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chore(lua): refactor addon Lua engine API + progress docs
- Refactor Lua addon integration: - Update CMakeLists.txt for addon build paths - Enhance addons API headers and Lua engine interface - Add new Lua API addon modules (`lua_api_helpers`, `lua_api_registrations`, `lua_services`, `lua_action_api`, `lua_inventory_api`, `lua_quest_api`, `lua_social_api`, `lua_spell_api`, `lua_system_api`, `lua_unit_api`) - Update implementation in addon_manager.cpp, lua_engine.cpp, application.cpp, game_handler.cpp
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21 changed files with 6183 additions and 6700 deletions
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include/addons/lua_services.hpp
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include/addons/lua_services.hpp
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// lua_services.hpp — Dependency-injected services for Lua bindings.
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// Replaces Application::getInstance() calls in domain API files (§5.2).
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#pragma once
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namespace wowee::core { class Window; }
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namespace wowee::audio { class AudioCoordinator; }
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namespace wowee::game { class ExpansionRegistry; }
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namespace wowee::addons {
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struct LuaServices {
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core::Window* window = nullptr;
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audio::AudioCoordinator* audioCoordinator = nullptr;
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game::ExpansionRegistry* expansionRegistry = nullptr;
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};
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} // namespace wowee::addons
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