feat(editor): add --gen-mesh-signpost wayfinding primitive

45th procedural mesh: 4-box signpost — stone base anchor,
tall vertical pole, thin sign board mounted face-out near
the top, and a small decorative cap. Useful for crossroads,
tavern fronts, town entrances, dungeon area markers, quest
hub indicators.

Sign board's long axis runs along Z so the player reads the
sign when facing parallel to the road. Defaults to a 2.5 m
post with a 0.8 x 0.35 m board (~2.7 m total).
This commit is contained in:
Kelsi 2026-05-09 07:58:45 -07:00
parent db8d499e8e
commit af3c4f0bd6
3 changed files with 130 additions and 1 deletions

View file

@ -140,7 +140,7 @@ int main(int argc, char* argv[]) {
"--gen-mesh-shrine", "--gen-mesh-totem", "--gen-mesh-cage",
"--gen-mesh-throne", "--gen-mesh-coffin", "--gen-mesh-bookshelf",
"--gen-mesh-table", "--gen-mesh-lamppost", "--gen-mesh-bed",
"--gen-mesh-ladder", "--gen-mesh-well",
"--gen-mesh-ladder", "--gen-mesh-well", "--gen-mesh-signpost",
"--gen-texture-gradient",
"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
"--displace-mesh",