Fix guild roster, /who, /inspect, and character preview bugs

Guild O tab: fallback to character guildId when guildName_ not yet
queried, re-query guild info on roster open. /who: add missing
stringCount field and fix maxLevel default (0→100). /inspect: add
SMSG_INSPECT_TALENT opcode (0x3F4) and rewrite parser for WotLK
PackedGUID+talent format. Character preview: reset all tracking
variables in setAssetManager() to force model reload on login.
This commit is contained in:
Kelsi 2026-02-14 15:05:18 -08:00
parent be425c94dc
commit a90c130d6e
12 changed files with 108 additions and 65 deletions

View file

@ -823,7 +823,7 @@ public:
/** CMSG_WHO packet builder */
class WhoPacket {
public:
static network::Packet build(uint32_t minLevel = 0, uint32_t maxLevel = 0,
static network::Packet build(uint32_t minLevel = 0, uint32_t maxLevel = 100,
const std::string& playerName = "",
const std::string& guildName = "",
uint32_t raceMask = 0xFFFFFFFF,