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feat(editor): add --gen-texture-scales overlapping-circle pattern
33rd procedural texture: fish / dragon / chain mail scales done as a half-row-staggered grid of circles whose centers sit at the bottom-center of each cell. Adjacent rows offset by half a cell width, with circle radius slightly larger than half the cell, so the circles interlock into the classic overlapping-scale look. Three colors: background fills the gaps, scale body fills most of each circle, and a rim color highlights the top arc to give the raised / armored feel. Defaults to 24×16 cells; scaled by cellW × cellH for fine control of scale density. Useful for chain mail, dragonhide, fish skin, roof shingles, anywhere needing tiled curved scales.
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@ -150,6 +150,7 @@ int main(int argc, char* argv[]) {
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"--gen-texture-mosaic", "--gen-texture-rust", "--gen-texture-circuit",
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"--gen-texture-coral", "--gen-texture-flame", "--gen-texture-tartan",
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"--gen-texture-argyle", "--gen-texture-herringbone",
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"--gen-texture-scales",
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"--validate-glb", "--info-glb", "--info-glb-tree", "--info-glb-bytes",
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"--validate-jsondbc", "--check-glb-bounds", "--validate-stl",
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"--validate-png", "--validate-blp",
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