mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-26 05:13:50 +00:00
refactor: remaining C-style casts, color constants, and header guard cleanup
Replace ~37 remaining C-style casts with static_cast across 16 files. Extract named color constants (kColorRed/Green/Yellow/Gray) and dialog window flags (kDialogFlags) in game_screen.cpp, replacing 72 inline literals. Normalize keybinding_manager.hpp to #pragma once.
This commit is contained in:
parent
05f2bedf88
commit
ba99d505dd
18 changed files with 120 additions and 114 deletions
|
|
@ -126,8 +126,8 @@ BLPImage BLPLoader::loadBLP2(const uint8_t* data, size_t size) {
|
|||
|
||||
LOG_DEBUG("Loading BLP2: ", image.width, "x", image.height, " ",
|
||||
getCompressionName(image.compression),
|
||||
" (comp=", (int)header.compression, " alphaDepth=", (int)header.alphaDepth,
|
||||
" alphaEnc=", (int)header.alphaEncoding, " mipOfs=", header.mipOffsets[0],
|
||||
" (comp=", static_cast<int>(header.compression), " alphaDepth=", static_cast<int>(header.alphaDepth),
|
||||
" alphaEnc=", static_cast<int>(header.alphaEncoding), " mipOfs=", header.mipOffsets[0],
|
||||
" mipSize=", header.mipSizes[0], ")");
|
||||
|
||||
// Get first mipmap (full resolution)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue