From b40c4ebb61e42d1715d95fbfb8d4ac0a44fb632e Mon Sep 17 00:00:00 2001 From: Kelsi Date: Mon, 9 Feb 2026 23:18:49 -0800 Subject: [PATCH] Re-enable 2D quest markers since 3D M2 files not in MPQ archives --- src/ui/game_screen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ui/game_screen.cpp b/src/ui/game_screen.cpp index 9ed578f4..292d5629 100644 --- a/src/ui/game_screen.cpp +++ b/src/ui/game_screen.cpp @@ -124,7 +124,7 @@ void GameScreen::render(game::GameHandler& gameHandler) { renderVendorWindow(gameHandler); renderTrainerWindow(gameHandler); renderTaxiWindow(gameHandler); - // renderQuestMarkers(gameHandler); // Disabled - now using 3D M2 markers in application.cpp + renderQuestMarkers(gameHandler); // 2D markers (3D M2 files not in MPQ) renderMinimapMarkers(gameHandler); renderDeathScreen(gameHandler); renderResurrectDialog(gameHandler);