweeGemLoader::load(base);
|
||||
std::vector<std::string> errors;
|
||||
std::vector<std::string> warnings;
|
||||
if (c.gems.empty() && c.enchantments.empty()) {
|
||||
warnings.push_back("catalog has zero gems and zero enchantments");
|
||||
}
|
||||
std::vector<uint32_t> gemIdsSeen;
|
||||
for (size_t k = 0; k < c.gems.size(); ++k) {
|
||||
const auto& g = c.gems[k];
|
||||
std::string ctx = "gem " + std::to_string(k) +
|
||||
" (id=" + std::to_string(g.gemId);
|
||||
if (!g.name.empty()) ctx += " " + g.name;
|
||||
ctx += ")";
|
||||
if (g.gemId == 0) errors.push_back(ctx + ": gemId is 0");
|
||||
if (g.name.empty()) errors.push_back(ctx + ": name is empty");
|
||||
if (g.color > wowee::pipeline::WoweeGem::Prismatic) {
|
||||
errors.push_back(ctx + ": color " +
|
||||
std::to_string(g.color) + " not in 0..7");
|
||||
}
|
||||
// Stat-only gems (spellId=0) need statValue != 0.
|
||||
if (g.spellId == 0 && g.statValue == 0) {
|
||||
warnings.push_back(ctx +
|
||||
": no spell + statValue=0 (gem provides nothing)");
|
||||
}
|
||||
for (uint32_t prev : gemIdsSeen) {
|
||||
if (prev == g.gemId) {
|
||||
errors.push_back(ctx + ": duplicate gemId");
|
||||
break;
|
||||
}
|
||||
}
|
||||
gemIdsSeen.push_back(g.gemId);
|
||||
}
|
||||
std::vector<uint32_t> enchIdsSeen;
|
||||
for (size_t k = 0; k < c.enchantments.size(); ++k) {
|
||||
const auto& e = c.enchantments[k];
|
||||
std::string ctx = "enchant " + std::to_string(k) +
|
||||
" (id=" + std::to_string(e.enchantId);
|
||||
if (!e.name.empty()) ctx += " " + e.name;
|
||||
ctx += ")";
|
||||
if (e.enchantId == 0) errors.push_back(ctx + ": enchantId is 0");
|
||||
if (e.name.empty()) errors.push_back(ctx + ": name is empty");
|
||||
if (e.enchantSlot > wowee::pipeline::WoweeGem::Cloak) {
|
||||
errors.push_back(ctx + ": enchantSlot " +
|
||||
std::to_string(e.enchantSlot) + " not in 0..4");
|
||||
}
|
||||
if (e.spellId == 0 && e.statValue == 0) {
|
||||
warnings.push_back(ctx +
|
||||
": no spell + statValue=0 (enchant provides nothing)");
|
||||
}
|
||||
// Charges only meaningful for Temporary enchants.
|
||||
if (e.chargeCount > 0 &&
|
||||
e.enchantSlot != wowee::pipeline::WoweeGem::Temporary) {
|
||||
warnings.push_back(ctx +
|
||||
": chargeCount > 0 on non-Temporary slot (charges ignored)");
|
||||
}
|
||||
for (uint32_t prev : enchIdsSeen) {
|
||||
if (prev == e.enchantId) {
|
||||
errors.push_back(ctx + ": duplicate enchantId");
|
||||
break;
|
||||
}
|
||||
}
|
||||
enchIdsSeen.push_back(e.enchantId);
|
||||
}
|
||||
bool ok = errors.empty();
|
||||
if (jsonOut) {
|
||||
nlohmann::json j;
|
||||
j["wgem"] = base + ".wgem";
|
||||
j["ok"] = ok;
|
||||
j["errors"] = errors;
|
||||
j["warnings"] = warnings;
|
||||
std::printf("%s\n", j.dump(2).c_str());
|
||||
return ok ? 0 : 1;
|
||||
}
|
||||
std::printf("validate-wgem: %s.wgem\n", base.c_str());
|
||||
if (ok && warnings.empty()) {
|
||||
std::printf(" OK — %zu gems, %zu enchantments, all IDs unique\n",
|
||||
c.gems.size(), c.enchantments.size());
|
||||
return 0;
|
||||
}
|
||||
if (!warnings.empty()) {
|
||||
std::printf(" warnings (%zu):\n", warnings.size());
|
||||
for (const auto& w : warnings)
|
||||
std::printf(" - %s\n", w.c_str());
|
||||
}
|
||||
if (!errors.empty()) {
|
||||
std::printf(" ERRORS (%zu):\n", errors.size());
|
||||
for (const auto& e : errors)
|
||||
std::printf(" - %s\n", e.c_str());
|
||||
}
|
||||
return ok ? 0 : 1;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool handleGemsCatalog(int& i, int argc, char** argv, int& outRc) {
|
||||
if (std::strcmp(argv[i], "--gen-gems") == 0 && i + 1 < argc) {
|
||||
outRc = handleGenStarter(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--gen-gems-set") == 0 && i + 1 < argc) {
|
||||
outRc = handleGenGemSet(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--gen-gems-enchants") == 0 && i + 1 < argc) {
|
||||
outRc = handleGenEnchants(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--info-wgem") == 0 && i + 1 < argc) {
|
||||
outRc = handleInfo(i, argc, argv); return true;
|
||||
}
|
||||
if (std::strcmp(argv[i], "--validate-wgem") == 0 && i + 1 < argc) {
|
||||
outRc = handleValidate(i, argc, argv); return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace cli
|
||||
} // namespace editor
|
||||
} // namespace wowee
|
||||
11
tools/editor/cli_gems_catalog.hpp
Normal file
11
tools/editor/cli_gems_catalog.hpp
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
namespace wowee {
|
||||
namespace editor {
|
||||
namespace cli {
|
||||
|
||||
bool handleGemsCatalog(int& i, int argc, char** argv, int& outRc);
|
||||
|
||||
} // namespace cli
|
||||
} // namespace editor
|
||||
} // namespace wowee
|
||||
|
|
@ -1189,6 +1189,16 @@ void printUsage(const char* argv0) {
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std::printf(" Print WMAL templates (id / category / sender / subject + body / money + items / cod / expiry)\n");
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||||
std::printf(" --validate-wmal <wmal-base> [--json]\n");
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||||
std::printf(" Static checks: id>0+unique, subject not empty, sender set, attachments valid, no money+no items info-only\n");
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||||
std::printf(" --gen-gems <wgem-base> [name]\n");
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||||
std::printf(" Emit .wgem starter: 3 gems (red/yellow/blue) + 2 enchantments (Crusader proc + Greater Stats)\n");
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||||
std::printf(" --gen-gems-set <wgem-base> [name]\n");
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||||
std::printf(" Emit .wgem 6-gem full color set (3 primary + 3 secondary purple/green/orange)\n");
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||||
std::printf(" --gen-gems-enchants <wgem-base> [name]\n");
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||||
std::printf(" Emit .wgem 5 enchant variants (Mongoose / Deadly Poison / stats ring / cloak / Berserking proc)\n");
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std::printf(" --info-wgem <wgem-base> [--json]\n");
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||||
std::printf(" Print WGEM gems (id / color / stat / item) + enchantments (id / slot / stat / duration / charges)\n");
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||||
std::printf(" --validate-wgem <wgem-base> [--json]\n");
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||||
std::printf(" Static checks: ids>0+unique, name not empty, color/slot in range, stat-only entries need non-zero value\n");
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||||
std::printf(" --gen-weather-temperate <wow-base> [zoneName]\n");
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||||
std::printf(" Emit .wow weather schedule: clear-dominant + occasional rain + fog (forest / grassland)\n");
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||||
std::printf(" --gen-weather-arctic <wow-base> [zoneName]\n");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue