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Update opcode data and movement integration docs/code
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11 changed files with 41 additions and 15 deletions
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@ -1049,6 +1049,7 @@ private:
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// ---- Creature movement handler ----
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void handleMonsterMove(network::Packet& packet);
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void handleCompressedMoves(network::Packet& packet);
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void handleMonsterMoveTransport(network::Packet& packet);
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// ---- Other player movement (MSG_MOVE_* from server) ----
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