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feat(editor): add --gen-mesh-gate wooden farm-gate primitive
51st procedural mesh: 5-box wooden gate — 2 vertical posts on either side and 3 horizontal cross rails (top, middle, bottom) spanning the opening. The gate sits flat in the X-Y plane (rails along X, posts along Y) so it can hang in a wall slot or fence gap without needing rotation. Useful for fenced fields, manor entrances, pen openings, courtyard barriers, dungeon archway closures. Defaults to a 1.80m opening with 1.30m-tall posts. Pairs with --gen-mesh-fence for complete enclosures, exporting through the open-format ecosystem (WOM -> OBJ / GLB / STL) so designers can preview the gate-to-fence joinery in any external tool.
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3 changed files with 118 additions and 1 deletions
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@ -154,7 +154,7 @@ int main(int argc, char* argv[]) {
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"--gen-mesh-table", "--gen-mesh-lamppost", "--gen-mesh-bed",
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"--gen-mesh-ladder", "--gen-mesh-well", "--gen-mesh-signpost",
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"--gen-mesh-mailbox", "--gen-mesh-tombstone", "--gen-mesh-crate",
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"--gen-mesh-stool", "--gen-mesh-cauldron",
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"--gen-mesh-stool", "--gen-mesh-cauldron", "--gen-mesh-gate",
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"--gen-texture-gradient",
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"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
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"--displace-mesh",
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