Fix NPC visibility and stabilize world transport/taxi updates

This commit is contained in:
Kelsi 2026-02-11 18:25:04 -08:00
parent 6ff27e789b
commit b0af2c928d
16 changed files with 452 additions and 173 deletions

View file

@ -21,6 +21,7 @@ public:
uint32_t getZoneId(int tileX, int tileY) const;
const ZoneInfo* getZoneInfo(uint32_t zoneId) const;
std::string getRandomMusic(uint32_t zoneId) const;
std::vector<std::string> getAllMusicPaths() const;
private:
// tile key = tileX * 100 + tileY