Refine bag UI layout and add shift-hover item compare

This commit is contained in:
Kelsi 2026-02-19 01:50:50 -08:00
parent fc0ac6dd0f
commit b3ea6d8e81
3 changed files with 242 additions and 25 deletions

View file

@ -37,6 +37,10 @@ public:
void closeAllBags();
void setSeparateBags(bool sep) { separateBags_ = sep; }
bool isSeparateBags() const { return separateBags_; }
void toggleCompactBags() { compactBags_ = !compactBags_; }
bool isCompactBags() const { return compactBags_; }
bool isBackpackOpen() const { return backpackOpen_; }
bool isBagOpen(int idx) const { return idx >= 0 && idx < 4 ? bagOpen_[idx] : false; }
bool isCharacterOpen() const { return characterOpen; }
void toggleCharacter() { characterOpen = !characterOpen; }
@ -74,6 +78,7 @@ private:
bool characterOpen = false;
bool bKeyWasDown = false;
bool separateBags_ = true;
bool compactBags_ = false;
bool backpackOpen_ = false;
std::array<bool, 4> bagOpen_{};
bool cKeyWasDown = false;
@ -125,7 +130,7 @@ private:
void renderBagWindow(const char* title, bool& isOpen, game::Inventory& inventory,
int bagIndex, float defaultX, float defaultY, uint64_t moneyCopper);
void renderEquipmentPanel(game::Inventory& inventory);
void renderBackpackPanel(game::Inventory& inventory);
void renderBackpackPanel(game::Inventory& inventory, bool collapseEmptySections = false);
void renderStatsPanel(game::Inventory& inventory, uint32_t playerLevel);
// Slot rendering with interaction support
@ -135,7 +140,7 @@ private:
SlotKind kind, int backpackIndex,
game::EquipSlot equipSlot,
int bagIndex = -1, int bagSlotIndex = -1);
void renderItemTooltip(const game::ItemDef& item);
void renderItemTooltip(const game::ItemDef& item, const game::Inventory* inventory = nullptr);
// Held item helpers
void pickupFromBackpack(game::Inventory& inv, int index);
@ -147,6 +152,7 @@ private:
void cancelPickup(game::Inventory& inv);
game::EquipSlot getEquipSlotForType(uint8_t inventoryType, game::Inventory& inv);
void renderHeldItem();
bool bagHasAnyItems(const game::Inventory& inventory, int bagIndex) const;
// Drop confirmation
bool dropConfirmOpen_ = false;