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feat(editor): add --gen-mesh-tombstone graveyard primitive
47th procedural mesh: 3-box vertical headstone — wide low base plinth, tall thin main slab on top, and a slightly- wider decorative crown that acts as a flat-cap stand-in for the arched-top headstone shape (which would need rotated faces). Pairs with --gen-mesh-grave (horizontal mound) and --gen-mesh-coffin for graveyards, dungeon crypts, haunted- zone set dressing. Vertical layout: 15% base, 75% slab, 10% crown. Defaults to 0.60 wide x 1.10 tall x 0.18 deep with the base 1.45x wider than the slab on each footprint axis.
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3 changed files with 119 additions and 1 deletions
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@ -145,7 +145,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-throne", "--gen-mesh-coffin", "--gen-mesh-bookshelf",
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"--gen-mesh-table", "--gen-mesh-lamppost", "--gen-mesh-bed",
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"--gen-mesh-ladder", "--gen-mesh-well", "--gen-mesh-signpost",
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"--gen-mesh-mailbox",
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"--gen-mesh-mailbox", "--gen-mesh-tombstone",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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