Default normal map strength to 0.8

This commit is contained in:
Kelsi 2026-02-23 01:21:58 -08:00
parent bec3190b08
commit b12bc1f71e
3 changed files with 3 additions and 3 deletions

View file

@ -5970,7 +5970,7 @@ void GameScreen::renderSettingsWindow() {
pendingGroundClutterDensity = kDefaultGroundClutterDensity;
pendingAntiAliasing = 0;
pendingNormalMapping = true;
pendingNormalMapStrength = 1.0f;
pendingNormalMapStrength = 0.8f;
pendingPOM = false;
pendingPOMQuality = 1;
pendingResIndex = defaultResIndex;