mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn
- Fix shutdown hang: skip vmaDestroyAllocator (walked thousands of allocations), replace unsafe pthread_timedjoin_np with plain join + early-exit checks in workers - Bank window: full icon rendering, click-and-hold pickup (0.10s), drag-drop for all bank slots including bank bag equip slots, same-slot drop detection - Loading screen: process one tile per frame for live progress updates - Camera reset: trust server position in online mode to avoid spawning under WMOs - Fix PLAYER_BYTES/PLAYER_BYTES_2 field indices, preserve purchasedBankBagSlots across inventory rebuilds, fix bank slot purchase result codes
This commit is contained in:
parent
804b947203
commit
a559d5944b
14 changed files with 489 additions and 146 deletions
|
|
@ -94,19 +94,22 @@ bool Window::initialize() {
|
|||
}
|
||||
|
||||
void Window::shutdown() {
|
||||
LOG_WARNING("Window::shutdown - vkContext...");
|
||||
if (vkContext) {
|
||||
vkContext->shutdown();
|
||||
vkContext.reset();
|
||||
}
|
||||
|
||||
LOG_WARNING("Window::shutdown - SDL_DestroyWindow...");
|
||||
if (window) {
|
||||
SDL_DestroyWindow(window);
|
||||
window = nullptr;
|
||||
}
|
||||
|
||||
LOG_WARNING("Window::shutdown - SDL_Quit...");
|
||||
SDL_Vulkan_UnloadLibrary();
|
||||
SDL_Quit();
|
||||
LOG_INFO("Window shutdown complete");
|
||||
LOG_WARNING("Window shutdown complete");
|
||||
}
|
||||
|
||||
void Window::pollEvents() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue