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Add FSR3 Generic API path and harden runtime diagnostics
- AmdFsr3Runtime now probes both the legacy ffxFsr3* API and the newer generic ffxCreateContext/ffxDispatch API; selects whichever the loaded runtime library exports (GenericApi takes priority fallback) - Generic API path implements full upscale + frame-generation context creation, configure, dispatch, and destroy lifecycle - dlopen error captured and surfaced in lastError_ on Linux so runtime initialization failures are actionable - FSR3 runtime init failure log now includes path kind, error string, and loaded library path for easier debugging - tools/generate_ffx_sdk_vk_permutations.sh added: auto-bootstraps missing VK permutation headers; DXC auto-downloaded on Linux/Windows MSYS2; macOS reads from PATH (CI installs via brew dxc) - CMakeLists: add upscalers/include to probe include dirs, invoke permutation script before SDK build, scope FFX pragma/ODR warning suppressions to affected TUs, add runtime-copy dependency on wowee - UI labels updated from "FSR2" → "FSR3" in settings, tuning panel, performance HUD, and combo boxes - CI macOS job now installs dxc via Homebrew for permutation codegen
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@ -138,7 +138,7 @@ jobs:
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- name: Install dependencies
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run: |
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brew install cmake pkg-config sdl2 glew glm openssl@3 zlib ffmpeg unicorn \
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brew install cmake pkg-config sdl2 glew glm openssl@3 zlib ffmpeg unicorn dxc \
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stormlib vulkan-loader vulkan-headers shaderc dylibbundler || true
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# dylibbundler may not be in all brew mirrors; install separately to not block others
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brew install dylibbundler 2>/dev/null || true
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