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Fix single-player NPC loading outside Goldshire
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3 changed files with 66 additions and 22 deletions
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@ -38,6 +38,7 @@ struct NpcInstance {
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class NpcManager {
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public:
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void clear(rendering::CharacterRenderer* cr, EntityManager* em);
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void initialize(pipeline::AssetManager* am,
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rendering::CharacterRenderer* cr,
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EntityManager& em,
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