mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
feat: add Heirloom and Artifact item quality tiers with light gold color
Extends ItemQuality enum with ARTIFACT (6) and HEIRLOOM (7) to match WotLK 3.3.5a quality values, with light gold color (e6cc80) and display name support in inventory UI and tooltips.
This commit is contained in:
parent
cc24597983
commit
bbbc4efced
3 changed files with 8 additions and 0 deletions
|
|
@ -15,6 +15,8 @@ enum class ItemQuality : uint8_t {
|
|||
RARE = 3, // Blue
|
||||
EPIC = 4, // Purple
|
||||
LEGENDARY = 5, // Orange
|
||||
ARTIFACT = 6, // Yellow (unused in 3.3.5a but valid quality value)
|
||||
HEIRLOOM = 7, // Yellow/gold (WotLK bind-on-account heirlooms)
|
||||
};
|
||||
|
||||
enum class EquipSlot : uint8_t {
|
||||
|
|
|
|||
|
|
@ -313,6 +313,8 @@ const char* getQualityName(ItemQuality quality) {
|
|||
case ItemQuality::RARE: return "Rare";
|
||||
case ItemQuality::EPIC: return "Epic";
|
||||
case ItemQuality::LEGENDARY: return "Legendary";
|
||||
case ItemQuality::ARTIFACT: return "Artifact";
|
||||
case ItemQuality::HEIRLOOM: return "Heirloom";
|
||||
default: return "Unknown";
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -103,6 +103,8 @@ ImVec4 InventoryScreen::getQualityColor(game::ItemQuality quality) {
|
|||
case game::ItemQuality::RARE: return ImVec4(0.0f, 0.44f, 0.87f, 1.0f); // Blue
|
||||
case game::ItemQuality::EPIC: return ImVec4(0.64f, 0.21f, 0.93f, 1.0f); // Purple
|
||||
case game::ItemQuality::LEGENDARY: return ImVec4(1.0f, 0.50f, 0.0f, 1.0f); // Orange
|
||||
case game::ItemQuality::ARTIFACT: return ImVec4(0.90f, 0.80f, 0.50f, 1.0f); // Light gold
|
||||
case game::ItemQuality::HEIRLOOM: return ImVec4(0.90f, 0.80f, 0.50f, 1.0f); // Light gold
|
||||
default: return ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
|
@ -2268,6 +2270,8 @@ void InventoryScreen::renderItemSlot(game::Inventory& inventory, const game::Ite
|
|||
case game::ItemQuality::RARE: qualHex = "0070dd"; break;
|
||||
case game::ItemQuality::EPIC: qualHex = "a335ee"; break;
|
||||
case game::ItemQuality::LEGENDARY: qualHex = "ff8000"; break;
|
||||
case game::ItemQuality::ARTIFACT: qualHex = "e6cc80"; break;
|
||||
case game::ItemQuality::HEIRLOOM: qualHex = "e6cc80"; break;
|
||||
default: break;
|
||||
}
|
||||
char linkBuf[512];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue