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Add item support for action bar with drag-from-inventory and key/click use
Allow picking up consumables from inventory and dropping them onto action bar slots. Items display their icon or name, can be used via click or hotkey (1-0,-,=), and cleared with right-click. Adds useItemById to find and use items from backpack by item ID.
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4 changed files with 62 additions and 1 deletions
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@ -134,6 +134,13 @@ private:
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public:
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static ImVec4 getQualityColor(game::ItemQuality quality);
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/// Returns true if the user is currently holding an item (pickup cursor).
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bool isHoldingItem() const { return holdingItem; }
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/// Returns the item being held (only valid when isHoldingItem() is true).
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const game::ItemDef& getHeldItem() const { return heldItem; }
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/// Cancel the pickup, returning the item to its original slot.
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void returnHeldItem(game::Inventory& inv) { cancelPickup(inv); }
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};
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} // namespace ui
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