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Add ambient sound system and eliminate log spam
- Implement AmbientSoundManager with tavern/outdoor ambience - Fix audio buffer limit (5s → 60s) for long ambient loops - Set log level to INFO to eliminate DEBUG spam (130MB → 3.2MB logs) - Remove excessive terrain/model/network logging - Fix ambient sound timer sharing and pitch parameter bugs
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24 changed files with 701 additions and 138 deletions
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@ -62,7 +62,7 @@ private:
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return oss.str();
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}
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LogLevel minLevel = LogLevel::DEBUG;
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LogLevel minLevel = LogLevel::INFO; // Changed from DEBUG to reduce log spam
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std::mutex mutex;
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std::ofstream fileStream;
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bool fileReady = false;
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