From bd1356bd08c0f1e543c6474a35049e34f3905ef7 Mon Sep 17 00:00:00 2001 From: Kelsi Date: Tue, 5 May 2026 07:46:46 -0700 Subject: [PATCH] fix(editor): enlarge sculpt panel default size for all generators --- tools/editor/editor_ui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tools/editor/editor_ui.cpp b/tools/editor/editor_ui.cpp index 62392635..9622a6c4 100644 --- a/tools/editor/editor_ui.cpp +++ b/tools/editor/editor_ui.cpp @@ -460,8 +460,8 @@ void EditorUI::renderSaveDialog(EditorApp& app) { void EditorUI::renderBrushPanel(EditorApp& app) { ImGui::SetNextWindowPos(ImVec2(10, 90), ImGuiCond_FirstUseEver); - ImGui::SetNextWindowSize(ImVec2(280, 260), ImGuiCond_FirstUseEver); - if (ImGui::Begin("Sculpt Brush")) { + ImGui::SetNextWindowSize(ImVec2(290, 500), ImGuiCond_FirstUseEver); + if (ImGui::Begin("Sculpt")) { if (!app.hasTerrainLoaded()) { ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "Load or create terrain first"); ImGui::End(); return;