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https://github.com/Kelsidavis/WoWee.git
synced 2026-03-26 16:50:15 +00:00
Stabilize streaming memory and parser handling; revert socket recv optimizations
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parent
c914295d20
commit
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15 changed files with 591 additions and 161 deletions
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@ -356,6 +356,8 @@ private:
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uint32_t nextInstanceId = 1;
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uint32_t lastDrawCallCount = 0;
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size_t modelCacheLimit_ = 6000;
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uint32_t modelLimitRejectWarnings_ = 0;
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VkTexture* loadTexture(const std::string& path, uint32_t texFlags = 0);
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struct TextureCacheEntry {
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@ -371,6 +373,9 @@ private:
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size_t textureCacheBytes_ = 0;
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uint64_t textureCacheCounter_ = 0;
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size_t textureCacheBudgetBytes_ = 2048ull * 1024 * 1024;
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std::unordered_set<std::string> failedTextureCache_;
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std::unordered_set<std::string> loggedTextureLoadFails_;
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uint32_t textureBudgetRejectWarnings_ = 0;
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std::unique_ptr<VkTexture> whiteTexture_;
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std::unique_ptr<VkTexture> glowTexture_;
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@ -8,6 +8,7 @@
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#include <glm/glm.hpp>
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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#include <string>
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namespace wowee {
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@ -156,6 +157,9 @@ private:
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size_t textureCacheBytes_ = 0;
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uint64_t textureCacheCounter_ = 0;
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size_t textureCacheBudgetBytes_ = 4096ull * 1024 * 1024;
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std::unordered_set<std::string> failedTextureCache_;
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std::unordered_set<std::string> loggedTextureLoadFails_;
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uint32_t textureBudgetRejectWarnings_ = 0;
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// Fallback textures
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std::unique_ptr<VkTexture> whiteTexture;
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@ -587,12 +587,17 @@ private:
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size_t textureCacheBytes_ = 0;
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uint64_t textureCacheCounter_ = 0;
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size_t textureCacheBudgetBytes_ = 2048ull * 1024 * 1024; // Default, overridden at init
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std::unordered_set<std::string> failedTextureCache_;
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std::unordered_set<std::string> loggedTextureLoadFails_;
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uint32_t textureBudgetRejectWarnings_ = 0;
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// Default white texture
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std::unique_ptr<VkTexture> whiteTexture_;
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// Loaded models (modelId -> ModelData)
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std::unordered_map<uint32_t, ModelData> loadedModels;
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size_t modelCacheLimit_ = 4000;
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uint32_t modelLimitRejectWarnings_ = 0;
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// Active instances
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std::vector<WMOInstance> instances;
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