mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-09 18:43:51 +00:00
refactor(editor): extract audit family into cli_audits.cpp
Continues the modularization. Moves the four audit handlers (--validate-zone-pack, --validate-project-packs, --info-zone-deps, --info-project-deps) into their own file using the same handle<Family>(int& i, int argc, char** argv, int& outRc) pattern. Side-cleanup: the two project-scope audits had identical subprocess-fanout structure (enumerate zones → run per-zone command → tally PASS/FAIL → print summary). Consolidated that into a shared runPerZoneAudit helper. Saves ~80 lines of duplicated dispatch code. main.cpp drops 28,070 → 27,736 lines (-334). Audit family is fully self-contained (~330 lines), behavior unchanged (verified all 4 commands against existing test zones).
This commit is contained in:
parent
774dab9330
commit
ac17d04f8c
4 changed files with 376 additions and 338 deletions
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@ -1,6 +1,7 @@
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#include "editor_app.hpp"
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#include "cli_gen_audio.hpp"
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#include "cli_zone_packs.hpp"
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#include "cli_audits.hpp"
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#include "content_pack.hpp"
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#include "npc_spawner.hpp"
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#include "object_placer.hpp"
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@ -1369,6 +1370,9 @@ int main(int argc, char* argv[]) {
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if (wowee::editor::cli::handleZonePacks(i, argc, argv, outRc)) {
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return outRc;
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}
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if (wowee::editor::cli::handleAudits(i, argc, argv, outRc)) {
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return outRc;
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}
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}
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if (std::strcmp(argv[i], "--data") == 0 && i + 1 < argc) {
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dataPath = argv[++i];
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@ -14482,154 +14486,6 @@ int main(int argc, char* argv[]) {
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totalAssets,
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static_cast<unsigned long long>(totalBytes));
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return 0;
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} else if (std::strcmp(argv[i], "--info-zone-deps") == 0 && i + 1 < argc) {
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// Broken-reference audit: walk every WOM in the zone,
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// collect its texturePaths, normalize them, and check
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// whether each path exists relative to the zone dir.
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// Reports any reference that does NOT resolve to a real
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// file. Catches "WOM was added but its texture wasn't
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// copied into textures/" mistakes before runtime.
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std::string zoneDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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if (!fs::exists(zoneDir + "/zone.json")) {
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std::fprintf(stderr,
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"info-zone-deps: %s has no zone.json\n", zoneDir.c_str());
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return 1;
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}
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// For each WOM, list (wom path, texture path, exists?).
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// A texture path resolves if any of the candidate paths
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// resolves: as-is, relative to zone dir, relative to
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// zone/textures/, or with the basename matched in
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// textures/.
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struct DepRef {
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std::string womPath;
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std::string texPath;
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bool exists;
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};
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std::vector<DepRef> refs;
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std::error_code ec;
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for (const auto& e : fs::recursive_directory_iterator(zoneDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".wom") continue;
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std::string womRel = fs::relative(e.path(), zoneDir).string();
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std::string base = e.path().string();
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base = base.substr(0, base.size() - 4);
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auto wom = wowee::pipeline::WoweeModelLoader::load(base);
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for (const auto& tp : wom.texturePaths) {
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if (tp.empty()) continue;
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bool found = false;
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fs::path candidates[4] = {
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fs::path(tp),
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fs::path(zoneDir) / tp,
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fs::path(zoneDir) / "textures" / fs::path(tp).filename(),
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e.path().parent_path() / fs::path(tp).filename(),
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};
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for (const auto& c : candidates) {
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if (fs::exists(c, ec) && fs::is_regular_file(c, ec)) {
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found = true;
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break;
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}
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}
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refs.push_back({womRel, tp, found});
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}
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}
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std::sort(refs.begin(), refs.end(),
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[](const DepRef& a, const DepRef& b) {
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if (a.exists != b.exists) return !a.exists;
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if (a.womPath != b.womPath) return a.womPath < b.womPath;
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return a.texPath < b.texPath;
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});
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int total = static_cast<int>(refs.size());
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int missing = 0;
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for (const auto& r : refs) if (!r.exists) ++missing;
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if (jsonOut) {
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nlohmann::json j;
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j["zone"] = zoneDir;
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j["totalRefs"] = total;
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j["missingRefs"] = missing;
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& r : refs) {
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arr.push_back({
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{"wom", r.womPath},
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{"texture", r.texPath},
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{"exists", r.exists},
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});
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}
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j["refs"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return missing == 0 ? 0 : 1;
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}
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std::printf("Zone deps: %s\n", zoneDir.c_str());
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std::printf(" total refs : %d\n", total);
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std::printf(" missing refs : %d\n", missing);
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if (refs.empty()) {
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std::printf(" *no texture references in any WOM*\n");
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return 0;
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}
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std::printf("\n exists WOM texture\n");
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for (const auto& r : refs) {
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std::printf(" %-6s %-35s %s\n",
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r.exists ? "yes" : "NO",
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r.womPath.c_str(),
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r.texPath.c_str());
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}
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std::printf("\n %s\n", missing == 0
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? "PASS — all texture references resolve"
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: "FAIL — missing references above");
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return missing == 0 ? 0 : 1;
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} else if (std::strcmp(argv[i], "--info-project-deps") == 0 && i + 1 < argc) {
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// Run --info-zone-deps across every zone in a project
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// and roll up per-zone PASS/FAIL plus a project total.
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// Designed as a CI gate: exits non-zero if any zone has
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// a broken texture reference. Lighter than re-implementing
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// the dep walk here — defers to the per-zone command via
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// subprocess so the resolution logic stays consistent.
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std::string projectDir = argv[++i];
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namespace fs = std::filesystem;
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if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
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std::fprintf(stderr,
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"info-project-deps: %s is not a directory\n",
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projectDir.c_str());
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return 1;
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}
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std::vector<std::string> zones;
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for (const auto& entry : fs::directory_iterator(projectDir)) {
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if (!entry.is_directory()) continue;
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if (!fs::exists(entry.path() / "zone.json")) continue;
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zones.push_back(entry.path().string());
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}
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std::sort(zones.begin(), zones.end());
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if (zones.empty()) {
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std::fprintf(stderr,
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"info-project-deps: %s contains no zones\n",
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projectDir.c_str());
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return 1;
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}
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std::string self = (argc > 0) ? argv[0] : "wowee_editor";
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int passed = 0, failed = 0;
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std::printf("Project deps: %s\n", projectDir.c_str());
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std::printf(" zones: %zu\n\n", zones.size());
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for (const auto& z : zones) {
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std::string cmd = "\"" + self + "\" --info-zone-deps \"" +
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z + "\" > /dev/null 2>&1";
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int rc = std::system(cmd.c_str());
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std::string name = fs::path(z).filename().string();
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if (rc == 0) {
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++passed;
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std::printf(" PASS %s\n", name.c_str());
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} else {
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++failed;
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std::printf(" FAIL %s\n", name.c_str());
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}
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}
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std::printf("\n Total: %d passed, %d failed\n", passed, failed);
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std::printf(" %s\n",
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failed == 0 ? "PROJECT PASS"
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: "PROJECT FAIL — re-run --info-zone-deps on FAILing zones for detail");
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return failed == 0 ? 0 : 1;
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} else if (std::strcmp(argv[i], "--info-project-summary") == 0 && i + 1 < argc) {
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// Project-wide companion to --info-zone-summary. Walks
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// every zone in <projectDir> and reports a per-zone
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@ -15045,196 +14901,6 @@ int main(int argc, char* argv[]) {
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std::printf(" total bytes : %llu\n",
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static_cast<unsigned long long>(totalBytes));
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return 0;
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} else if (std::strcmp(argv[i], "--validate-zone-pack") == 0 && i + 1 < argc) {
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// Audit a zone's open-format asset pack. Reports counts
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// and total bytes per category (textures/, meshes/,
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// audio/) plus any malformed WOMs or invalid WAVs.
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// Exit code 1 if any check fails — useful in CI to
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// gate that gen-zone-starter-pack output is healthy.
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std::string zoneDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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if (!fs::exists(zoneDir + "/zone.json")) {
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std::fprintf(stderr,
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"validate-zone-pack: %s has no zone.json\n", zoneDir.c_str());
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return 1;
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}
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struct CatStats {
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int count = 0;
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uint64_t bytes = 0;
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int invalid = 0;
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std::vector<std::string> invalidPaths;
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};
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CatStats tex, mesh, audio;
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std::error_code ec;
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// Textures: PNGs under textures/
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fs::path texDir = fs::path(zoneDir) / "textures";
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if (fs::exists(texDir)) {
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for (const auto& e : fs::recursive_directory_iterator(texDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".png") continue;
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tex.count++;
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tex.bytes += e.file_size();
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// Quick PNG signature check (8 bytes)
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FILE* f = std::fopen(e.path().c_str(), "rb");
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if (f) {
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unsigned char sig[8];
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bool ok = (std::fread(sig, 1, 8, f) == 8 &&
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sig[0] == 0x89 && sig[1] == 'P' &&
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sig[2] == 'N' && sig[3] == 'G');
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std::fclose(f);
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if (!ok) {
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tex.invalid++;
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tex.invalidPaths.push_back(
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fs::relative(e.path(), zoneDir).string());
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}
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}
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}
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}
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// Meshes: WOMs under meshes/ — load & sanity check
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fs::path meshDir = fs::path(zoneDir) / "meshes";
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if (fs::exists(meshDir)) {
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for (const auto& e : fs::recursive_directory_iterator(meshDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".wom") continue;
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mesh.count++;
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mesh.bytes += e.file_size();
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std::string base = e.path().string();
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base = base.substr(0, base.size() - 4);
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auto wom = wowee::pipeline::WoweeModelLoader::load(base);
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if (wom.vertices.empty() || wom.indices.empty() ||
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wom.batches.empty()) {
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mesh.invalid++;
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mesh.invalidPaths.push_back(
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fs::relative(e.path(), zoneDir).string());
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}
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}
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}
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// Audio: WAVs under audio/ — RIFF header check
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fs::path audDir = fs::path(zoneDir) / "audio";
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if (fs::exists(audDir)) {
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for (const auto& e : fs::recursive_directory_iterator(audDir, ec)) {
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if (!e.is_regular_file()) continue;
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if (e.path().extension() != ".wav") continue;
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audio.count++;
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audio.bytes += e.file_size();
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FILE* f = std::fopen(e.path().c_str(), "rb");
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if (f) {
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char hdr[12];
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bool ok = (std::fread(hdr, 1, 12, f) == 12 &&
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std::memcmp(hdr, "RIFF", 4) == 0 &&
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std::memcmp(hdr + 8, "WAVE", 4) == 0);
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std::fclose(f);
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if (!ok) {
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audio.invalid++;
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audio.invalidPaths.push_back(
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fs::relative(e.path(), zoneDir).string());
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}
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}
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}
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}
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int totalCount = tex.count + mesh.count + audio.count;
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int totalInvalid = tex.invalid + mesh.invalid + audio.invalid;
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uint64_t totalBytes = tex.bytes + mesh.bytes + audio.bytes;
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bool pass = (totalInvalid == 0 && totalCount > 0);
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if (jsonOut) {
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auto catJ = [](const CatStats& c) {
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return nlohmann::json{
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{"count", c.count},
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{"bytes", c.bytes},
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{"invalid", c.invalid},
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{"invalidPaths", c.invalidPaths},
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};
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};
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nlohmann::json j;
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j["zone"] = zoneDir;
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j["pass"] = pass;
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j["totalCount"] = totalCount;
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j["totalBytes"] = totalBytes;
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j["totalInvalid"] = totalInvalid;
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j["textures"] = catJ(tex);
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j["meshes"] = catJ(mesh);
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j["audio"] = catJ(audio);
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std::printf("%s\n", j.dump(2).c_str());
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return pass ? 0 : 1;
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}
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std::printf("Zone pack audit: %s\n", zoneDir.c_str());
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std::printf("\n category count bytes invalid\n");
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std::printf(" textures %5d %7llu %7d\n",
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tex.count,
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static_cast<unsigned long long>(tex.bytes),
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tex.invalid);
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std::printf(" meshes %5d %7llu %7d\n",
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mesh.count,
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static_cast<unsigned long long>(mesh.bytes),
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mesh.invalid);
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std::printf(" audio %5d %7llu %7d\n",
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audio.count,
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static_cast<unsigned long long>(audio.bytes),
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audio.invalid);
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std::printf(" ----------------------------------\n");
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std::printf(" TOTAL %5d %7llu %7d\n",
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totalCount,
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static_cast<unsigned long long>(totalBytes),
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totalInvalid);
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for (const auto* cat : { &tex, &mesh, &audio }) {
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for (const auto& p : cat->invalidPaths) {
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std::printf(" INVALID %s\n", p.c_str());
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}
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}
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std::printf("\n %s\n", pass ? "PASS — pack is healthy"
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: "FAIL — see invalid paths above");
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return pass ? 0 : 1;
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} else if (std::strcmp(argv[i], "--validate-project-packs") == 0 && i + 1 < argc) {
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// Run --validate-zone-pack across every zone in a project
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// and aggregate the result. Reports a single PASS/FAIL
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// line per zone plus a summary; exits non-zero if any
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// zone fails. Designed for CI use as a gate before
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// shipping a project.
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std::string projectDir = argv[++i];
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namespace fs = std::filesystem;
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if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
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std::fprintf(stderr,
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"validate-project-packs: %s is not a directory\n",
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projectDir.c_str());
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return 1;
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}
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std::vector<std::string> zones;
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for (const auto& entry : fs::directory_iterator(projectDir)) {
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if (!entry.is_directory()) continue;
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if (!fs::exists(entry.path() / "zone.json")) continue;
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zones.push_back(entry.path().string());
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}
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std::sort(zones.begin(), zones.end());
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if (zones.empty()) {
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std::fprintf(stderr,
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"validate-project-packs: %s contains no zones\n",
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projectDir.c_str());
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return 1;
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}
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std::string self = (argc > 0) ? argv[0] : "wowee_editor";
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int passed = 0, failed = 0;
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std::printf("Project pack audit: %s\n", projectDir.c_str());
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std::printf(" zones: %zu\n\n", zones.size());
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for (const auto& z : zones) {
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std::string cmd = "\"" + self + "\" --validate-zone-pack \"" +
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z + "\" > /dev/null 2>&1";
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int rc = std::system(cmd.c_str());
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std::string name = fs::path(z).filename().string();
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if (rc == 0) {
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++passed;
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std::printf(" PASS %s\n", name.c_str());
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} else {
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++failed;
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std::printf(" FAIL %s\n", name.c_str());
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}
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}
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std::printf("\n Total: %d passed, %d failed\n", passed, failed);
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std::printf(" %s\n",
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failed == 0 ? "PROJECT PASS" : "PROJECT FAIL");
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return failed == 0 ? 0 : 1;
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} else if (std::strcmp(argv[i], "--gen-random-project") == 0 && i + 1 < argc) {
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// Project-wide companion: spawn N random zones in one
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// pass. Names default to "Zone1, Zone2..."; tile
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