fix(combatlog): map alternate immune2 spell miss value

This commit is contained in:
Kelsi 2026-03-14 09:52:33 -07:00
parent 753f4ef1be
commit a962422b12

View file

@ -127,7 +127,9 @@ CombatTextEntry::Type combatTextTypeFromSpellMissInfo(uint8_t missInfo) {
case 6: return CombatTextEntry::DEFLECT;
case 7: return CombatTextEntry::ABSORB;
case 8: return CombatTextEntry::RESIST;
case 10: return CombatTextEntry::IMMUNE; // Seen on some cores as a secondary immune result.
case 9: // Some cores encode SPELL_MISS_IMMUNE2 as 9.
case 10: // Others encode SPELL_MISS_IMMUNE2 as 10.
return CombatTextEntry::IMMUNE;
case 11: return CombatTextEntry::REFLECT;
default: return CombatTextEntry::MISS;
}