chore(lua): refactor addon Lua engine API + progress docs

- Refactor Lua addon integration:
  - Update CMakeLists.txt for addon build paths
  - Enhance addons API headers and Lua engine interface
  - Add new Lua API addon modules (`lua_api_helpers`, `lua_api_registrations`, `lua_services`, `lua_action_api`, `lua_inventory_api`, `lua_quest_api`, `lua_social_api`, `lua_spell_api`, `lua_system_api`, `lua_unit_api`)
  - Update implementation in addon_manager.cpp, lua_engine.cpp, application.cpp, game_handler.cpp
This commit is contained in:
Paul 2026-04-03 07:31:06 +03:00
parent 6e02b4451c
commit a916270a13
21 changed files with 6183 additions and 6700 deletions

View file

@ -0,0 +1,17 @@
// lua_services.hpp — Dependency-injected services for Lua bindings.
// Replaces Application::getInstance() calls in domain API files (§5.2).
#pragma once
namespace wowee::core { class Window; }
namespace wowee::audio { class AudioCoordinator; }
namespace wowee::game { class ExpansionRegistry; }
namespace wowee::addons {
struct LuaServices {
core::Window* window = nullptr;
audio::AudioCoordinator* audioCoordinator = nullptr;
game::ExpansionRegistry* expansionRegistry = nullptr;
};
} // namespace wowee::addons