diff --git a/src/ui/game_screen.cpp b/src/ui/game_screen.cpp index 9ed578f4..292d5629 100644 --- a/src/ui/game_screen.cpp +++ b/src/ui/game_screen.cpp @@ -124,7 +124,7 @@ void GameScreen::render(game::GameHandler& gameHandler) { renderVendorWindow(gameHandler); renderTrainerWindow(gameHandler); renderTaxiWindow(gameHandler); - // renderQuestMarkers(gameHandler); // Disabled - now using 3D M2 markers in application.cpp + renderQuestMarkers(gameHandler); // 2D markers (3D M2 files not in MPQ) renderMinimapMarkers(gameHandler); renderDeathScreen(gameHandler); renderResurrectDialog(gameHandler);