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feat: implement CMSG_PET_RENAME with rename dialog in pet frame
- Add PetRenamePacket::build(petGuid, name, isDeclined) builder - Add GameHandler::renamePet(newName) — sends packet via petGuid_ - Add 'Rename Pet' to pet frame context menu (right-click pet name) - Modal input dialog with 12-char limit matches server validation
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6 changed files with 60 additions and 0 deletions
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@ -434,6 +434,10 @@ private:
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char gmTicketBuf_[2048] = {};
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void renderGmTicketWindow(game::GameHandler& gameHandler);
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// Pet rename modal (triggered from pet frame context menu)
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bool petRenameOpen_ = false;
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char petRenameBuf_[16] = {};
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// Inspect window
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bool showInspectWindow_ = false;
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void renderInspectWindow(game::GameHandler& gameHandler);
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