Clear name error and trim input

This commit is contained in:
Kelsi 2026-02-05 18:25:07 -08:00
parent 50b2c43319
commit b2f2ad76af

View file

@ -397,11 +397,20 @@ void CharacterCreateScreen::render(game::GameHandler& /*gameHandler*/) {
if (ImGui::Button("Create", ImVec2(150, 35))) {
std::string name(nameBuffer);
// Trim whitespace
size_t start = name.find_first_not_of(" \t\r\n");
size_t end = name.find_last_not_of(" \t\r\n");
if (start == std::string::npos) {
name.clear();
} else {
name = name.substr(start, end - start + 1);
}
if (name.empty()) {
setStatus("Please enter a character name.", true);
} else if (availableClasses.empty()) {
setStatus("No valid class for this race.", true);
} else {
setStatus("Creating character...", false);
game::CharCreateData data;
data.name = name;
data.race = allRaces[raceIndex];