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Add Ctrl+click minimap ping sending
Ctrl+clicking on the minimap converts screen position to world coordinates and sends MSG_MINIMAP_PING to the server. A local ping is also added immediately so the sender sees their own ping.
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3 changed files with 48 additions and 0 deletions
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@ -7710,6 +7710,29 @@ void GameHandler::sendPing() {
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socket->send(packet);
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}
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void GameHandler::sendMinimapPing(float wowX, float wowY) {
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if (state != WorldState::IN_WORLD) return;
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// MSG_MINIMAP_PING (CMSG direction): float posX + float posY
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// Server convention: posX = east/west axis = canonical Y (west)
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// posY = north/south axis = canonical X (north)
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const float serverX = wowY; // canonical Y (west) → server posX
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const float serverY = wowX; // canonical X (north) → server posY
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network::Packet pkt(wireOpcode(Opcode::MSG_MINIMAP_PING));
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pkt.writeFloat(serverX);
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pkt.writeFloat(serverY);
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socket->send(pkt);
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// Add ping locally so the sender sees their own ping immediately
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MinimapPing localPing;
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localPing.senderGuid = activeCharacterGuid_;
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localPing.wowX = wowX;
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localPing.wowY = wowY;
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localPing.age = 0.0f;
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minimapPings_.push_back(localPing);
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}
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void GameHandler::handlePong(network::Packet& packet) {
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LOG_DEBUG("Handling SMSG_PONG");
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