feat(pipeline): WCST combat stats baseline catalog (130th open format)

Novel replacement for the per-class per-level base-stat scaling
table that vanilla WoW scattered across CharBaseInfo.dbc +
CharStartOutfit.dbc + GtChanceTo*.dbc + the hard-coded HP/mana-
per-level constants in the server's StatSystem. Each WCST entry
binds one (classId, level) pair to base health, mana, armor, and
the five primary stats (Str/Agi/Sta/Int/Spi).

Sparse design: presets emit ~6 sample levels per class with the
runtime stat-interpolator computing intermediate levels.

Three presets:
  --gen-cst-warrior   Warrior (classId=1) sparse sample at L1/
                      10/20/30/40/60. baseMana=0 across all
                      entries (Warrior uses Rage)
  --gen-cst-mage      Mage (classId=8) same 6 levels with mana
                      growth tracking Intellect
  --gen-cst-starting  All 9 vanilla classes at level 1 — shows
                      per-class flat starting differences
                      (Warrior/Paladin high Str; Hunter/Rogue
                      high Agi; Mage/Priest/Warlock high Int;
                      Shaman/Druid balanced)

Validator catches: id+classId+level required, classId 1..11,
level 1..60, zero baseHealth (player would die instantly),
duplicate statIds, duplicate (classId,level) pairs (runtime
stat-lookup tie). Warns on classId 6/10 (DK/Monk gap unused
in vanilla), Warrior/Rogue baseMana > 0 (these classes use
Rage/Energy not mana), and per-class monotonicity violations
across all 8 stats — sorts by level, walks adjacent pairs,
flags any stat that regresses as level increases (typo guard).

Format count 129 -> 130. CLI flag count 1364 -> 1371.
This commit is contained in:
Kelsi 2026-05-10 04:08:41 -07:00
parent f41f913a2a
commit b66e41df87
10 changed files with 722 additions and 0 deletions

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@ -718,6 +718,7 @@ set(WOWEE_SOURCES
src/pipeline/wowee_player_movement_anim.cpp
src/pipeline/wowee_transit_schedule.cpp
src/pipeline/wowee_mage_portals.cpp
src/pipeline/wowee_combat_stats.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/dbc_layout.cpp
@ -1599,6 +1600,7 @@ add_executable(wowee_editor
tools/editor/cli_player_movement_anim_catalog.cpp
tools/editor/cli_transit_schedule_catalog.cpp
tools/editor/cli_mage_portals_catalog.cpp
tools/editor/cli_combat_stats_catalog.cpp
tools/editor/cli_catalog_pluck.cpp
tools/editor/cli_catalog_find.cpp
tools/editor/cli_catalog_by_name.cpp
@ -1799,6 +1801,7 @@ add_executable(wowee_editor
src/pipeline/wowee_player_movement_anim.cpp
src/pipeline/wowee_transit_schedule.cpp
src/pipeline/wowee_mage_portals.cpp
src/pipeline/wowee_combat_stats.cpp
src/pipeline/custom_zone_discovery.cpp
src/pipeline/terrain_mesh.cpp

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@ -0,0 +1,119 @@
#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace pipeline {
// Wowee Open Combat Stats Baseline catalog (.wcst)
// — novel replacement for the per-class per-level
// base-stat scaling table that vanilla WoW
// scattered across CharBaseInfo.dbc +
// CharStartOutfit.dbc + GtChanceTo*.dbc + the
// hard-coded HP/mana-per-level constants in the
// server's StatSystem. Each WCST entry binds one
// (classId, level) pair to its base health, mana,
// armor, and the five primary stats (Str/Agi/Sta/
// Int/Spi). Entries are sparse — typical preset
// emits ~6 sample levels per class, with the
// runtime interpolating between them for
// intermediate levels.
//
// Cross-references with previously-added formats:
// WCDB: classId references the playable-class
// catalog (1..11 in vanilla, with 6 + 10
// unused).
// WSPK: the spell pack catalog gates spellbook
// tabs by classId — same id space.
//
// Binary layout (little-endian):
// magic[4] = "WCST"
// version (uint32) = current 1
// nameLen + name (catalog label)
// entryCount (uint32)
// entries (each):
// statId (uint32) — surrogate primary
// key
// classId (uint8) — 1..11 vanilla class
// level (uint8) — 1..60 vanilla cap
// pad0 (uint16)
// baseHealth (uint32)
// baseMana (uint32) — 0 if class doesn't
// use mana (Warrior,
// Rogue)
// baseStrength (uint16)
// baseAgility (uint16)
// baseStamina (uint16)
// baseIntellect (uint16)
// baseSpirit (uint16)
// pad1 (uint16)
// baseArmor (uint32)
struct WoweeCombatStats {
struct Entry {
uint32_t statId = 0;
uint8_t classId = 0;
uint8_t level = 0;
uint16_t pad0 = 0;
uint32_t baseHealth = 0;
uint32_t baseMana = 0;
uint16_t baseStrength = 0;
uint16_t baseAgility = 0;
uint16_t baseStamina = 0;
uint16_t baseIntellect = 0;
uint16_t baseSpirit = 0;
uint16_t pad1 = 0;
uint32_t baseArmor = 0;
};
std::string name;
std::vector<Entry> entries;
bool isValid() const { return !entries.empty(); }
const Entry* findById(uint32_t statId) const;
// Returns the binding for an exact (classId, level)
// pair — used by the level-up handler to commit
// base-stat changes when a player dings.
const Entry* find(uint8_t classId, uint8_t level) const;
// Returns all entries for a class, sorted by level.
// Used by the runtime stat-interpolator to find the
// bracketing two entries for an intermediate level.
std::vector<const Entry*> findByClass(uint8_t classId) const;
};
class WoweeCombatStatsLoader {
public:
static bool save(const WoweeCombatStats& cat,
const std::string& basePath);
static WoweeCombatStats load(const std::string& basePath);
static bool exists(const std::string& basePath);
// Preset emitters used by --gen-cst* variants.
//
// makeWarriorStats — Warrior (classId=1) sparse
// sample at levels 1, 10, 20,
// 30, 40, 60. baseMana=0 for
// all entries (Warrior uses
// Rage, not mana).
// makeMageStats — Mage (classId=8) sparse
// sample at the same 6
// levels. baseMana grows
// with Intellect.
// makeStartingLevels — All 9 vanilla classes
// (Warrior/Paladin/Hunter/
// Rogue/Priest/Shaman/Mage/
// Warlock/Druid) at level 1
// only — illustrates per-
// class flat starting-stat
// differences.
static WoweeCombatStats makeWarriorStats(const std::string& catalogName);
static WoweeCombatStats makeMageStats(const std::string& catalogName);
static WoweeCombatStats makeStartingLevels(const std::string& catalogName);
};
} // namespace pipeline
} // namespace wowee

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@ -0,0 +1,246 @@
#include "pipeline/wowee_combat_stats.hpp"
#include <algorithm>
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'C', 'S', 'T'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wcst") {
base += ".wcst";
}
return base;
}
} // namespace
const WoweeCombatStats::Entry*
WoweeCombatStats::findById(uint32_t statId) const {
for (const auto& e : entries)
if (e.statId == statId) return &e;
return nullptr;
}
const WoweeCombatStats::Entry*
WoweeCombatStats::find(uint8_t classId, uint8_t level) const {
for (const auto& e : entries)
if (e.classId == classId && e.level == level)
return &e;
return nullptr;
}
std::vector<const WoweeCombatStats::Entry*>
WoweeCombatStats::findByClass(uint8_t classId) const {
std::vector<const Entry*> out;
for (const auto& e : entries)
if (e.classId == classId) out.push_back(&e);
std::sort(out.begin(), out.end(),
[](const Entry* a, const Entry* b) {
return a->level < b->level;
});
return out;
}
bool WoweeCombatStatsLoader::save(const WoweeCombatStats& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.statId);
writePOD(os, e.classId);
writePOD(os, e.level);
writePOD(os, e.pad0);
writePOD(os, e.baseHealth);
writePOD(os, e.baseMana);
writePOD(os, e.baseStrength);
writePOD(os, e.baseAgility);
writePOD(os, e.baseStamina);
writePOD(os, e.baseIntellect);
writePOD(os, e.baseSpirit);
writePOD(os, e.pad1);
writePOD(os, e.baseArmor);
}
return os.good();
}
WoweeCombatStats WoweeCombatStatsLoader::load(
const std::string& basePath) {
WoweeCombatStats out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.statId) ||
!readPOD(is, e.classId) ||
!readPOD(is, e.level) ||
!readPOD(is, e.pad0) ||
!readPOD(is, e.baseHealth) ||
!readPOD(is, e.baseMana) ||
!readPOD(is, e.baseStrength) ||
!readPOD(is, e.baseAgility) ||
!readPOD(is, e.baseStamina) ||
!readPOD(is, e.baseIntellect) ||
!readPOD(is, e.baseSpirit) ||
!readPOD(is, e.pad1) ||
!readPOD(is, e.baseArmor)) {
out.entries.clear(); return out;
}
}
return out;
}
bool WoweeCombatStatsLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
namespace {
struct StatRow {
uint32_t statId;
uint8_t classId;
uint8_t level;
uint32_t hp;
uint32_t mana;
uint16_t str;
uint16_t agi;
uint16_t sta;
uint16_t intel;
uint16_t spi;
uint32_t armor;
};
WoweeCombatStats fromRows(const std::string& catalogName,
const std::vector<StatRow>& rows) {
WoweeCombatStats c;
c.name = catalogName;
for (const auto& r : rows) {
WoweeCombatStats::Entry e;
e.statId = r.statId;
e.classId = r.classId;
e.level = r.level;
e.baseHealth = r.hp;
e.baseMana = r.mana;
e.baseStrength = r.str;
e.baseAgility = r.agi;
e.baseStamina = r.sta;
e.baseIntellect = r.intel;
e.baseSpirit = r.spi;
e.baseArmor = r.armor;
c.entries.push_back(e);
}
return c;
}
} // namespace
WoweeCombatStats WoweeCombatStatsLoader::makeWarriorStats(
const std::string& catalogName) {
// Warrior (classId=1) sparse sample. Numbers
// approximate vanilla 1.12 base stats — Warrior
// uses Rage so baseMana=0 across all levels.
// Stats grow steadily; armor scales with Agility.
return fromRows(catalogName, {
{101, 1, 1, 60, 0, 23, 20, 23, 20, 20, 60},
{102, 1, 10, 180, 0, 30, 26, 31, 22, 22, 130},
{103, 1, 20, 400, 0, 40, 34, 42, 24, 24, 220},
{104, 1, 30, 720, 0, 52, 44, 56, 26, 26, 330},
{105, 1, 40, 1140, 0, 66, 56, 72, 28, 28, 460},
{106, 1, 60, 2200, 0, 95, 80,105, 32, 32, 760},
});
}
WoweeCombatStats WoweeCombatStatsLoader::makeMageStats(
const std::string& catalogName) {
// Mage (classId=8) sparse sample. baseMana grows
// with Intellect — Mage is the canonical mana-
// user. Lower base HP, higher Int/Spi than
// warrior at every level.
return fromRows(catalogName, {
{801, 8, 1, 50, 100, 20, 20, 20, 23, 23, 40},
{802, 8, 10, 140, 340, 22, 22, 24, 32, 30, 90},
{803, 8, 20, 320, 720, 25, 25, 30, 44, 40, 160},
{804, 8, 30, 580, 1180, 28, 28, 38, 58, 52, 240},
{805, 8, 40, 920, 1740, 32, 32, 48, 74, 66, 340},
{806, 8, 60, 1780, 3120, 40, 40, 70,108, 95, 580},
});
}
WoweeCombatStats WoweeCombatStatsLoader::makeStartingLevels(
const std::string& catalogName) {
// All 9 vanilla classes at level 1. classId 6
// (Death Knight) and 10 (Monk) are unused in
// vanilla — skipped. Numbers reflect the per-
// class racial-base-stat skew (Warrior/Paladin
// high Str, Hunter/Rogue high Agi, Mage/Priest/
// Warlock high Int, Shaman/Druid balanced).
return fromRows(catalogName, {
// statId class lvl hp mana str agi sta int spi armor
{1001, 1, 1, 60, 0, 23, 20, 23, 20, 20, 60},
{1002, 2, 1, 60, 100, 22, 20, 22, 20, 21, 60}, // Paladin
{1003, 3, 1, 50, 0, 21, 23, 20, 20, 21, 50}, // Hunter
{1004, 4, 1, 55, 0, 20, 23, 21, 20, 20, 55}, // Rogue
{1005, 5, 1, 50, 120, 20, 20, 20, 22, 24, 40}, // Priest
{1007, 7, 1, 55, 100, 22, 21, 22, 21, 22, 50}, // Shaman
{1008, 8, 1, 50, 100, 20, 20, 20, 23, 23, 40}, // Mage
{1009, 9, 1, 50, 100, 20, 20, 21, 23, 22, 40}, // Warlock
{1011, 11, 1, 55, 100, 21, 21, 22, 22, 22, 50}, // Druid
});
}
} // namespace pipeline
} // namespace wowee

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@ -398,6 +398,8 @@ const char* const kArgRequired[] = {
"--gen-prt-alliance", "--gen-prt-horde", "--gen-prt-teleports",
"--info-wprt", "--validate-wprt",
"--export-wprt-json", "--import-wprt-json",
"--gen-cst-warrior", "--gen-cst-mage", "--gen-cst-starting",
"--info-wcst", "--validate-wcst",
"--gen-weather-temperate", "--gen-weather-arctic",
"--gen-weather-desert", "--gen-weather-stormy",
"--gen-zone-atmosphere",

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@ -0,0 +1,326 @@
#include "cli_combat_stats_catalog.hpp"
#include "cli_arg_parse.hpp"
#include "cli_box_emitter.hpp"
#include "pipeline/wowee_combat_stats.hpp"
#include <nlohmann/json.hpp>
#include <algorithm>
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <fstream>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
namespace wowee {
namespace editor {
namespace cli {
namespace {
std::string stripWcstExt(std::string base) {
stripExt(base, ".wcst");
return base;
}
const char* classIdName(uint8_t c) {
switch (c) {
case 1: return "Warrior";
case 2: return "Paladin";
case 3: return "Hunter";
case 4: return "Rogue";
case 5: return "Priest";
case 7: return "Shaman";
case 8: return "Mage";
case 9: return "Warlock";
case 11: return "Druid";
default: return "?";
}
}
bool saveOrError(const wowee::pipeline::WoweeCombatStats& c,
const std::string& base, const char* cmd) {
if (!wowee::pipeline::WoweeCombatStatsLoader::save(c, base)) {
std::fprintf(stderr, "%s: failed to save %s.wcst\n",
cmd, base.c_str());
return false;
}
return true;
}
void printGenSummary(const wowee::pipeline::WoweeCombatStats& c,
const std::string& base) {
std::printf("Wrote %s.wcst\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" entries : %zu\n", c.entries.size());
}
int handleGenWarrior(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "WarriorBaseStats";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWcstExt(base);
auto c = wowee::pipeline::WoweeCombatStatsLoader::
makeWarriorStats(name);
if (!saveOrError(c, base, "gen-cst-warrior")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenMage(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "MageBaseStats";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWcstExt(base);
auto c = wowee::pipeline::WoweeCombatStatsLoader::
makeMageStats(name);
if (!saveOrError(c, base, "gen-cst-mage")) return 1;
printGenSummary(c, base);
return 0;
}
int handleGenStarting(int& i, int argc, char** argv) {
std::string base = argv[++i];
std::string name = "StartingLevelStats";
if (parseOptArg(i, argc, argv)) name = argv[++i];
base = stripWcstExt(base);
auto c = wowee::pipeline::WoweeCombatStatsLoader::
makeStartingLevels(name);
if (!saveOrError(c, base, "gen-cst-starting")) return 1;
printGenSummary(c, base);
return 0;
}
int handleInfo(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWcstExt(base);
if (!wowee::pipeline::WoweeCombatStatsLoader::exists(base)) {
std::fprintf(stderr, "WCST not found: %s.wcst\n",
base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeCombatStatsLoader::load(base);
if (jsonOut) {
nlohmann::json j;
j["wcst"] = base + ".wcst";
j["name"] = c.name;
j["count"] = c.entries.size();
nlohmann::json arr = nlohmann::json::array();
for (const auto& e : c.entries) {
arr.push_back({
{"statId", e.statId},
{"classId", e.classId},
{"className", classIdName(e.classId)},
{"level", e.level},
{"baseHealth", e.baseHealth},
{"baseMana", e.baseMana},
{"baseStrength", e.baseStrength},
{"baseAgility", e.baseAgility},
{"baseStamina", e.baseStamina},
{"baseIntellect", e.baseIntellect},
{"baseSpirit", e.baseSpirit},
{"baseArmor", e.baseArmor},
});
}
j["entries"] = arr;
std::printf("%s\n", j.dump(2).c_str());
return 0;
}
std::printf("WCST: %s.wcst\n", base.c_str());
std::printf(" catalog : %s\n", c.name.c_str());
std::printf(" entries : %zu\n", c.entries.size());
if (c.entries.empty()) return 0;
std::printf(" id class lvl hp mana str agi sta int spi armor\n");
for (const auto& e : c.entries) {
std::printf(" %4u %-8s %3u %5u %5u %3u %3u %3u %3u %3u %5u\n",
e.statId, classIdName(e.classId),
e.level, e.baseHealth, e.baseMana,
e.baseStrength, e.baseAgility,
e.baseStamina, e.baseIntellect,
e.baseSpirit, e.baseArmor);
}
return 0;
}
int handleValidate(int& i, int argc, char** argv) {
std::string base = argv[++i];
bool jsonOut = consumeJsonFlag(i, argc, argv);
base = stripWcstExt(base);
if (!wowee::pipeline::WoweeCombatStatsLoader::exists(base)) {
std::fprintf(stderr,
"validate-wcst: WCST not found: %s.wcst\n",
base.c_str());
return 1;
}
auto c = wowee::pipeline::WoweeCombatStatsLoader::load(base);
std::vector<std::string> errors;
std::vector<std::string> warnings;
if (c.entries.empty()) {
warnings.push_back("catalog has zero entries");
}
std::set<uint32_t> idsSeen;
using Pair = std::pair<uint8_t, uint8_t>;
std::set<Pair> classLevelPairs;
for (size_t k = 0; k < c.entries.size(); ++k) {
const auto& e = c.entries[k];
std::string ctx = "entry " + std::to_string(k) +
" (statId=" + std::to_string(e.statId) +
" " + classIdName(e.classId) +
" L" + std::to_string(e.level) + ")";
if (e.statId == 0)
errors.push_back(ctx + ": statId is 0");
if (e.classId == 0 || e.classId > 11) {
errors.push_back(ctx + ": classId " +
std::to_string(e.classId) +
" out of vanilla range (1..11)");
}
if (e.classId == 6 || e.classId == 10) {
warnings.push_back(ctx + ": classId " +
std::to_string(e.classId) +
" is unused in vanilla (DK/Monk gap)");
}
if (e.level == 0 || e.level > 60) {
errors.push_back(ctx + ": level " +
std::to_string(e.level) +
" out of vanilla range (1..60)");
}
if (e.baseHealth == 0)
errors.push_back(ctx +
": baseHealth is 0 (player would die "
"instantly)");
// Warrior(1) and Rogue(4) use Rage/Energy
// respectively — baseMana > 0 for these
// classes is wrong.
if ((e.classId == 1 || e.classId == 4) &&
e.baseMana > 0) {
warnings.push_back(ctx +
": baseMana=" +
std::to_string(e.baseMana) +
" on Warrior/Rogue — these classes use "
"Rage/Energy, not mana. Likely typo");
}
// (classId, level) MUST be unique — runtime
// dispatch by this pair would tie.
Pair p{e.classId, e.level};
if (!classLevelPairs.insert(p).second) {
errors.push_back(ctx +
": duplicate (classId=" +
std::to_string(e.classId) +
", level=" + std::to_string(e.level) +
") — runtime stat-lookup tie");
}
if (!idsSeen.insert(e.statId).second) {
errors.push_back(ctx + ": duplicate statId");
}
}
// Monotonicity: per-class, when sorted by level,
// no stat (HP/mana/Str/Agi/Sta/Int/Spi/armor)
// should regress (decrease) as level increases.
// Regression suggests a typo in the data table.
std::map<uint8_t, std::vector<const wowee::pipeline::
WoweeCombatStats::Entry*>> byClass;
for (const auto& e : c.entries) byClass[e.classId].push_back(&e);
for (auto& [classId, vec] : byClass) {
std::sort(vec.begin(), vec.end(),
[](const wowee::pipeline::WoweeCombatStats::
Entry* a,
const wowee::pipeline::WoweeCombatStats::
Entry* b) {
return a->level < b->level;
});
for (size_t k = 1; k < vec.size(); ++k) {
const auto* prev = vec[k-1];
const auto* cur = vec[k];
auto chk = [&](const char* statName,
uint64_t prevV, uint64_t curV) {
if (curV < prevV) {
warnings.push_back(
std::string("monotonicity: ") +
classIdName(classId) +
" " + statName +
" regresses from " +
std::to_string(prevV) +
" (L" + std::to_string(prev->level) +
") to " +
std::to_string(curV) +
" (L" + std::to_string(cur->level) +
") — likely typo");
}
};
chk("baseHealth", prev->baseHealth, cur->baseHealth);
chk("baseMana", prev->baseMana, cur->baseMana);
chk("baseStrength", prev->baseStrength, cur->baseStrength);
chk("baseAgility", prev->baseAgility, cur->baseAgility);
chk("baseStamina", prev->baseStamina, cur->baseStamina);
chk("baseIntellect",prev->baseIntellect,cur->baseIntellect);
chk("baseSpirit", prev->baseSpirit, cur->baseSpirit);
chk("baseArmor", prev->baseArmor, cur->baseArmor);
}
}
bool ok = errors.empty();
if (jsonOut) {
nlohmann::json j;
j["wcst"] = base + ".wcst";
j["ok"] = ok;
j["errors"] = errors;
j["warnings"] = warnings;
std::printf("%s\n", j.dump(2).c_str());
return ok ? 0 : 1;
}
std::printf("validate-wcst: %s.wcst\n", base.c_str());
if (ok && warnings.empty()) {
std::printf(" OK — %zu entries, all statIds + "
"(classId,level) unique, classId 1..11, "
"level 1..60, no zero baseHealth, no "
"Warrior/Rogue mana, all stats "
"monotonic over level\n",
c.entries.size());
return 0;
}
if (!warnings.empty()) {
std::printf(" warnings (%zu):\n", warnings.size());
for (const auto& w : warnings)
std::printf(" - %s\n", w.c_str());
}
if (!errors.empty()) {
std::printf(" ERRORS (%zu):\n", errors.size());
for (const auto& e : errors)
std::printf(" - %s\n", e.c_str());
}
return ok ? 0 : 1;
}
} // namespace
bool handleCombatStatsCatalog(int& i, int argc, char** argv,
int& outRc) {
if (std::strcmp(argv[i], "--gen-cst-warrior") == 0 &&
i + 1 < argc) {
outRc = handleGenWarrior(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-cst-mage") == 0 &&
i + 1 < argc) {
outRc = handleGenMage(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--gen-cst-starting") == 0 &&
i + 1 < argc) {
outRc = handleGenStarting(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--info-wcst") == 0 && i + 1 < argc) {
outRc = handleInfo(i, argc, argv); return true;
}
if (std::strcmp(argv[i], "--validate-wcst") == 0 &&
i + 1 < argc) {
outRc = handleValidate(i, argc, argv); return true;
}
return false;
}
} // namespace cli
} // namespace editor
} // namespace wowee

View file

@ -0,0 +1,12 @@
#pragma once
namespace wowee {
namespace editor {
namespace cli {
bool handleCombatStatsCatalog(int& i, int argc, char** argv,
int& outRc);
} // namespace cli
} // namespace editor
} // namespace wowee

View file

@ -174,6 +174,7 @@
#include "cli_player_movement_anim_catalog.hpp"
#include "cli_transit_schedule_catalog.hpp"
#include "cli_mage_portals_catalog.hpp"
#include "cli_combat_stats_catalog.hpp"
#include "cli_catalog_pluck.hpp"
#include "cli_catalog_find.hpp"
#include "cli_catalog_by_name.hpp"
@ -393,6 +394,7 @@ constexpr DispatchFn kDispatchTable[] = {
handlePlayerMovementAnimCatalog,
handleTransitScheduleCatalog,
handleMagePortalsCatalog,
handleCombatStatsCatalog,
handleCatalogPluck,
handleCatalogFind,
handleCatalogByName,

View file

@ -132,6 +132,7 @@ constexpr FormatMagicEntry kFormats[] = {
{{'W','P','H','M'}, ".wphm", "anim", "--info-wphm", "Player movement-to-animation map"},
{{'W','T','S','C'}, ".wtsc", "transit", "--info-wtsc", "Transit schedule catalog"},
{{'W','P','R','T'}, ".wprt", "portals", "--info-wprt", "Mage portal destinations catalog"},
{{'W','C','S','T'}, ".wcst", "stats", "--info-wcst", "Combat stats baseline catalog"},
{{'W','F','A','C'}, ".wfac", "factions", nullptr, "Faction catalog"},
{{'W','L','C','K'}, ".wlck", "locks", nullptr, "Lock catalog"},
{{'W','S','K','L'}, ".wskl", "skills", nullptr, "Skill catalog"},

View file

@ -2573,6 +2573,16 @@ void printUsage(const char* argv0) {
std::printf(" Export binary .wprt to a human-editable JSON sidecar (defaults to <base>.wprt.json; emits factionAccess and portalKind as int + name string; floats preserved bit-for-bit)\n");
std::printf(" --import-wprt-json <json-path> [out-base]\n");
std::printf(" Import a .wprt.json sidecar back into binary .wprt (factionAccess int OR \"both\"/\"alliance\"/\"horde\"/\"neutral\"; portalKind int OR \"teleport\"/\"portal\")\n");
std::printf(" --gen-cst-warrior <wcst-base> [name]\n");
std::printf(" Emit .wcst Warrior (classId=1) sparse base-stats sample at levels 1/10/20/30/40/60. baseMana=0 (Warrior uses Rage)\n");
std::printf(" --gen-cst-mage <wcst-base> [name]\n");
std::printf(" Emit .wcst Mage (classId=8) sparse base-stats sample at the same 6 levels with mana growth tracking Intellect\n");
std::printf(" --gen-cst-starting <wcst-base> [name]\n");
std::printf(" Emit .wcst all 9 vanilla classes at level 1 — illustrates per-class flat starting-stat differences (Warrior/Paladin high Str, Hunter/Rogue high Agi, Mage/Priest/Warlock high Int, Shaman/Druid balanced)\n");
std::printf(" --info-wcst <wcst-base> [--json]\n");
std::printf(" Print WCST entries (statId / class / level / hp / mana / Str/Agi/Sta/Int/Spi / armor)\n");
std::printf(" --validate-wcst <wcst-base> [--json]\n");
std::printf(" Static checks: statId+classId+level required, classId 1..11, level 1..60, no zero baseHealth (player would die instantly), no duplicate statIds, no duplicate (classId,level) pairs (runtime stat-lookup tie); warns on classId 6/10 (DK/Monk gap unused in vanilla), Warrior/Rogue baseMana > 0 (these classes use Rage/Energy not mana — likely typo), and per-class monotonicity violations across all 8 stats (any stat regressing as level increases)\n");
std::printf(" --catalog-pluck <wXXX-file> <id> [--json]\n");
std::printf(" Extract one entry by id from any registered catalog format. Auto-detects magic, dispatches to the per-format --info-* handler internally, then prints just the matching entry. Primary-key field is auto-detected (first *Id field, or first numeric)\n");
std::printf(" --catalog-find <directory> <id> [--magic <WXXX>] [--json]\n");

View file

@ -154,6 +154,7 @@ constexpr FormatRow kFormats[] = {
{"WPHM", ".wphm", "anim", "implicit M2 movementState->anim map","Player movement-to-animation map (per race/gender/state)"},
{"WTSC", ".wtsc", "transit", "TaxiNodes + zeppelin GO scripts", "Transit schedule catalog (taxi/zeppelin/boat scheduled departures)"},
{"WPRT", ".wprt", "portals", "SpellEffect TELEPORT_UNITS + AreaTrigger","Mage portal destinations catalog (spellId -> coords binding)"},
{"WCST", ".wcst", "stats", "CharBaseInfo + GtChanceTo*.dbc + StatSystem","Combat stats baseline catalog (per-class per-level base stats)"},
// Additional pipeline catalogs without the alternating
// gen/info/validate CLI surface (loaded by the engine